Player Matchup

Zhong Kui
Zhong Kui
BigBlackCrocs
Zhong Kui
Level 70
God Stats
2W - 2L
1,623 SR
Queue Stats
146W - 137L
1,512 Elo+
Party 2
Serqet
Serqet
GodslayerProkill
Serqet
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 90L
1,527 Elo+
Solo
Neith
Neith
NerdVision
Neith
Level 122
God Stats
0W - 1L
1,845 SR
Queue Stats
14W - 16L
1,472 Elo+
Solo
Ullr
Ullr
NoonQ
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
shooterwise69
Hou Yi
Level 147
God Stats
1W - 6L
1,546 SR
Queue Stats
179W - 192L
1,483 Elo+
Party 2
Team Averages
Level 106
1,603 SR
1,499 Elo+

VS

Team Averages
Level 84
1,572 SR
1,576 Elo+
The Morrigan
The Morrigan
Forcezaken
The Morrigan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,541 Elo+
Solo
Vamana
Vamana
HephaestusDelta
Vamana
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,764 Elo+
Solo
Ratatoskr
Ratatoskr
SpunWire
Ratatoskr
Level 65
God Stats
2W - 0L
1,775 SR
Queue Stats
234W - 243L
1,493 Elo+
Solo
Bacchus
Bacchus
Toe_GobIin
Bacchus
Level 146
God Stats
3W - 0L
1,633 SR
Queue Stats
110W - 117L
1,532 Elo+
Party 1
Skadi
Skadi
mjussy
Skadi
Level 66
God Stats
1W - 0L
1,451 SR
Queue Stats
8W - 8L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBlackCrocs
Zhong Kui
14
3 / 5 / 4
8,158
742
9,271
12,250
14,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 7 / 5
8,604
782
4,415
13,448
18,853
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
15
2 / 3 / 5
8,535
776
8,751
10,009
4,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ullr
NoonQ
Ullr
14
1 / 5 / 4
7,802
709
6,334
11,470
5,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 3 / 5
8,465
770
10,692
11,221
5,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Forcezaken
The Morrigan
15
4 / 2 / 12
9,307
846
10,940
5,372
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 14
10,156
923
12,573
17,754
19,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ratatoskr
SpunWire
Ratatoskr
16
8 / 3 / 12
10,257
932
9,120
11,305
6,434
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
Toe_GobIin
Bacchus
15
0 / 3 / 20
9,544
868
7,273
15,510
17,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
mjussy
Skadi
16
5 / 2 / 11
9,638
876
14,238
10,324
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
92
11
Kills
23
23
Deaths
13
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BigBlackCrocs
Zhong Kui
3
5
4
1
W
The Morrigan
Forcezaken
The Morrigan
4
2
12
5
L
2
7
5
0.64
W
6
3
14
4.33
L
Neith
2
3
5
1.5
L
Ullr
NoonQ
Ullr
1
5
4
0.6
W
Ratatoskr
SpunWire
Ratatoskr
8
3
12
4.67
W
Bacchus
Toe_GobIin
Bacchus
0
3
20
3.33
W
Skadi
mjussy
Skadi
5
2
11
5.25
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,463
Damage
54,144
58,398
Taken
60,265
49,022
Mitigated
50,817
13,552
Healing
19,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BigBlackCrocs
Zhong Kui
9,271
729
1,566
2,279
12,250
14,443
0
2,249
9,622
13,974
0
W
The Morrigan
Forcezaken
The Morrigan
10,940
923
774
188
5,372
2,480
839
1,072
4,300
19,639
3,710
L
4,415
350
595
930
13,448
18,853
0
3,452
9,540
5,315
3,673
W
12,573
3,218
1,609
3,357
17,754
19,818
1,259
2,911
13,792
0
32,586
L
Neith
8,751
1,762
1,073
2,656
10,009
4,298
0
2,667
7,147
0
27,483
L
Ullr
NoonQ
Ullr
6,334
2,760
0
1,508
11,470
5,937
0
3,596
7,641
0
17,993
W
Ratatoskr
SpunWire
Ratatoskr
9,120
751
192
1,397
11,305
6,434
1,535
2,030
8,605
0
18,552
W
Bacchus
Toe_GobIin
Bacchus
7,273
333
4,315
3,782
15,510
17,501
66
2,635
12,743
12,223
0
W
Skadi
mjussy
Skadi
14,238
7,131
1,072
2,586
10,324
4,584
4,056
1,708
8,232
0
29,133
L
10,692
1,769
751
2,194
11,221
5,491
0
2,823
8,250
0
27,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
48,902
114
Minions Killed
123
0
Camps Cleared
0
930,880
Distance Traveled
1,066,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,158
742
10
1
0
177,633
0
W
The Morrigan
9,307
846
17
2
0
180,734
0
L
Serqet
8,604
782
6
1
0
183,145
0
W
Vamana
10,156
923
40
4
0
236,137
0
L
Neith
8,535
776
44
4
0
190,397
0
L
Ullr
7,802
709
31
3
0
176,652
0
W
Ratatoskr
10,257
932
21
2
0
255,055
0
W
Bacchus
9,544
868
14
1
0
224,960
0
W
Skadi
9,638
876
31
3
0
169,555
0
L
Hou Yi
8,465
770
23
2
0
203,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role