Player Matchup

Fenrir
Fenrir
JKR0ME
Fenrir
Level 156
God Stats
2W - 0L
1,864 SR
Queue Stats
25W - 20L
1,626 Elo+
Party 1
Ao Kuang
Ao Kuang
LocalGayBoy
Ao Kuang
Level 61
God Stats
1W - 0L
1,711 SR
Queue Stats
15W - 12L
1,557 Elo+
Party 1
Martichoras
Martichoras
c7sterling
Martichoras
Level 155
God Stats
13W - 4L
1,621 SR
Queue Stats
55W - 44L
1,595 Elo+
Party 1
Team Averages
Level 124
1,732 SR
1,593 Elo+

VS

Team Averages
Level 118
1,441 SR
1,563 Elo+
Vulcan
Vulcan
BigBigSquid
Vulcan
Level 142
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 1L
1,813 Elo+
Party 2
Maui
Maui
Pandchu
Maui
Level 125
God Stats
0W - 1L
1,315 SR
Queue Stats
9W - 9L
1,467 Elo+
Party 2
Thanatos
Thanatos
Rolosh
Thanatos
Level 86
God Stats
1W - 5L
1,316 SR
Queue Stats
14W - 19L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JKR0ME
Fenrir
14
6 / 5 / 7
12,058
804
9,799
13,024
7,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
LocalGayBoy
Ao Kuang
14
5 / 1 / 11
11,810
787
12,341
17,129
17,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
c7sterling
Martichoras
15
8 / 1 / 7
12,684
846
13,986
13,375
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 6 / 2
11,620
775
13,946
10,394
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
Pandchu
Maui
11
1 / 5 / 2
9,474
632
6,784
16,330
19,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Rolosh
Thanatos
11
1 / 8 / 3
9,813
654
7,530
12,802
4,843
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
19
Kills
6
7
Deaths
19
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
6
2
0.83
W
Fenrir
JKR0ME
Fenrir
6
5
7
1.9
W
Ao Kuang
LocalGayBoy
Ao Kuang
5
1
11
10.5
L
Maui
Pandchu
Maui
1
5
2
0.4
L
Thanatos
Rolosh
Thanatos
1
8
3
0.31
W
Martichoras
c7sterling
Martichoras
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,126
Damage
28,260
43,528
Taken
39,526
30,616
Mitigated
28,411
14,540
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
13,946
5,448
0
247
10,394
4,518
0
2,176
8,218
72,923
0
W
Fenrir
JKR0ME
Fenrir
9,799
2,943
0
2,752
13,024
7,830
538
7,054
5,970
0
28,689
W
Ao Kuang
LocalGayBoy
Ao Kuang
12,341
3,989
0
5,316
17,129
17,385
646
9,146
7,983
35,658
0
L
Maui
Pandchu
Maui
6,784
1,470
123
753
16,330
19,050
0
6,738
9,592
21,379
0
L
Thanatos
Rolosh
Thanatos
7,530
2,175
0
3,582
12,802
4,843
0
4,018
8,784
0
19,760
W
Martichoras
c7sterling
Martichoras
13,986
5,949
0
6,472
13,375
5,401
1,672
5,438
7,937
0
78,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,552
Gold Earned
30,907
158
Minions Killed
133
0
Camps Cleared
0
770,928
Distance Traveled
738,567
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,620
775
95
6
0
254,858
0
W
Fenrir
12,058
804
35
2
0
243,482
1
W
Ao Kuang
11,810
787
27
2
0
265,309
0
L
Maui
9,474
632
17
1
0
240,662
0
L
Thanatos
9,813
654
21
1
0
243,047
0
W
Martichoras
12,684
846
96
6
0
262,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role