Player Matchup

Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Hokage Hulk
Hercules
Level 125
God Stats
2W - 7L
1,372 SR
Queue Stats
176W - 189L
1,476 Elo+
Party 1
Mulan
Mulan
SebasValen14
Mulan
Level 191
God Stats
2W - 4L
1,623 SR
Queue Stats
125W - 129L
1,539 Elo+
Solo
Horus
Horus
ShadowStrike103
Horus
Level 28
God Stats
0W - 1L
1,285 SR
Queue Stats
65W - 83L
1,453 Elo+
Party 1
King Arthur
King Arthur
Solbi
King Arthur
Level 155
God Stats
2W - 5L
1,329 SR
Queue Stats
284W - 283L
1,460 Elo+
Party 1
Team Averages
Level 123
1,422 SR
1,486 Elo+

VS

Team Averages
Level 142
1,597 SR
1,515 Elo+
Bellona
Bellona
ACTii0Nz
Bellona
Level 165
God Stats
9W - 13L
1,409 SR
Queue Stats
879W - 857L
1,497 Elo+
Solo
Horus
Horus
Elven_Waffle
Horus
Level 148
God Stats
2W - 1L
1,567 SR
Queue Stats
150W - 150L
1,482 Elo+
Party 2
Hera
Hera
LeMantisToboggan
Hera
Level 127
God Stats
5W - 0L
1,926 SR
Queue Stats
112W - 103L
1,427 Elo+
Party 2
Odin
Odin
MrMarshmallowAk
Odin
Level 160
God Stats
6W - 4L
1,584 SR
Queue Stats
349W - 367L
1,488 Elo+
Solo
Apollo
Apollo
Rykonos
Apollo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
1,368
274
0
0
0
Hercules
Hokage Hulk
Hercules
11
3 / 1 / 5
6,154
1,231
4,848
11,413
8,943
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 3 / 1
5,697
1,139
4,983
5,855
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 2 / 3
5,445
1,089
2,442
6,453
5,365
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Solbi
King Arthur
11
3 / 3 / 1
5,900
1,180
7,384
10,987
8,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACTii0Nz
Bellona
12
4 / 2 / 4
6,966
1,393
7,919
10,503
14,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
0 / 1 / 9
5,949
1,190
4,828
6,005
4,565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 8
6,125
1,225
5,145
3,262
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 8
6,168
1,234
2,341
4,971
3,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Rykonos
Apollo
11
4 / 2 / 5
6,689
1,338
8,335
5,105
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
9
9
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
W
Bellona
ACTii0Nz
Bellona
4
2
4
3
W
0
1
9
4.5
L
Hercules
Hokage Hulk
Hercules
3
1
5
5.5
W
0
2
8
2
W
1
1
8
5
W
Apollo
Rykonos
Apollo
4
2
5
3.25
L
2
3
1
0.83
L
0
2
3
0.75
L
King Arthur
Solbi
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,657
Damage
28,568
34,708
Taken
29,846
26,980
Mitigated
25,689
14,342
Healing
14,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
ACTii0Nz
Bellona
7,919
5,904
360
3,943
10,503
14,797
246
0
10,503
0
11,482
W
4,828
2,431
3,011
3,546
6,005
4,565
377
0
6,005
253
7,874
L
Hercules
Hokage Hulk
Hercules
4,848
2,135
0
5,274
11,413
8,943
0
2,181
9,232
0
6,165
W
5,145
1,360
408
443
3,262
1,065
1,022
0
3,262
11,776
0
W
2,341
595
342
908
4,971
3,045
396
0
4,971
0
5,754
W
Apollo
Rykonos
Apollo
8,335
5,787
0
1,119
5,105
2,217
1,365
0
5,105
0
13,471
L
4,983
853
53
643
5,855
4,185
0
629
5,226
0
9,519
L
2,442
1,292
2,917
2,547
6,453
5,365
0
795
5,658
0
5,954
L
King Arthur
Solbi
King Arthur
7,384
1,029
588
2,320
10,987
8,487
0
1,755
9,232
0
14,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
31,897
31
Minions Killed
48
0
Camps Cleared
0
371,373
Distance Traveled
549,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
1,368
274
0
0
0
0
0
W
Bellona
6,966
1,393
10
2
0
100,799
0
W
Horus
5,949
1,190
6
1
0
108,178
0
L
Hercules
6,154
1,231
5
1
0
107,327
0
W
Hera
6,125
1,225
14
3
0
114,562
0
W
Odin
6,168
1,234
7
1
0
126,715
0
W
Apollo
6,689
1,338
11
2
0
99,237
0
L
Mulan
5,697
1,139
4
1
0
80,564
0
L
Horus
5,445
1,089
8
2
0
85,173
0
L
King Arthur
5,900
1,180
14
3
0
98,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role