Player Matchup

Surtr
Surtr
Daddy DayQuan
Surtr
Level 99
God Stats
23W - 26L
1,436 SR
Queue Stats
72W - 91L
1,346 Elo+
Party 1
Kukulkan
Kukulkan
SHROOMERx310
Kukulkan
Level 29
God Stats
20W - 13L
1,514 SR
Queue Stats
39W - 43L
1,339 Elo+
Party 1
Izanami
Izanami
Xxwaldo360xX
Izanami
Level 27
God Stats
4W - 1L
1,723 SR
Queue Stats
51W - 63L
1,351 Elo+
Party 1
Team Averages
Level 52
1,557 SR
1,345 Elo+

VS

Team Averages
Level 68
1,460 SR
1,435 Elo+
Gilgamesh
Gilgamesh
CommunistWannabe
Gilgamesh
Level 89
God Stats
0W - 1L
1,424 SR
Queue Stats
3W - 3L
1,600 Elo+
Solo
Anubis
Anubis
GamerRick C1109
Anubis
Level 78
God Stats
28W - 29L
1,456 SR
Queue Stats
38W - 50L
1,349 Elo+
Solo
Mercury
Mercury
MdMiniMuffins
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
7,891
789
5,585
7,685
4,758
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
SHROOMERx310
Kukulkan
11
2 / 0 / 3
7,703
770
8,302
3,940
1,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Xxwaldo360xX
Izanami
11
2 / 0 / 3
7,871
787
4,207
4,566
1,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 1 / 0
7,477
748
5,371
10,217
7,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

11
0 / 2 / 1
7,393
739
5,549
5,659
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
9
0 / 3 / 1
7,072
707
2,316
9,794
4,503
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
1
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
1
0
1
W
2
1
4
4
L
0
2
1
0.25
L
Mercury
0
3
1
0.17
W
Kukulkan
SHROOMERx310
Kukulkan
2
0
3
3.5
W
Izanami
Xxwaldo360xX
Izanami
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,094
Damage
13,236
16,191
Taken
25,670
7,666
Mitigated
14,891
1,975
Healing
5,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
5,371
879
0
1,178
10,217
7,763
0
3,627
6,590
0
24,645
W
5,585
1,466
0
1,196
7,685
4,758
0
3,384
4,067
201
12,189
L
5,549
100
0
880
5,659
2,625
0
1,749
3,910
33,342
0
L
Mercury
2,316
1,115
0
3,545
9,794
4,503
28
3,690
6,104
0
18,764
W
Kukulkan
SHROOMERx310
Kukulkan
8,302
1,074
0
593
3,940
1,403
0
1,667
2,125
32,427
0
W
Izanami
Xxwaldo360xX
Izanami
4,207
1,841
0
186
4,566
1,505
0
740
3,617
0
27,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,465
Gold Earned
21,942
97
Minions Killed
121
0
Camps Cleared
0
550,185
Distance Traveled
577,106
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,477
748
34
3
0
191,729
0
W
Surtr
7,891
789
12
1
0
190,360
3
L
Anubis
7,393
739
57
6
0
180,932
4
L
Mercury
7,072
707
30
3
0
204,445
1
W
Kukulkan
7,703
770
43
4
0
181,521
0
W
Izanami
7,871
787
42
4
0
178,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role