Player Matchup

Geb
Geb
Garthakian
Geb
Level 68
God Stats
8W - 3L
1,733 SR
Queue Stats
232W - 246L
1,496 Elo+
Solo
Ne Zha
Ne Zha
MrLoveD
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,364 Elo+
Solo
Thoth
Thoth
SaizoGrimm
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,387 Elo+
Solo
Skadi
Skadi
XTrafaIgarX
Skadi
Level 86
God Stats
0W - 1L
1,410 SR
Queue Stats
1W - 4L
1,399 Elo+
Solo
Nu Wa
Nu Wa
juls7985
Nu Wa
Level 27
God Stats
0W - 2L
1,320 SR
Queue Stats
48W - 78L
1,367 Elo+
Solo
Team Averages
Level 47
1,493 SR
1,402 Elo+

VS

Team Averages
Level 51
1,494 SR
1,461 Elo+
Anubis
Anubis
Itsscience12
Anubis
Level 85
God Stats
2W - 4L
1,311 SR
Queue Stats
121W - 118L
1,496 Elo+
Solo
Skadi
Skadi
MNTARGILL
Skadi
Level 65
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 4L
1,518 Elo+
Solo
Cerberus
Cerberus
PotatOhKate
Cerberus
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
42W - 62L
1,403 Elo+
Solo
Athena
Athena
RomanRagez
Athena
Level 49
God Stats
9W - 2L
1,678 SR
Queue Stats
207W - 194L
1,486 Elo+
Solo
Nox
Nox
cardiel10102
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,210
721
4,597
16,685
12,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
MrLoveD
Ne Zha
13
2 / 8 / 4
7,312
731
5,554
11,612
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
15
1 / 4 / 2
7,958
796
10,753
9,064
4,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 3 / 3
7,482
748
9,414
8,420
3,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
juls7985
Nu Wa
13
1 / 5 / 4
7,029
703
6,627
7,098
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
8 / 0 / 17
9,820
982
12,807
6,492
3,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
MNTARGILL
Skadi
14
5 / 3 / 14
8,753
875
11,984
9,662
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
PotatOhKate
Cerberus
13
3 / 3 / 15
8,579
858
4,436
10,510
9,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
RomanRagez
Athena
13
3 / 3 / 16
8,480
848
7,872
12,776
14,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
7 / 1 / 16
9,455
946
8,661
7,236
3,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
9
Kills
26
26
Deaths
10
16
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Anubis
8
0
17
16.5
W
Skadi
MNTARGILL
Skadi
5
3
14
4
L
Ne Zha
MrLoveD
Ne Zha
2
8
4
0.5
W
Cerberus
PotatOhKate
Cerberus
3
3
15
3.5
W
Athena
RomanRagez
Athena
3
3
16
3.67
L
Thoth
1
4
2
0.5
L
4
3
3
1.83
W
7
1
16
15
L
Nu Wa
juls7985
Nu Wa
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,945
Damage
45,760
52,879
Taken
46,676
28,813
Mitigated
35,493
6,368
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,597
482
983
2,616
16,685
12,810
0
10,191
6,494
7,734
0
W
Anubis
12,807
2,020
1,501
3,529
6,492
3,796
891
3,159
3,333
32,624
0
W
Skadi
MNTARGILL
Skadi
11,984
4,193
0
1,229
9,662
3,855
159
3,747
5,915
0
24,223
L
Ne Zha
MrLoveD
Ne Zha
5,554
692
127
412
11,612
5,268
0
7,463
4,149
0
11,329
W
Cerberus
PotatOhKate
Cerberus
4,436
253
1,157
2,589
10,510
9,947
0
5,422
5,088
9,823
0
W
Athena
RomanRagez
Athena
7,872
1,729
3,269
3,004
12,776
14,123
149
5,485
7,291
11,695
0
L
Thoth
10,753
894
88
704
9,064
4,456
66
6,571
2,493
27,010
0
L
9,414
2,708
106
328
8,420
3,822
0
5,340
3,080
0
16,065
W
8,661
1,195
1,038
1,895
7,236
3,772
827
4,164
3,072
25,658
0
L
Nu Wa
juls7985
Nu Wa
6,627
1,826
536
468
7,098
2,457
91
4,211
2,887
12,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,991
Gold Earned
45,087
80
Minions Killed
140
0
Camps Cleared
0
822,971
Distance Traveled
958,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,210
721
2
0
0
168,443
0
W
Anubis
9,820
982
45
5
0
194,805
0
W
Skadi
8,753
875
30
3
0
192,427
0
L
Ne Zha
7,312
731
10
1
0
164,358
0
W
Cerberus
8,579
858
17
2
0
203,962
0
W
Athena
8,480
848
5
1
0
192,795
0
L
Thoth
7,958
796
42
4
0
150,060
0
L
Skadi
7,482
748
17
2
0
181,798
0
W
Nox
9,455
946
43
4
0
174,809
0
L
Nu Wa
7,029
703
9
1
0
158,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role