Player Matchup

Ra
Ra
BeebeTheGoat
Ra
Level 54
God Stats
1W - 3L
1,489 SR
Queue Stats
24W - 17L
1,550 Elo+
Party 2
Baron Samedi
Baron Samedi
HanaVibes
Baron Samedi
Level 87
God Stats
1W - 1L
1,751 SR
Queue Stats
41W - 27L
1,565 Elo+
Party 2
Ne Zha
Ne Zha
cloutgodjoey
Ne Zha
Level 61
God Stats
14W - 16L
1,497 SR
Queue Stats
50W - 40L
1,543 Elo+
Party 2
Team Averages
Level 67
1,579 SR
1,552 Elo+

VS

Team Averages
Level 114
1,610 SR
1,587 Elo+
Zeus
Zeus
JwmAries
Zeus
Level 122
God Stats
2W - 4L
1,581 SR
Queue Stats
272W - 267L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LeSuperPerry
Ne Zha
Level 158
God Stats
4W - 0L
1,716 SR
Queue Stats
6W - 1L
1,748 Elo+
Solo
Amaterasu
Amaterasu
XChiefBearX
Amaterasu
Level 63
God Stats
26W - 20L
1,534 SR
Queue Stats
194W - 179L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
8,678
668
3,822
10,781
2,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
HanaVibes
Baron Samedi
12
0 / 2 / 3
8,826
679
10,299
8,849
6,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
13
3 / 3 / 0
9,761
751
7,961
13,089
4,346
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 1 / 8
10,076
775
11,790
6,555
2,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
14
7 / 1 / 3
10,915
840
14,979
10,242
5,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
XChiefBearX
Amaterasu
13
1 / 1 / 9
9,605
739
3,234
14,948
8,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
10
10
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Baron Samedi
HanaVibes
Baron Samedi
0
2
3
0.75
W
Zeus
2
1
8
6
W
Ne Zha
7
1
3
8.5
W
Amaterasu
XChiefBearX
Amaterasu
1
1
9
5.5
L
Ne Zha
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,082
Damage
30,003
32,719
Taken
31,745
13,740
Mitigated
16,781
7,791
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,822
110
542
1,334
10,781
2,827
96
3,563
7,218
23,975
0
L
Baron Samedi
HanaVibes
Baron Samedi
10,299
648
1,142
2,666
8,849
6,567
74
3,488
5,361
33,668
0
W
Zeus
11,790
360
0
1,456
6,555
2,079
347
2,610
3,759
53,701
0
W
Ne Zha
14,979
1,572
0
2,379
10,242
5,862
1,646
3,412
6,664
0
53,639
W
Amaterasu
XChiefBearX
Amaterasu
3,234
1,080
0
3,892
14,948
8,840
1,262
7,691
5,305
0
21,268
L
Ne Zha
7,961
2,125
0
2,107
13,089
4,346
376
4,945
8,144
0
31,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
30,596
131
Minions Killed
151
0
Camps Cleared
0
671,193
Distance Traveled
782,893
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,678
668
45
3
0
213,655
0
L
Baron Samedi
8,826
679
51
4
0
216,222
0
W
Zeus
10,076
775
62
5
0
253,579
0
W
Ne Zha
10,915
840
52
4
0
265,480
0
W
Amaterasu
9,605
739
37
3
0
263,834
2
L
Ne Zha
9,761
751
35
3
0
241,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role