Player Matchup

Terra
Terra
 
Terra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CHRONIC B3AST
Erlang Shen
Level 193
God Stats
6W - 10L
1,356 SR
Queue Stats
1,023W - 1,008L
1,498 Elo+
Solo
Amaterasu
Amaterasu
DiMajjjj
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,596 Elo+
Solo
Mercury
Mercury
Premonistic
Mercury
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TwistyMcFlop
Zhong Kui
Level 158
God Stats
1W - 1L
1,671 SR
Queue Stats
94W - 87L
1,505 Elo+
Solo
Team Averages
Level 141
1,505 SR
1,520 Elo+

VS

Team Averages
Level 149
1,566 SR
1,533 Elo+
Ix Chel
Ix Chel
DKey12
Ix Chel
Level 133
God Stats
0W - 1L
1,635 SR
Queue Stats
140W - 100L
1,610 Elo+
Solo
Ymir
Ymir
Hyperion BTB
Ymir
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 84L
1,493 Elo+
Solo
Apollo
Apollo
IPEZYO
Apollo
Level 144
God Stats
0W - 3L
1,339 SR
Queue Stats
112W - 115L
1,477 Elo+
Solo
Hun Batz
Hun Batz
LOCOLOPEZ
Hun Batz
Level 202
God Stats
6W - 10L
1,456 SR
Queue Stats
593W - 600L
1,536 Elo+
Solo
Ne Zha
Ne Zha
SupineBuffalo90
Ne Zha
Level 148
God Stats
5W - 2L
1,900 SR
Queue Stats
443W - 462L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 2 / 20
8,412
841
11,714
13,735
16,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
CHRONIC B3AST
Erlang Shen
17
6 / 2 / 11
9,426
943
13,109
11,500
8,172
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
DiMajjjj
Amaterasu
14
2 / 3 / 12
7,991
799
6,611
12,748
11,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Premonistic
Mercury
15
3 / 3 / 11
8,513
851
4,966
8,556
3,619
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TwistyMcFlop
Zhong Kui
17
11 / 3 / 8
10,511
1,051
18,294
13,162
12,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DKey12
Ix Chel
16
4 / 3 / 6
8,902
890
11,243
11,254
4,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 6 / 8
7,891
789
6,849
14,775
12,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
IPEZYO
Apollo
15
2 / 5 / 5
8,618
862
7,978
11,221
4,409
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
LOCOLOPEZ
Hun Batz
13
2 / 4 / 1
7,683
768
5,408
7,735
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 4 / 6
7,990
799
9,818
12,841
4,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
39
22
Kills
13
13
Deaths
22
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
2
20
5
W
Erlang Shen
CHRONIC B3AST
Erlang Shen
6
2
11
5.75
L
Ix Chel
DKey12
Ix Chel
4
3
6
2.33
W
Amaterasu
DiMajjjj
Amaterasu
2
3
12
2.67
L
2
6
8
1
L
Apollo
IPEZYO
Apollo
2
5
5
0.9
L
Hun Batz
LOCOLOPEZ
Hun Batz
2
4
1
0.63
W
Mercury
Premonistic
Mercury
3
3
11
2.83
L
3
4
6
1.5
W
Zhong Kui
TwistyMcFlop
Zhong Kui
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
41,296
59,701
Taken
57,826
52,206
Mitigated
29,114
25,758
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,714
537
6,193
4,121
13,735
16,898
0
3,621
10,114
16,741
400
W
Erlang Shen
CHRONIC B3AST
Erlang Shen
13,109
1,743
1,252
3,320
11,500
8,172
767
2,431
9,069
1,736
29,437
L
Ix Chel
DKey12
Ix Chel
11,243
2,120
5,288
4,284
11,254
4,068
0
6,226
4,701
23,400
0
W
Amaterasu
DiMajjjj
Amaterasu
6,611
1,449
1,297
2,463
12,748
11,428
119
4,680
8,068
0
10,554
L
6,849
298
585
364
14,775
12,626
0
9,320
4,909
11,127
0
L
Apollo
IPEZYO
Apollo
7,978
4,113
350
441
11,221
4,409
0
4,585
6,200
0
20,357
L
Hun Batz
LOCOLOPEZ
Hun Batz
5,408
1,647
97
829
7,735
3,312
0
3,342
4,128
0
10,721
W
Mercury
Premonistic
Mercury
4,966
1,418
1,478
821
8,556
3,619
211
2,809
5,747
0
10,550
L
9,818
814
1,557
2,231
12,841
4,699
0
6,954
5,387
0
21,664
W
Zhong Kui
TwistyMcFlop
Zhong Kui
18,294
2,201
947
3,866
13,162
12,089
1,010
4,551
8,611
34,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
41,084
113
Minions Killed
107
0
Camps Cleared
0
1,045,904
Distance Traveled
744,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,412
841
14
1
0
218,232
0
W
Erlang Shen
9,426
943
24
2
0
198,309
0
L
Ix Chel
8,902
890
19
2
0
154,869
0
W
Amaterasu
7,991
799
18
2
0
195,146
0
L
Ymir
7,891
789
12
1
0
158,621
0
L
Apollo
8,618
862
38
4
0
158,310
0
L
Hun Batz
7,683
768
13
1
0
104,498
0
W
Mercury
8,513
851
13
1
0
243,383
0
L
Ne Zha
7,990
799
25
3
0
168,136
0
W
Zhong Kui
10,511
1,051
44
4
0
190,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role