Player Matchup

Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Da_Crowned_One
Medusa
Level 141
God Stats
2W - 2L
1,652 SR
Queue Stats
116W - 144L
1,440 Elo+
Party 4
Ymir
Ymir
PiousWinner4558
Ymir
Level 123
God Stats
0W - 1L
1,438 SR
Queue Stats
10W - 3L
1,714 Elo+
Party 2
Ix Chel
Ix Chel
SlackAphid69
Ix Chel
Level 105
God Stats
6W - 5L
1,544 SR
Queue Stats
48W - 36L
1,487 Elo+
Party 2
Camazotz
Camazotz
lakers_2k_goon
Camazotz
Level 121
God Stats
22W - 11L
1,652 SR
Queue Stats
151W - 144L
1,478 Elo+
Party 4
Team Averages
Level 118
1,557 SR
1,524 Elo+

VS

Team Averages
Level 90
1,481 SR
1,463 Elo+
Ra
Ra
ADOG1920
Ra
Level 88
God Stats
11W - 7L
1,635 SR
Queue Stats
191W - 167L
1,538 Elo+
Party 3
Charon
Charon
C_Dilly007
Charon
Level 98
God Stats
1W - 2L
1,398 SR
Queue Stats
17W - 18L
1,394 Elo+
Party 1
Chernobog
Chernobog
SleezySamurai
Chernobog
Level 112
God Stats
2W - 8L
1,203 SR
Queue Stats
300W - 295L
1,494 Elo+
Party 3
Mercury
Mercury
amigoacid
Mercury
Level 84
God Stats
7W - 4L
1,528 SR
Queue Stats
26W - 23L
1,439 Elo+
Party 1
Nike
Nike
pinkham05
Nike
Level 67
God Stats
9W - 4L
1,638 SR
Queue Stats
14W - 10L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 2 / 0
6,102
610
6,937
9,894
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 2 / 0
4,885
489
3,205
5,534
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,903
490
1,677
8,470
5,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
SlackAphid69
Ix Chel
8
0 / 4 / 0
4,961
496
1,785
5,035
1,562
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
7
1 / 4 / 0
4,828
483
1,784
9,053
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 2
7,411
741
4,546
4,415
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
C_Dilly007
Charon
9
0 / 1 / 4
5,630
563
2,987
4,589
2,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
SleezySamurai
Chernobog
10
3 / 0 / 3
6,040
604
4,893
6,004
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
amigoacid
Mercury
11
5 / 0 / 5
6,818
682
2,971
5,403
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
9
0 / 3 / 2
5,733
573
4,380
9,222
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
12
13
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
2
0
1.5
W
4
0
2
5
W
Charon
C_Dilly007
Charon
0
1
4
2
L
0
2
0
0
L
0
1
1
0.5
L
Ix Chel
SlackAphid69
Ix Chel
0
4
0
0
W
Chernobog
SleezySamurai
Chernobog
3
0
3
4.5
W
Mercury
amigoacid
Mercury
5
0
5
7.5
L
Camazotz
1
4
0
0.25
W
Nike
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,388
Damage
19,777
37,986
Taken
29,633
17,459
Mitigated
13,974
11,784
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,937
939
0
5,258
9,894
6,205
0
348
9,546
0
38,274
W
4,546
307
156
1,509
4,415
1,759
552
1,348
3,067
66,333
0
W
Charon
C_Dilly007
Charon
2,987
431
0
678
4,589
2,289
453
672
3,917
17,123
0
L
3,205
1,023
0
1,107
5,534
1,704
0
1,737
3,797
0
31,256
L
1,677
887
33
2,438
8,470
5,477
0
1,217
7,253
14,051
0
L
Ix Chel
SlackAphid69
Ix Chel
1,785
37
16
792
5,035
1,562
0
2,636
2,348
31,257
0
W
Chernobog
SleezySamurai
Chernobog
4,893
3,082
0
3,418
6,004
2,099
365
1,005
4,999
0
43,819
W
Mercury
amigoacid
Mercury
2,971
1,467
0
480
5,403
1,727
0
437
4,921
0
34,437
L
Camazotz
1,784
362
0
2,140
9,053
2,511
0
1,946
7,107
0
24,233
W
Nike
4,380
429
0
1,296
9,222
6,100
0
0
8,514
902
26,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,679
Gold Earned
31,632
228
Minions Killed
299
0
Camps Cleared
0
911,447
Distance Traveled
1,021,510
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,102
610
61
6
0
167,678
1
W
Ra
7,411
741
107
11
0
211,958
1
W
Charon
5,630
563
25
3
0
174,767
2
L
Medusa
4,885
489
49
5
0
179,827
2
L
Ymir
4,903
490
22
2
0
188,509
0
L
Ix Chel
4,961
496
51
5
0
145,966
1
W
Chernobog
6,040
604
62
6
0
206,400
4
W
Mercury
6,818
682
51
5
0
264,089
0
L
Camazotz
4,828
483
45
5
0
229,467
0
W
Nike
5,733
573
54
5
0
164,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role