Player Matchup

Nike
Nike
Astridix
Nike
Level 69
God Stats
5W - 4L
1,649 SR
Queue Stats
248W - 272L
1,482 Elo+
Party 3
Anubis
Anubis
CredibleBeatle69
Anubis
Level 44
God Stats
100W - 92L
1,617 SR
Queue Stats
126W - 131L
1,550 Elo+
Party 3
Susano
Susano
Da_1_Dj
Susano
Level 69
God Stats
4W - 3L
1,605 SR
Queue Stats
185W - 173L
1,481 Elo+
Party 2
Horus
Horus
RickSanchez3
Horus
Level 82
God Stats
14W - 8L
1,651 SR
Queue Stats
335W - 363L
1,464 Elo+
Party 3
Merlin
Merlin
SoonerKickz
Merlin
Level 67
God Stats
2W - 5L
1,342 SR
Queue Stats
152W - 147L
1,520 Elo+
Party 2
Team Averages
Level 66
1,573 SR
1,500 Elo+

VS

Team Averages
Level 63
1,456 SR
1,431 Elo+
Agni
Agni
MegaMilkManx
Agni
Level 55
God Stats
8W - 4L
1,740 SR
Queue Stats
85W - 94L
1,408 Elo+
Solo
Cerberus
Cerberus
YourNotPapa
Cerberus
Level 42
God Stats
1W - 2L
1,182 SR
Queue Stats
32W - 39L
1,380 Elo+
Solo
Medusa
Medusa
badgts
Medusa
Level 86
God Stats
8W - 1L
1,481 SR
Queue Stats
207W - 191L
1,470 Elo+
Party 1
Anubis
Anubis
thelightbringr
Anubis
Level 66
God Stats
7W - 8L
1,499 SR
Queue Stats
172W - 163L
1,478 Elo+
Party 1
Bakasura
Bakasura
toology01
Bakasura
Level 66
God Stats
8W - 12L
1,376 SR
Queue Stats
115W - 131L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 0 / 0
8,084
539
3,271
12,888
9,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 5 / 0
7,947
530
10,972
10,588
5,386
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Da_1_Dj
Susano
11
0 / 2 / 1
6,876
458
4,338
14,047
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 4
7,482
499
7,449
13,059
11,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
14
0 / 2 / 1
7,739
516
3,419
6,817
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,277
552
7,544
6,045
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
YourNotPapa
Cerberus
12
2 / 0 / 8
7,640
509
6,584
13,106
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
badgts
Medusa
13
4 / 2 / 3
8,362
557
9,162
8,967
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 2 / 3
8,331
555
6,684
7,457
3,266
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
toology01
Bakasura
14
4 / 0 / 2
8,606
574
5,366
14,090
5,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
13
13
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
0
0
0
0
L
4
5
0
0.8
L
Susano
Da_1_Dj
Susano
0
2
1
0.25
W
0
0
0
0
L
0
4
4
0.5
L
Merlin
0
2
1
0.25
W
Cerberus
YourNotPapa
Cerberus
2
0
8
6
W
Medusa
badgts
Medusa
4
2
3
2.75
W
3
2
3
2.25
W
Bakasura
toology01
Bakasura
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,449
Damage
35,340
57,399
Taken
49,665
32,818
Mitigated
23,291
19,696
Healing
20,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
3,271
432
0
3,127
12,888
9,033
228
7,336
5,523
0
56,339
L
10,972
883
0
3,454
10,588
5,386
90
3,309
7,129
65,865
0
L
Susano
Da_1_Dj
Susano
4,338
457
0
6,667
14,047
4,836
122
2,399
10,865
0
56,546
W
7,544
241
0
1,706
6,045
2,120
399
0
6,045
54,751
0
L
7,449
4,031
1,080
4,316
13,059
11,388
40
4,575
8,039
0
15,900
L
Merlin
3,419
354
0
1,052
6,817
2,175
482
3,193
3,624
65,162
0
W
Cerberus
YourNotPapa
Cerberus
6,584
448
0
6,139
13,106
9,763
56
5,576
7,530
21,505
0
W
Medusa
badgts
Medusa
9,162
4,037
0
4,127
8,967
2,745
678
3,504
5,463
0
64,956
W
6,684
251
0
2,970
7,457
3,266
0
2,605
4,852
56,800
0
W
Bakasura
toology01
Bakasura
5,366
3,344
0
5,094
14,090
5,397
0
3,583
10,507
0
61,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,128
Gold Earned
41,216
421
Minions Killed
441
0
Camps Cleared
0
1,396,672
Distance Traveled
1,499,541
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,084
539
104
7
0
308,344
2
L
Anubis
7,947
530
114
8
0
247,122
0
L
Susano
6,876
458
81
5
0
302,807
4
W
Agni
8,277
552
93
6
0
282,342
3
L
Horus
7,482
499
6
0
0
275,747
2
L
Merlin
7,739
516
116
8
0
262,652
2
W
Cerberus
7,640
509
55
4
0
305,743
5
W
Medusa
8,362
557
84
6
0
271,155
1
W
Anubis
8,331
555
98
7
0
282,108
2
W
Bakasura
8,606
574
111
7
0
358,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role