Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
CallEmDaddy
Ix Chel
Level 5
God Stats
3W - 0L
1,308 SR
Queue Stats
3W - 1L
1,266 Elo+
Party 2
Bakasura
Bakasura
Lollyjerome
Bakasura
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 70L
1,482 Elo+
Party 2
Ishtar
Ishtar
Nixxar
Ishtar
Level 93
God Stats
3W - 1L
1,307 SR
Queue Stats
59W - 63L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
annunaki-Ghost99
Kukulkan
Level 49
God Stats
11W - 13L
1,477 SR
Queue Stats
73W - 88L
1,418 Elo+
Solo
Team Averages
Level 76
1,418 SR
1,425 Elo+

VS

Team Averages
Level 38
1,375 SR
1,331 Elo+
Izanami
Izanami
AlexTheApollo
Izanami
Level 4
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 7L
1,144 Elo+
Party 3
Kukulkan
Kukulkan
AquaFiending
Kukulkan
Level 18
God Stats
3W - 3L
1,542 SR
Queue Stats
12W - 25L
1,314 Elo+
Party 1
Achilles
Achilles
Gabe04
Achilles
Level 48
God Stats
2W - 6L
1,401 SR
Queue Stats
39W - 45L
1,492 Elo+
Party 1
Bellona
Bellona
HollowJuggler49
Bellona
Level 50
God Stats
0W - 1L
1,416 SR
Queue Stats
7W - 23L
1,299 Elo+
Party 3
Ymir
Ymir
Lcverboy
Ymir
Level 68
God Stats
3W - 9L
1,245 SR
Queue Stats
21W - 31L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 2
6,566
597
7,636
7,790
5,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
CallEmDaddy
Ix Chel
8
1 / 2 / 2
5,511
501
2,224
5,755
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Lollyjerome
Bakasura
14
6 / 1 / 1
8,101
736
7,287
9,241
3,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ishtar
Nixxar
Ishtar
11
3 / 2 / 3
6,393
581
7,252
7,428
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 0 / 1
8,186
744
4,942
5,131
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
3 / 5 / 1
5,555
505
5,449
7,354
2,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
AquaFiending
Kukulkan
11
0 / 4 / 0
6,102
555
917
5,911
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Gabe04
Achilles
11
1 / 1 / 1
6,244
568
5,254
8,628
4,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 0
5,664
515
5,419
12,569
9,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
1 / 2 / 3
6,027
548
2,745
10,619
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
Izanami
3
5
1
0.7
L
Kukulkan
AquaFiending
Kukulkan
0
4
0
0
W
Ix Chel
CallEmDaddy
Ix Chel
1
2
2
1
L
Achilles
Gabe04
Achilles
1
1
1
1.5
L
0
2
0
0
L
Ymir
1
2
3
1.25
W
Bakasura
Lollyjerome
Bakasura
6
1
1
6.5
W
Ishtar
Nixxar
Ishtar
3
2
3
2.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,341
Damage
19,784
35,345
Taken
45,081
17,799
Mitigated
25,462
9,472
Healing
8,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,636
2,008
0
2,912
7,790
5,739
117
0
7,790
33,549
0
L
Izanami
5,449
3,050
0
259
7,354
2,285
105
1,022
6,143
0
26,683
L
Kukulkan
AquaFiending
Kukulkan
917
539
0
760
5,911
2,453
0
4,378
1,533
49,046
0
W
Ix Chel
CallEmDaddy
Ix Chel
2,224
100
155
1,402
5,755
3,923
120
1,419
4,336
8,793
0
L
Achilles
Gabe04
Achilles
5,254
1,382
0
1,701
8,628
4,708
0
1,085
7,007
0
49,139
L
5,419
966
0
3,913
12,569
9,281
0
6,655
4,931
0
40,568
L
Ymir
2,745
736
0
2,309
10,619
6,735
0
1,054
8,972
26,655
0
W
Bakasura
Lollyjerome
Bakasura
7,287
4,549
0
2,227
9,241
3,428
0
108
9,133
0
59,588
W
Ishtar
Nixxar
Ishtar
7,252
4,021
0
1,653
7,428
2,629
161
1,264
6,164
0
42,908
W
4,942
592
0
1,123
5,131
2,080
244
871
4,260
80,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,757
Gold Earned
29,592
382
Minions Killed
307
0
Camps Cleared
0
1,168,883
Distance Traveled
1,074,207
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,566
597
57
5
0
251,262
2
L
Izanami
5,555
505
36
3
0
187,832
0
L
Kukulkan
6,102
555
99
9
0
204,944
0
W
Ix Chel
5,511
501
2
0
0
186,270
0
L
Achilles
6,244
568
76
7
0
246,235
0
L
Bellona
5,664
515
67
6
0
214,153
1
L
Ymir
6,027
548
29
3
0
221,043
0
W
Bakasura
8,101
736
111
10
0
275,271
0
W
Ishtar
6,393
581
75
7
0
219,104
0
W
Kukulkan
8,186
744
137
12
0
236,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role