Player Matchup

Ymir
Ymir
BlackPatas
Ymir
Level 64
God Stats
46W - 51L
1,494 SR
Queue Stats
126W - 134L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
GnasTier
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,406 Elo+
Party 1
Ra
Ra
Mestein1
Ra
Level 95
God Stats
14W - 15L
1,485 SR
Queue Stats
449W - 478L
1,454 Elo+
Solo
Rama
Rama
byZeRoo-_
Rama
Level 87
God Stats
2W - 4L
1,543 SR
Queue Stats
30W - 36L
1,461 Elo+
Party 1
Hun Batz
Hun Batz
žΛsLэζχ
Hun Batz
Level 108
God Stats
1W - 1L
1,930 SR
Queue Stats
85W - 78L
1,492 Elo+
Party 1
Team Averages
Level 81
1,590 SR
1,459 Elo+

VS

Team Averages
Level 127
1,442 SR
1,465 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Britinho_Wag
Anubis
Level 108
God Stats
27W - 31L
1,407 SR
Queue Stats
271W - 301L
1,489 Elo+
Solo
Arachne
Arachne
Paulinho_ap
Arachne
Level 159
God Stats
1W - 0L
1,361 SR
Queue Stats
173W - 157L
1,399 Elo+
Party 2
Neith
Neith
lucaswalkerbr
Neith
Level 126
God Stats
3W - 4L
1,440 SR
Queue Stats
50W - 47L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,601
657
1,709
6,611
3,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
GnasTier
Amaterasu
8
0 / 2 / 2
3,944
563
4,986
9,314
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 1 / 0
3,426
489
565
1,481
306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rama
7
0 / 1 / 0
4,148
593
2,478
3,299
1,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
žΛsLэζχ
Hun Batz
10
3 / 0 / 0
5,219
746
4,970
5,530
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 2 / 0
5,053
722
5,662
8,992
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
 
Cliodhna
8
1 / 0 / 0
4,829
690
1,939
5,706
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
0 / 1 / 1
5,031
719
2,672
4,131
1,653
Arachne
Paulinho_ap
Arachne
7
1 / 0 / 1
4,049
578
2,923
4,823
2,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 0 / 2
4,662
666
3,630
2,477
852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
2
0
1
W
Cliodhna
 
Cliodhna
1
0
0
1
L
0
1
1
0.5
W
Anubis
0
1
1
0.5
L
Amaterasu
GnasTier
Amaterasu
0
2
2
0.5
L
0
1
0
0
W
Arachne
Paulinho_ap
Arachne
1
0
1
1.5
L
Rama
0
1
0
0
W
1
0
2
2
L
Hun Batz
žΛsLэζχ
Hun Batz
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
16,826
26,235
Taken
26,129
11,838
Mitigated
10,464
7,847
Healing
12,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,662
3,674
396
4,296
8,992
4,002
175
0
8,992
32,475
803
W
Cliodhna
 
Cliodhna
1,939
68
0
3,374
5,706
1,745
0
282
5,424
0
23,771
L
1,709
385
78
1,873
6,611
3,449
0
1,411
5,102
19,223
0
W
Anubis
2,672
399
0
1,936
4,131
1,653
533
820
3,311
39,832
0
L
Amaterasu
GnasTier
Amaterasu
4,986
2,629
0
2,938
9,314
5,245
0
5,325
3,915
0
18,273
L
565
121
264
341
1,481
306
0
584
897
8,472
0
W
Arachne
Paulinho_ap
Arachne
2,923
1,704
0
1,610
4,823
2,212
21
662
4,161
0
10,846
L
Rama
2,478
2,249
0
1,245
3,299
1,088
0
0
3,266
0
25,282
W
3,630
1,166
0
958
2,477
852
0
510
1,967
0
35,171
L
Hun Batz
žΛsLэζχ
Hun Batz
4,970
1,576
0
1,108
5,530
1,750
0
950
4,539
0
39,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,338
Gold Earned
23,624
193
Minions Killed
242
0
Camps Cleared
0
685,346
Distance Traveled
737,569
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,053
722
37
5
0
114,371
0
W
Cliodhna
4,829
690
50
7
0
186,707
0
L
Ymir
4,601
657
31
4
0
150,072
0
W
Anubis
5,031
719
70
10
0
119,281
1
L
Amaterasu
3,944
563
20
3
0
152,090
2
L
Ra
3,426
489
19
3
0
58,516
0
W
Arachne
4,049
578
17
2
0
179,864
2
L
Rama
4,148
593
56
8
0
143,812
0
W
Neith
4,662
666
68
10
0
137,346
2
L
Hun Batz
5,219
746
67
10
0
180,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role