Player Matchup

Scylla
Scylla
JOHNSONSDAD69
Scylla
Level 87
God Stats
2W - 0L
1,576 SR
Queue Stats
8W - 3L
1,571 Elo+
Party 1
Horus
Horus
Nolanryan
Horus
Level 93
God Stats
1W - 0L
1,285 SR
Queue Stats
14W - 9L
1,510 Elo+
Party 1
Hun Batz
Hun Batz
maidenless
Hun Batz
Level 158
God Stats
4W - 1L
1,415 SR
Queue Stats
8W - 4L
1,429 Elo+
Party 1
Team Averages
Level 113
1,425 SR
1,504 Elo+

VS

Team Averages
Level 124
1,684 SR
1,535 Elo+
Maui
Maui
OttusTheGreat
Maui
Level 121
God Stats
6W - 6L
1,808 SR
Queue Stats
16W - 12L
1,598 Elo+
Solo
Chang'e
Chang'e
Rushī
Chang'e
Level 128
God Stats
1W - 1L
1,676 SR
Queue Stats
20W - 18L
1,552 Elo+
Party 2
Nemesis
Nemesis
chiwuta
Nemesis
Level 124
God Stats
3W - 3L
1,569 SR
Queue Stats
26W - 34L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
8,381
762
3,795
3,098
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Nolanryan
Horus
12
4 / 0 / 2
8,912
810
4,987
7,262
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
maidenless
Hun Batz
12
3 / 0 / 4
8,893
808
9,741
9,995
4,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
7,438
676
3,940
11,972
11,206
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Rushī
Chang'e
8
0 / 5 / 0
6,883
626
5,249
8,140
1,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
chiwuta
Nemesis
5
0 / 1 / 0
6,317
574
0
2,578
510
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Horus
Nolanryan
Horus
4
0
2
5
L
0
2
0
0
L
Chang'e
Rushī
Chang'e
0
5
0
0
L
Nemesis
chiwuta
Nemesis
0
1
0
0
W
Hun Batz
maidenless
Hun Batz
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,523
Damage
9,189
20,355
Taken
22,690
12,663
Mitigated
13,656
7,184
Healing
3,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,795
731
0
917
3,098
1,531
822
2,078
1,020
37,068
0
W
Horus
Nolanryan
Horus
4,987
1,154
1,722
3,103
7,262
6,315
667
3,088
4,174
0
18,394
L
3,940
404
0
2,380
11,972
11,206
0
2,958
8,616
23,641
0
L
Chang'e
Rushī
Chang'e
5,249
458
715
787
8,140
1,940
0
309
7,658
23,616
0
L
Nemesis
chiwuta
Nemesis
0
0
0
0
2,578
510
0
528
2,012
0
0
W
Hun Batz
maidenless
Hun Batz
9,741
2,451
0
1,442
9,995
4,817
1,104
4,814
5,181
0
45,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
20,638
142
Minions Killed
59
0
Camps Cleared
0
598,568
Distance Traveled
345,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,381
762
54
5
0
180,202
0
W
Horus
8,912
810
25
2
0
218,016
0
L
Maui
7,438
676
28
3
0
194,999
0
L
Chang'e
6,883
626
31
3
0
136,793
0
L
Nemesis
6,317
574
0
0
0
13,823
0
W
Hun Batz
8,893
808
63
6
0
200,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role