Player Matchup

Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ganesha
Ganesha
AJnotNICE
Ganesha
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,452 Elo+
Party 2
Anubis
Anubis
CaveJhonson
Anubis
Level 107
God Stats
0W - 1L
1,122 SR
Queue Stats
7W - 10L
1,435 Elo+
Party 4
Hercules
Hercules
GMeeder
Hercules
Level 21
God Stats
1W - 7L
1,454 SR
Queue Stats
2W - 8L
1,291 Elo+
Party 4
Ares
Ares
LORD SNOW1384
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 165L
1,501 Elo+
Party 2
Team Averages
Level 69
1,415 SR
1,436 Elo+

VS

Team Averages
Level 98
1,579 SR
1,492 Elo+
Cthulhu
Cthulhu
FireOfSin
Cthulhu
Level 130
God Stats
1W - 1L
1,841 SR
Queue Stats
3W - 6L
1,345 Elo+
Party 3
Medusa
Medusa
I Glacies I
Medusa
Level 109
God Stats
2W - 1L
1,635 SR
Queue Stats
70W - 53L
1,607 Elo+
Party 3
Camazotz
Camazotz
I Sengi I
Camazotz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,488 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rising80
Morgan Le Fay
Level 87
God Stats
4W - 5L
1,453 SR
Queue Stats
38W - 28L
1,552 Elo+
Party 1
Skadi
Skadi
codedad
Skadi
Level 77
God Stats
2W - 2L
1,465 SR
Queue Stats
19W - 21L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
0 / 3 / 3
7,185
719
3,173
7,826
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
AJnotNICE
Ganesha
13
0 / 5 / 6
7,553
755
5,277
12,334
11,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
15
6 / 4 / 1
8,987
899
9,874
8,555
4,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
GMeeder
Hercules
13
2 / 0 / 2
7,270
727
4,890
7,453
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 4
7,475
748
3,977
14,279
10,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireOfSin
Cthulhu
14
2 / 3 / 10
8,743
874
6,628
13,543
12,797
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
3 / 0 / 8
9,284
928
6,801
4,533
1,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Camazotz
I Sengi I
Camazotz
15
4 / 1 / 7
8,564
856
6,762
6,989
2,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Rising80
Morgan Le Fay
17
5 / 1 / 8
9,494
949
14,137
7,255
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
codedad
Skadi
15
4 / 3 / 9
8,497
850
7,067
9,549
3,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
8
Kills
18
18
Deaths
8
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
3
0.5
L
Ganesha
AJnotNICE
Ganesha
0
5
6
0.6
L
Anubis
6
4
1
1.63
W
Cthulhu
FireOfSin
Cthulhu
2
3
10
2.33
L
Hercules
GMeeder
Hercules
2
0
2
3
W
Medusa
3
0
8
7
W
Camazotz
I Sengi I
Camazotz
4
1
7
7.5
L
0
6
4
0.33
W
Morgan Le Fay
Rising80
Morgan Le Fay
5
1
8
9
W
Skadi
codedad
Skadi
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,191
Damage
41,395
50,447
Taken
41,869
35,877
Mitigated
22,975
4,673
Healing
5,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,173
870
0
250
7,826
3,229
0
3,662
4,164
0
15,439
L
Ganesha
AJnotNICE
Ganesha
5,277
238
0
278
12,334
11,502
0
3,788
8,546
19,059
0
L
Anubis
9,874
164
0
2,561
8,555
4,616
0
3,831
4,724
31,588
0
W
Cthulhu
FireOfSin
Cthulhu
6,628
205
280
1,405
13,543
12,797
150
4,960
8,303
14,550
0
L
Hercules
GMeeder
Hercules
4,890
1,366
0
1,584
7,453
6,444
0
4,596
2,857
0
6,330
W
Medusa
6,801
2,762
0
1,666
4,533
1,501
2,615
1,605
1,728
0
39,241
W
Camazotz
I Sengi I
Camazotz
6,762
2,444
0
1,544
6,989
2,954
65
3,201
3,702
0
20,428
L
3,977
185
0
0
14,279
10,086
0
4,888
9,391
11,266
0
W
Morgan Le Fay
Rising80
Morgan Le Fay
14,137
749
0
683
7,255
2,543
1,407
3,434
2,462
36,168
0
W
Skadi
codedad
Skadi
7,067
3,186
0
146
9,549
3,180
1,475
5,928
3,539
0
18,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,470
Gold Earned
44,582
126
Minions Killed
207
0
Camps Cleared
0
974,657
Distance Traveled
1,051,217
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,185
719
31
3
0
195,789
0
L
Ganesha
7,553
755
6
1
0
192,158
0
L
Anubis
8,987
899
61
6
0
196,130
0
W
Cthulhu
8,743
874
12
1
0
203,684
0
L
Hercules
7,270
727
8
1
0
202,715
1
W
Medusa
9,284
928
77
8
0
199,160
0
W
Camazotz
8,564
856
32
3
0
241,479
0
L
Ares
7,475
748
20
2
0
187,865
0
W
Morgan Le Fay
9,494
949
63
6
0
218,103
0
W
Skadi
8,497
850
23
2
0
188,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role