Player Matchup

Artemis
Artemis
Ali3N Hol3
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,693 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KamiTorei
Morgan Le Fay
Level 57
God Stats
10W - 3L
1,682 SR
Queue Stats
107W - 90L
1,603 Elo+
Party 1
Maui
Maui
nuthinbutloki
Maui
Level 26
God Stats
1W - 1L
1,324 SR
Queue Stats
18W - 18L
1,537 Elo+
Party 1
Team Averages
Level 50
1,502 SR
1,611 Elo+

VS

Team Averages
Level 55
1,672 SR
1,504 Elo+
Neith
Neith
Delektricity
Neith
Level 52
God Stats
0W - 1L
1,925 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JoFab
Gilgamesh
Level 86
God Stats
3W - 2L
1,383 SR
Queue Stats
80W - 66L
1,509 Elo+
Party 2
Ra
Ra
Misari4ezz
Ra
Level 27
God Stats
2W - 2L
1,707 SR
Queue Stats
23W - 17L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ali3N Hol3
Artemis
12
6 / 0 / 8
9,145
915
7,814
3,913
1,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
KamiTorei
Morgan Le Fay
12
9 / 1 / 4
9,288
929
10,874
6,608
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 1 / 13
8,138
814
4,218
8,774
8,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,904
690
4,131
7,388
2,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
JoFab
Gilgamesh
9
1 / 5 / 0
6,993
699
3,324
13,282
10,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 1
6,740
674
4,312
7,722
2,967
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
2
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ali3N Hol3
Artemis
6
0
8
10
L
0
5
1
0.1
L
Gilgamesh
JoFab
Gilgamesh
1
5
0
0.2
W
Morgan Le Fay
KamiTorei
Morgan Le Fay
9
1
4
11
L
0
6
1
0.08
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,906
Damage
11,767
19,295
Taken
28,392
13,562
Mitigated
16,644
2,992
Healing
3,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ali3N Hol3
Artemis
7,814
2,846
0
1,107
3,913
1,408
1,652
862
3,051
0
30,006
L
4,131
2,118
0
876
7,388
2,785
0
4,510
2,793
0
20,117
L
Gilgamesh
JoFab
Gilgamesh
3,324
642
0
1,690
13,282
10,892
0
5,655
7,284
0
12,941
W
Morgan Le Fay
KamiTorei
Morgan Le Fay
10,874
990
0
828
6,608
3,280
1,071
1,252
5,356
50,148
0
L
4,312
192
288
596
7,722
2,967
0
4,345
3,184
27,091
0
W
4,218
803
0
1,057
8,774
8,874
438
2,220
6,449
8,195
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
20,637
118
Minions Killed
77
0
Camps Cleared
0
511,646
Distance Traveled
461,414
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,145
915
50
5
0
158,854
4
L
Neith
6,904
690
25
3
0
143,517
0
L
Gilgamesh
6,993
699
15
2
0
187,146
0
W
Morgan Le Fay
9,288
929
61
6
0
187,240
2
L
Ra
6,740
674
37
4
0
130,751
0
W
Maui
8,138
814
7
1
0
165,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role