Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Balkal
Kukulkan
Level 145
God Stats
23W - 16L
1,634 SR
Queue Stats
514W - 470L
1,521 Elo+
Solo
Chaac
Chaac
CKInfinite
Chaac
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 102
God Stats
168W - 122L
1,606 SR
Queue Stats
476W - 444L
1,487 Elo+
Party 1
He Bo
He Bo
TheeShieldHero
He Bo
Level 150
God Stats
0W - 2L
1,186 SR
Queue Stats
227W - 217L
1,535 Elo+
Party 2
Team Averages
Level 134
1,485 SR
1,528 Elo+

VS

Team Averages
Level 129
1,448 SR
1,514 Elo+
Bake Kujira
Bake Kujira
CHILLEDCHAOS115
Bake Kujira
Level 108
God Stats
4W - 1L
1,486 SR
Queue Stats
136W - 128L
1,504 Elo+
Solo
Medusa
Medusa
GnarlyCamel
Medusa
Level 140
God Stats
1W - 0L
1,562 SR
Queue Stats
57W - 39L
1,582 Elo+
Party 3
Martichoras
Martichoras
LordHades117
Martichoras
Level 122
God Stats
3W - 3L
1,389 SR
Queue Stats
16W - 22L
1,426 Elo+
Solo
Hades
Hades
Onlybuildsboots
Hades
Level 129
God Stats
2W - 0L
1,250 SR
Queue Stats
149W - 133L
1,530 Elo+
Party 3
Geb
Geb
snakie400
Geb
Level 146
God Stats
13W - 13L
1,553 SR
Queue Stats
249W - 220L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 7 / 7
7,436
496
9,352
13,906
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Balkal
Kukulkan
15
3 / 3 / 1
9,081
605
7,987
8,888
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
11
1 / 7 / 2
6,720
448
7,175
16,867
9,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cu Chulainn
Shuckamuxus
Cu Chulainn
11
7 / 5 / 2
7,784
519
14,513
15,459
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 5 / 0
7,417
494
6,957
14,207
5,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
CHILLEDCHAOS115
Bake Kujira
14
2 / 2 / 3
8,984
599
8,609
12,828
15,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
14
4 / 1 / 2
8,586
572
8,473
9,298
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
LordHades117
Martichoras
12
4 / 7 / 3
7,509
501
4,125
13,685
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

15
11 / 1 / 2
9,297
620
13,198
12,231
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
6 / 3 / 7
8,031
535
12,215
15,202
16,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
14
Kills
27
27
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
7
7
0.79
L
Kukulkan
Balkal
Kukulkan
3
3
1
1.17
W
Bake Kujira
CHILLEDCHAOS115
Bake Kujira
2
2
3
1.75
L
Chaac
1
7
2
0.29
W
Medusa
4
1
2
5
W
Martichoras
LordHades117
Martichoras
4
7
3
0.79
W
11
1
2
12
L
Cu Chulainn
Shuckamuxus
Cu Chulainn
7
5
2
1.6
L
1
5
0
0.2
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,984
Damage
46,620
69,327
Taken
63,244
36,675
Mitigated
45,746
13,752
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,352
2,135
0
1,979
13,906
8,719
193
6,637
6,875
0
31,751
L
Kukulkan
Balkal
Kukulkan
7,987
388
0
734
8,888
3,743
0
3,249
5,639
77,052
0
W
Bake Kujira
CHILLEDCHAOS115
Bake Kujira
8,609
2,910
0
1,490
12,828
15,125
583
7,689
5,139
70,356
0
L
Chaac
7,175
2,517
0
1,796
16,867
9,619
0
5,509
11,279
0
49,350
W
Medusa
8,473
3,908
0
774
9,298
3,993
50
3,398
5,810
0
65,938
W
Martichoras
LordHades117
Martichoras
4,125
956
0
2,712
13,685
4,679
270
1,497
11,552
0
39,560
W
13,198
1,573
690
6,342
12,231
5,871
517
2,360
9,630
61,232
1,364
L
Cu Chulainn
Shuckamuxus
Cu Chulainn
14,513
2,814
0
3,664
15,459
9,261
58
6,103
8,682
0
50,753
L
6,957
783
0
5,579
14,207
5,333
0
9,858
4,214
57,557
0
W
12,215
1,168
222
4,697
15,202
16,078
0
0
14,226
38,570
692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
42,407
390
Minions Killed
431
0
Camps Cleared
0
1,492,331
Distance Traveled
1,496,488
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,436
496
42
3
0
302,573
2
L
Kukulkan
9,081
605
134
9
0
305,719
2
W
Bake Kujira
8,984
599
115
8
0
281,293
0
L
Chaac
6,720
448
56
4
0
311,545
0
W
Medusa
8,586
572
107
7
0
321,298
7
W
Martichoras
7,509
501
67
4
0
263,003
0
W
Hades
9,297
620
98
7
0
357,664
0
L
Cu Chulainn
7,784
519
66
4
0
301,370
3
L
He Bo
7,417
494
92
6
0
271,124
2
W
Geb
8,031
535
44
3
0
273,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role