Player Matchup

Nike
Nike
BmoSenpai
Nike
Level 29
God Stats
30W - 2L
1,882 SR
Queue Stats
81W - 20L
1,817 Elo+
Party 1
Freya
Freya
Perilune
Freya
Level 125
God Stats
33W - 7L
2,046 SR
Queue Stats
577W - 57L
1,979 Elo+
Party 1
Apollo
Apollo
RikiNinja
Apollo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,631 Elo+
Party 1
Camazotz
Camazotz
SofaKing
Camazotz
Level 149
God Stats
8W - 2L
1,781 SR
Queue Stats
954W - 189L
1,969 Elo+
Party 1
Sylvanus
Sylvanus
outlawtadpole
Sylvanus
Level 127
God Stats
34W - 3L
1,804 SR
Queue Stats
623W - 61L
2,091 Elo+
Party 1
Team Averages
Level 97
1,803 SR
1,897 Elo+

VS

Team Averages
Level 128
1,549 SR
1,532 Elo+
Maman Brigitte
Maman Brigitte
BelgicWaffle
Maman Brigitte
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,578 Elo+
Solo
Mercury
Mercury
HeliosRainbow
Mercury
Level 152
God Stats
3W - 7L
1,415 SR
Queue Stats
365W - 375L
1,487 Elo+
Solo
Scylla
Scylla
NitsuaHD
Scylla
Level 125
God Stats
4W - 2L
1,584 SR
Queue Stats
13W - 10L
1,582 Elo+
Solo
Hou Yi
Hou Yi
Sativa_Psyborg
Hou Yi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,509 Elo+
Solo
Shiva
Shiva
webbyninja
Shiva
Level 148
God Stats
11W - 4L
1,748 SR
Queue Stats
213W - 217L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
4 / 2 / 22
10,939
1,094
17,912
10,776
9,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Freya
Perilune
Freya
17
8 / 2 / 13
11,100
1,110
16,436
10,346
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
RikiNinja
Apollo
17
3 / 0 / 23
10,797
1,080
11,239
8,471
4,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
SofaKing
Camazotz
19
17 / 0 / 11
14,261
1,426
18,834
14,355
7,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
outlawtadpole
Sylvanus
17
0 / 1 / 22
10,957
1,096
7,383
15,539
16,994
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

291

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BelgicWaffle
Maman Brigitte
15
1 / 10 / 2
9,490
949
11,968
17,722
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
15
0 / 3 / 3
8,901
890
3,058
8,952
3,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
NitsuaHD
Scylla
15
1 / 6 / 3
9,801
980
14,738
14,146
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 3
9,542
954
10,980
15,392
5,402
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shiva
15
2 / 8 / 1
9,995
1,000
13,909
18,685
18,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
17
32
Kills
5
5
Deaths
32
91
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
BelgicWaffle
Maman Brigitte
1
10
2
0.2
W
Nike
4
2
22
7.5
L
Mercury
0
3
3
0.5
L
Scylla
NitsuaHD
Scylla
1
6
3
0.42
W
Freya
Perilune
Freya
8
2
13
7.25
W
Apollo
RikiNinja
Apollo
3
0
23
14.5
L
1
5
3
0.5
W
Camazotz
SofaKing
Camazotz
17
0
11
22.5
W
Sylvanus
outlawtadpole
Sylvanus
0
1
22
11
L
Shiva
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,804
Damage
54,653
59,487
Taken
74,897
42,561
Mitigated
40,136
19,051
Healing
3,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
BelgicWaffle
Maman Brigitte
11,968
859
0
192
17,722
7,035
0
4,094
13,371
26,823
0
W
Nike
17,912
1,604
0
1,839
10,776
9,555
0
5,446
5,146
0
25,173
L
Mercury
3,058
1,633
0
32
8,952
3,848
0
3,354
5,368
0
9,501
L
Scylla
NitsuaHD
Scylla
14,738
1,000
0
235
14,146
4,935
0
3,931
9,960
39,897
0
W
Freya
Perilune
Freya
16,436
4,459
0
2,700
10,346
4,481
0
5,038
5,141
37,252
0
W
Apollo
RikiNinja
Apollo
11,239
6,309
0
418
8,471
4,429
0
2,593
5,553
0
31,054
L
10,980
5,394
0
487
15,392
5,402
0
6,928
8,052
0
27,717
W
Camazotz
SofaKing
Camazotz
18,834
6,535
0
4,938
14,355
7,102
0
6,232
7,832
0
42,574
W
Sylvanus
outlawtadpole
Sylvanus
7,383
708
4,714
4,442
15,539
16,994
0
7,839
7,548
11,538
0
L
Shiva
13,909
2,408
906
2,132
18,685
18,916
0
4,847
13,173
602
32,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,054
Gold Earned
47,729
201
Minions Killed
189
8
Camps Cleared
7
1,028,201
Distance Traveled
898,503
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,490
949
38
4
3
193,740
0
W
Nike
10,939
1,094
25
3
0
216,418
0
L
Mercury
8,901
890
4
0
1
168,476
0
L
Scylla
9,801
980
61
6
2
185,264
0
W
Freya
11,100
1,110
61
6
0
184,352
0
W
Apollo
10,797
1,080
64
6
1
189,615
0
L
Hou Yi
9,542
954
37
4
1
173,320
0
W
Camazotz
14,261
1,426
42
4
5
231,347
0
W
Sylvanus
10,957
1,096
9
1
2
206,469
1
L
Shiva
9,995
1,000
49
5
0
177,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role