Player Matchup

Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KIN9PIN3309
Sun Wukong
Level 147
God Stats
3W - 5L
1,445 SR
Queue Stats
480W - 485L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
Unoobis
Jing Wei
Level 121
God Stats
0W - 2L
1,294 SR
Queue Stats
15W - 29L
1,325 Elo+
Solo
Hercules
Hercules
wrathchild4207
Hercules
Level 158
God Stats
1W - 1L
1,715 SR
Queue Stats
215W - 225L
1,441 Elo+
Party 1
Team Averages
Level 144
1,491 SR
1,448 Elo+

VS

Team Averages
Level 134
1,627 SR
1,473 Elo+
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CrusaderX53
Charon
Level 124
God Stats
2W - 0L
1,660 SR
Queue Stats
90W - 88L
1,448 Elo+
Party 2
Vulcan
Vulcan
FlimsyAlibi
Vulcan
Level 154
God Stats
24W - 10L
1,567 SR
Queue Stats
640W - 685L
1,450 Elo+
Solo
Arachne
Arachne
Gozzie820
Arachne
Level 131
God Stats
4W - 0L
1,941 SR
Queue Stats
171W - 145L
1,462 Elo+
Party 2
Rama
Rama
bymichaelZ5
Rama
Level 120
God Stats
2W - 1L
1,465 SR
Queue Stats
184W - 176L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 4 / 3
8,167
681
11,237
9,034
4,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
12
1 / 6 / 2
7,613
634
8,528
11,631
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
KIN9PIN3309
Sun Wukong
15
2 / 4 / 4
8,931
744
14,077
18,075
26,569
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Unoobis
Jing Wei
14
2 / 6 / 2
8,322
694
6,468
12,534
5,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
1 / 5 / 4
8,184
682
5,989
20,220
22,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 2 / 13
9,928
827
6,890
15,149
19,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charon
16
3 / 1 / 16
10,410
868
8,691
9,861
12,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
17
3 / 2 / 10
9,937
828
19,714
8,501
4,498
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Gozzie820
Arachne
17
12 / 3 / 7
10,832
903
17,388
18,050
13,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 12
10,189
849
13,603
10,506
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
8
Kills
25
25
Deaths
9
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
4
3
0.88
L
Charybdis
 
Charybdis
1
6
2
0.33
W
Ymir
 
Ymir
2
2
13
4.25
W
Charon
3
1
16
11
W
Vulcan
3
2
10
4
W
Arachne
Gozzie820
Arachne
12
3
7
5.17
L
Sun Wukong
KIN9PIN3309
Sun Wukong
2
4
4
1
L
Jing Wei
Unoobis
Jing Wei
2
6
2
0.5
W
5
1
12
11
L
Hercules
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,299
Damage
66,286
71,494
Taken
62,067
64,848
Mitigated
56,166
16,718
Healing
29,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,237
810
30
1,161
9,034
4,336
0
4,382
4,455
28,475
0
L
Charybdis
 
Charybdis
8,528
3,193
1,028
1,198
11,631
5,510
0
4,404
7,038
0
21,286
W
Ymir
 
Ymir
6,890
705
1,757
3,802
15,149
19,367
87
3,621
11,528
10,464
0
W
Charon
8,691
1,592
637
1,956
9,861
12,777
1,350
1,189
8,672
19,960
588
W
Vulcan
19,714
11,599
2,541
1,474
8,501
4,498
801
2,363
6,138
44,856
0
W
Arachne
Gozzie820
Arachne
17,388
11,775
1,225
9,445
18,050
13,343
1,052
2,327
15,723
0
22,047
L
Sun Wukong
KIN9PIN3309
Sun Wukong
14,077
1,546
1,096
5,031
18,075
26,569
0
9,436
8,473
0
29,657
L
Jing Wei
Unoobis
Jing Wei
6,468
3,782
528
1,910
12,534
5,606
0
6,625
5,619
0
20,373
W
13,603
10,010
2,668
3,723
10,506
6,181
4,376
1,791
8,715
0
31,847
L
Hercules
5,989
1,101
975
3,761
20,220
22,827
0
9,860
10,137
107
15,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,217
Gold Earned
51,296
171
Minions Killed
126
0
Camps Cleared
0
1,080,507
Distance Traveled
1,239,982
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,167
681
38
3
0
234,687
0
L
Charybdis
7,613
634
34
3
0
178,271
0
W
Ymir
9,928
827
3
0
0
242,097
0
W
Charon
10,410
868
11
1
0
226,263
0
W
Vulcan
9,937
828
54
5
0
298,033
0
W
Arachne
10,832
903
14
1
0
246,561
0
L
Sun Wukong
8,931
744
40
3
0
242,111
0
L
Jing Wei
8,322
694
39
3
0
191,053
0
W
Rama
10,189
849
44
4
0
227,028
0
L
Hercules
8,184
682
20
2
0
234,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role