Player Matchup

Cernunnos
Cernunnos
GroovyDingus
Cernunnos
Level 99
God Stats
0W - 2L
1,169 SR
Queue Stats
111W - 150L
1,386 Elo+
Solo
Cabrakan
Cabrakan
KippyDreamslime
Cabrakan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 62L
1,425 Elo+
Party 1
Chaac
Chaac
LSGsibby
Chaac
Level 38
God Stats
0W - 2L
1,326 SR
Queue Stats
11W - 14L
1,388 Elo+
Party 1
Osiris
Osiris
SegovianPrince
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,225 Elo+
Party 1
Chiron
Chiron
munsch
Chiron
Level 25
God Stats
0W - 1L
1,451 SR
Queue Stats
2W - 10L
1,217 Elo+
Party 1
Team Averages
Level 63
1,389 SR
1,328 Elo+

VS

Team Averages
Level 104
1,455 SR
1,424 Elo+
Skadi
Skadi
GodOfConsider
Skadi
Level 127
God Stats
4W - 4L
1,379 SR
Queue Stats
205W - 211L
1,431 Elo+
Solo
Sol
Sol
KillerInduced
Sol
Level 86
God Stats
1W - 1L
1,319 SR
Queue Stats
37W - 47L
1,384 Elo+
Solo
Hun Batz
Hun Batz
Lost_DOllar
Hun Batz
Level 125
God Stats
2W - 0L
1,758 SR
Queue Stats
37W - 42L
1,406 Elo+
Party 2
Erlang Shen
Erlang Shen
N0kiaa
Erlang Shen
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 37L
1,455 Elo+
Solo
Bacchus
Bacchus
x_xchicagox_x
Bacchus
Level 107
God Stats
1W - 0L
1,319 SR
Queue Stats
15W - 13L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GroovyDingus
Cernunnos
16
1 / 6 / 2
8,663
666
5,122
13,507
6,338
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
16
2 / 7 / 6
9,560
735
5,291
16,937
25,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
LSGsibby
Chaac
17
6 / 5 / 4
9,815
755
16,680
15,782
22,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 7 / 7
8,332
641
3,454
12,338
11,945
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chiron
munsch
Chiron
15
2 / 7 / 1
8,935
687
10,691
13,016
5,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 23
10,316
794
16,428
10,603
5,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
9 / 2 / 14
11,171
859
9,812
8,825
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Lost_DOllar
Hun Batz
18
9 / 4 / 12
11,454
881
15,205
13,574
8,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
N0kiaa
Erlang Shen
18
6 / 2 / 21
10,436
803
11,749
13,155
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
18
4 / 2 / 25
11,207
862
8,027
12,242
18,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
127
11
Kills
32
32
Deaths
12
20
Assists
95
Player
Kills
Deaths
Assists
KDA
W
4
2
23
7.75
L
Cernunnos
GroovyDingus
Cernunnos
1
6
2
0.33
W
9
2
14
8
L
Cabrakan
2
7
6
0.71
L
Chaac
LSGsibby
Chaac
6
5
4
1.6
W
Hun Batz
Lost_DOllar
Hun Batz
9
4
12
3.75
W
Erlang Shen
N0kiaa
Erlang Shen
6
2
21
8.25
L
0
7
7
0.5
L
Chiron
munsch
Chiron
2
7
1
0.36
W
Bacchus
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
61,221
71,580
Taken
58,399
71,624
Mitigated
49,299
9,224
Healing
24,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,428
5,093
791
1,527
10,603
5,188
3,051
1,296
9,307
0
45,219
L
Cernunnos
GroovyDingus
Cernunnos
5,122
2,218
258
2,725
13,507
6,338
0
3,788
9,560
0
17,499
W
9,812
1,183
1,129
3,480
8,825
3,475
2,968
213
8,612
21,138
0
L
Cabrakan
5,291
642
281
1,134
16,937
25,002
0
4,756
11,932
9,264
0
L
Chaac
LSGsibby
Chaac
16,680
1,042
174
3,074
15,782
22,738
0
3,940
11,296
0
29,167
W
Hun Batz
Lost_DOllar
Hun Batz
15,205
1,352
2,533
2,902
13,574
8,055
1,719
574
12,952
0
31,520
W
Erlang Shen
N0kiaa
Erlang Shen
11,749
4,231
1,490
4,339
13,155
13,623
172
1,111
12,044
0
16,197
L
3,454
1,443
0
261
12,338
11,945
0
2,840
9,263
0
10,408
L
Chiron
munsch
Chiron
10,691
2,609
411
906
13,016
5,601
45
2,515
10,410
0
27,754
W
Bacchus
8,027
753
1,873
4,571
12,242
18,958
384
2,097
10,099
11,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,305
Gold Earned
54,584
123
Minions Killed
160
0
Camps Cleared
0
1,026,021
Distance Traveled
1,287,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,316
794
66
5
0
236,277
0
L
Cernunnos
8,663
666
33
3
0
188,064
0
W
Sol
11,171
859
32
2
0
250,748
0
L
Cabrakan
9,560
735
7
1
0
210,236
0
L
Chaac
9,815
755
27
2
0
227,986
0
W
Hun Batz
11,454
881
43
3
0
255,365
0
W
Erlang Shen
10,436
803
10
1
0
271,663
0
L
Osiris
8,332
641
14
1
0
197,692
0
L
Chiron
8,935
687
42
3
0
202,043
0
W
Bacchus
11,207
862
9
1
0
273,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role