Player Matchup

Hachiman
Hachiman
HyanL
Hachiman
Level 159
God Stats
6W - 5L
1,564 SR
Queue Stats
88W - 89L
1,441 Elo+
Party 1
Merlin
Merlin
ItsYaBoi1v4
Merlin
Level 127
God Stats
0W - 2L
1,324 SR
Queue Stats
31W - 32L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
PlsNoMSG
Sylvanus
Level 143
God Stats
0W - 1L
1,514 SR
Queue Stats
42W - 34L
1,468 Elo+
Party 1
Team Averages
Level 143
1,468 SR
1,463 Elo+

VS

Team Averages
Level 135
1,503 SR
1,456 Elo+
Achilles
Achilles
AlMiGhTy--NiNjA
Achilles
Level 183
God Stats
14W - 21L
1,443 SR
Queue Stats
544W - 539L
1,484 Elo+
Party 2
Persephone
Persephone
SammGrandFinale
Persephone
Level 153
God Stats
14W - 7L
1,514 SR
Queue Stats
27W - 27L
1,483 Elo+
Solo
Aphrodite
Aphrodite
ShawnOShook
Aphrodite
Level 68
God Stats
9W - 7L
1,552 SR
Queue Stats
78W - 83L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HyanL
Hachiman
13
2 / 2 / 0
10,051
670
9,844
12,142
5,273
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
1 / 5 / 2
9,801
653
7,667
11,563
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
PlsNoMSG
Sylvanus
14
3 / 5 / 2
10,623
708
8,317
16,064
10,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
7 / 1 / 5
12,071
805
11,321
16,236
22,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Persephone
SammGrandFinale
Persephone
15
4 / 4 / 7
12,026
802
15,702
11,053
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
ShawnOShook
Aphrodite
14
1 / 1 / 11
10,725
715
6,955
9,834
7,176
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
6
Kills
12
12
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
7
1
5
9.5
L
Hachiman
HyanL
Hachiman
2
2
0
1
L
Merlin
1
5
2
0.4
L
Sylvanus
PlsNoMSG
Sylvanus
3
5
2
0.8
W
Persephone
SammGrandFinale
Persephone
4
4
7
1.88
W
Aphrodite
ShawnOShook
Aphrodite
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
33,978
39,769
Taken
37,123
20,417
Mitigated
34,188
11,445
Healing
17,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,321
1,507
0
2,916
16,236
22,479
327
5,812
10,424
0
28,638
L
Hachiman
HyanL
Hachiman
9,844
5,248
0
1,342
12,142
5,273
0
7,337
4,805
0
45,124
L
Merlin
7,667
140
0
1,329
11,563
5,124
0
6,385
5,178
51,937
0
L
Sylvanus
PlsNoMSG
Sylvanus
8,317
612
3,545
5,229
16,064
10,020
0
9,416
6,648
22,641
0
W
Persephone
SammGrandFinale
Persephone
15,702
373
0
1,149
11,053
4,533
804
5,928
5,117
70,793
0
W
Aphrodite
ShawnOShook
Aphrodite
6,955
489
7,371
5,712
9,834
7,176
319
4,685
5,149
31,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,475
Gold Earned
34,822
150
Minions Killed
179
0
Camps Cleared
0
742,852
Distance Traveled
844,739
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,071
805
32
2
0
295,295
0
L
Hachiman
10,051
670
64
4
0
269,843
0
L
Merlin
9,801
653
69
5
0
250,839
0
L
Sylvanus
10,623
708
17
1
0
222,170
0
W
Persephone
12,026
802
104
7
0
263,677
2
W
Aphrodite
10,725
715
43
3
0
285,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role