Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Captaintuna
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,405 Elo+
Party 1
Skadi
Skadi
Jobbit
Skadi
Level 89
God Stats
5W - 2L
1,796 SR
Queue Stats
241W - 237L
1,498 Elo+
Party 1
Anhur
Anhur
Shgrdy-Kwt
Anhur
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 70L
1,543 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SteveJJ
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,470 Elo+
Solo
Team Averages
Level 96
1,559 SR
1,483 Elo+

VS

Team Averages
Level 82
1,421 SR
1,455 Elo+
Camazotz
Camazotz
Achamoth
Camazotz
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,532 Elo+
Solo
Anubis
Anubis
Acoustical
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,294 Elo+
Solo
Merlin
Merlin
Apoca_lixis
Merlin
Level 128
God Stats
3W - 4L
1,299 SR
Queue Stats
246W - 223L
1,516 Elo+
Solo
Hou Yi
Hou Yi
Fenix_DePlatino
Hou Yi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kaos0507
Ah Muzen Cab
Level 102
God Stats
0W - 2L
1,304 SR
Queue Stats
19W - 13L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 2 / 25
11,778
841
7,754
20,634
26,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ah Puch
Captaintuna
Ah Puch
18
5 / 3 / 23
10,866
776
19,066
12,224
6,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
Jobbit
Skadi
20
13 / 3 / 11
12,582
899
21,768
14,037
9,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
17
6 / 4 / 17
10,878
777
11,459
16,711
7,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
SteveJJ
Ah Muzen Cab
19
5 / 0 / 21
11,605
829
11,916
13,810
8,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Achamoth
Camazotz
16
6 / 8 / 5
10,018
716
19,595
21,030
13,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Acoustical
Anubis
12
0 / 10 / 1
8,096
578
6,862
14,394
5,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
18
2 / 3 / 2
10,116
723
13,029
9,624
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 5 / 2
8,702
622
9,117
12,744
5,075
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Kaos0507
Ah Muzen Cab
17
4 / 7 / 5
10,403
743
17,385
18,026
7,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
27
33
Kills
12
12
Deaths
33
97
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
2
25
8.25
L
Camazotz
Achamoth
Camazotz
6
8
5
1.06
L
Anubis
Acoustical
Anubis
0
10
1
0.05
L
Merlin
2
3
2
1
W
Ah Puch
Captaintuna
Ah Puch
5
3
23
5.5
L
0
5
2
0.2
W
Skadi
Jobbit
Skadi
13
3
11
6.17
L
Ah Muzen Cab
Kaos0507
Ah Muzen Cab
4
7
5
0.93
W
Anhur
6
4
17
3.63
W
Ah Muzen Cab
SteveJJ
Ah Muzen Cab
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,963
Damage
65,988
77,416
Taken
75,818
57,787
Mitigated
35,898
23,362
Healing
15,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
7,754
715
638
3,215
20,634
26,531
122
8,242
12,392
14,951
0
L
Camazotz
Achamoth
Camazotz
19,595
3,646
138
4,436
21,030
13,787
0
4,674
16,356
0
21,175
L
Anubis
Acoustical
Anubis
6,862
180
238
1,453
14,394
5,954
0
5,954
8,440
17,925
0
L
Merlin
13,029
101
749
2,395
9,624
3,754
0
4,071
5,553
34,603
0
W
Ah Puch
Captaintuna
Ah Puch
19,066
235
723
1,074
12,224
6,008
35
4,075
8,149
31,435
0
L
9,117
1,684
1,094
2,098
12,744
5,075
0
4,266
8,478
0
18,878
W
Skadi
Jobbit
Skadi
21,768
6,075
1,310
2,925
14,037
9,300
1,400
3,218
10,819
0
43,947
L
Ah Muzen Cab
Kaos0507
Ah Muzen Cab
17,385
3,780
484
2,505
18,026
7,328
0
7,855
10,171
0
33,367
W
Anhur
11,459
5,110
4,652
4,731
16,711
7,452
2,211
2,621
14,090
0
17,935
W
Ah Muzen Cab
SteveJJ
Ah Muzen Cab
11,916
3,392
1,055
3,039
13,810
8,496
1,238
1,735
12,075
0
33,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,709
Gold Earned
47,335
186
Minions Killed
182
0
Camps Cleared
0
1,412,700
Distance Traveled
1,132,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,778
841
11
1
0
287,018
0
L
Camazotz
10,018
716
7
1
0
232,563
0
L
Anubis
8,096
578
34
2
0
166,900
0
L
Merlin
10,116
723
56
4
0
255,542
0
W
Ah Puch
10,866
776
33
2
0
268,565
0
L
Hou Yi
8,702
622
45
3
0
244,193
0
W
Skadi
12,582
899
51
4
0
262,575
0
L
Ah Muzen Cab
10,403
743
40
3
0
232,910
0
W
Anhur
10,878
777
35
3
0
263,931
0
W
Ah Muzen Cab
11,605
829
56
4
0
330,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role