Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
K1ngSl3epy
Maman Brigitte
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,459 Elo+
Party 1
Mulan
Mulan
MN_Manimal_83
Mulan
Level 112
God Stats
8W - 4L
1,557 SR
Queue Stats
43W - 36L
1,515 Elo+
Party 1
Persephone
Persephone
MUZiCK
Persephone
Level 124
God Stats
2W - 2L
1,619 SR
Queue Stats
81W - 67L
1,573 Elo+
Solo
Thanatos
Thanatos
Nickoly828
Thanatos
Level 85
God Stats
4W - 8L
1,383 SR
Queue Stats
39W - 31L
1,483 Elo+
Party 1
Team Averages
Level 97
1,512 SR
1,506 Elo+

VS

Team Averages
Level 123
1,570 SR
1,496 Elo+
Anhur
Anhur
Cyclops039
Anhur
Level 100
God Stats
4W - 2L
1,624 SR
Queue Stats
143W - 147L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
NohsWerdna
Kuzenbo
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,471 Elo+
Solo
Chaac
Chaac
RedoReinkoto77
Chaac
Level 148
God Stats
13W - 10L
1,574 SR
Queue Stats
286W - 268L
1,472 Elo+
Party 2
Arachne
Arachne
T Scythek T
Arachne
Level 159
God Stats
5W - 2L
1,620 SR
Queue Stats
324W - 321L
1,471 Elo+
Party 2
Janus
Janus
dunkednuggetii
Janus
Level 104
God Stats
6W - 3L
1,532 SR
Queue Stats
108W - 83L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 5 / 1
9,021
501
10,433
21,255
19,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Maman Brigitte
K1ngSl3epy
Maman Brigitte
14
4 / 7 / 1
8,920
496
7,024
13,362
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 3
8,532
474
13,300
17,961
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
MUZiCK
Persephone
14
0 / 4 / 4
8,876
493
6,468
12,191
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
Nickoly828
Thanatos
15
4 / 6 / 2
8,951
497
7,989
18,978
7,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
10 / 2 / 7
11,743
652
14,211
10,725
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
NohsWerdna
Kuzenbo
14
6 / 0 / 10
10,471
582
9,181
13,892
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 0 / 4
11,050
614
16,872
19,587
23,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
T Scythek T
Arachne
16
4 / 4 / 5
9,950
553
7,039
19,027
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 8
10,753
597
13,004
12,868
5,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
10
Kills
27
27
Deaths
10
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
1
0.1
W
Anhur
10
2
7
6.75
L
Maman Brigitte
K1ngSl3epy
Maman Brigitte
4
7
1
0.64
L
2
5
3
0.7
L
Persephone
MUZiCK
Persephone
0
4
4
0.5
L
Thanatos
Nickoly828
Thanatos
4
6
2
0.83
W
Kuzenbo
NohsWerdna
Kuzenbo
6
0
10
11
W
3
0
4
5
W
Arachne
T Scythek T
Arachne
4
4
5
1.63
W
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,214
Damage
60,307
83,747
Taken
76,099
45,084
Mitigated
57,290
25,366
Healing
25,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,433
4,471
218
6,940
21,255
19,212
0
0
21,255
67,760
15,749
W
Anhur
14,211
7,327
0
4,134
10,725
4,508
415
3,254
7,471
0
89,303
L
Maman Brigitte
K1ngSl3epy
Maman Brigitte
7,024
423
174
1,633
13,362
4,771
0
4,022
9,330
41,010
843
L
13,300
2,008
0
3,849
17,961
9,590
351
7,775
10,047
0
52,546
L
Persephone
MUZiCK
Persephone
6,468
679
0
2,520
12,191
3,761
349
4,576
6,033
76,832
0
L
Thanatos
Nickoly828
Thanatos
7,989
2,720
0
10,032
18,978
7,750
0
5,192
13,588
0
76,904
W
Kuzenbo
NohsWerdna
Kuzenbo
9,181
4,177
447
4,527
13,892
15,940
38
4,149
9,743
31,540
0
W
16,872
3,024
0
10,283
19,587
23,351
385
9,953
9,634
0
83,211
W
Arachne
T Scythek T
Arachne
7,039
4,192
0
5,656
19,027
8,009
463
4,791
14,236
0
83,419
W
13,004
986
0
919
12,868
5,482
0
2,064
10,804
91,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
53,967
517
Minions Killed
525
0
Camps Cleared
0
1,760,922
Distance Traveled
1,872,164
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,021
501
123
7
0
292,702
0
W
Anhur
11,743
652
123
7
0
346,948
3
L
Maman Brigitte
8,920
496
74
4
0
374,685
0
L
Mulan
8,532
474
77
4
0
359,097
0
L
Persephone
8,876
493
133
7
0
353,876
3
L
Thanatos
8,951
497
110
6
0
380,562
1
W
Kuzenbo
10,471
582
35
2
0
394,165
0
W
Chaac
11,050
614
118
7
0
358,267
0
W
Arachne
9,950
553
104
6
0
390,780
0
W
Janus
10,753
597
145
8
0
382,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role