Player Matchup

Fafnir
Fafnir
EatZDirtyZ
Fafnir
Level 224
God Stats
11W - 12L
1,568 SR
Queue Stats
357W - 386L
1,594 Elo+
Party 1
Thor
Thor
HaunT1ng
Thor
Level 155
God Stats
2W - 2L
1,583 SR
Queue Stats
159W - 175L
1,590 Elo+
Party 1
Bacchus
Bacchus
Runesphere
Bacchus
Level 185
God Stats
1W - 1L
1,675 SR
Queue Stats
30W - 27L
1,560 Elo+
Solo
Yu Huang
Yu Huang
Senize
Yu Huang
Level 150
God Stats
6W - 19L
1,659 SR
Queue Stats
243W - 218L
1,603 Elo+
Party 1
Hou Yi
Hou Yi
iRule0verU
Hou Yi
Level 157
God Stats
0W - 2L
1,449 SR
Queue Stats
287W - 211L
1,639 Elo+
Party 1
Team Averages
Level 174
1,587 SR
1,597 Elo+

VS

Team Averages
Level 153
1,595 SR
1,602 Elo+
Yemoja
Yemoja
Bimmpy
Yemoja
Level 144
God Stats
3W - 2L
1,636 SR
Queue Stats
148W - 138L
1,584 Elo+
Party 3
Raijin
Raijin
DucksThatQuac
Raijin
Level 152
God Stats
7W - 3L
1,738 SR
Queue Stats
303W - 247L
1,582 Elo+
Solo
Osiris
Osiris
Jaklo
Osiris
Level 156
God Stats
1W - 1L
1,299 SR
Queue Stats
28W - 13L
1,649 Elo+
Party 2
Anhur
Anhur
Sayito
Anhur
Level 207
God Stats
12W - 14L
1,583 SR
Queue Stats
442W - 435L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
Scytrope
Hun Batz
Level 105
God Stats
49W - 30L
1,721 SR
Queue Stats
137W - 139L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EatZDirtyZ
Fafnir
10
0 / 1 / 1
5,764
576
3,550
11,147
13,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
10
1 / 2 / 2
5,674
567
3,616
9,804
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Runesphere
Bacchus
9
0 / 1 / 2
5,508
551
2,590
6,475
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Yu Huang
Senize
Yu Huang
12
2 / 1 / 0
6,495
650
2,812
5,163
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hou Yi
iRule0verU
Hou Yi
10
0 / 2 / 0
5,081
508
3,684
7,252
2,037
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bimmpy
Yemoja
10
0 / 1 / 5
5,957
596
1,437
6,395
5,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 2
6,973
697
4,322
4,503
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Jaklo
Osiris
11
2 / 1 / 0
6,790
679
8,235
8,407
8,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Anhur
Sayito
Anhur
11
2 / 1 / 0
6,079
608
4,297
7,263
2,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Scytrope
Hun Batz
11
2 / 0 / 1
6,093
609
4,095
5,881
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
7
7
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Bimmpy
Yemoja
0
1
5
2.5
W
1
0
2
2
L
Fafnir
EatZDirtyZ
Fafnir
0
1
1
0.5
L
Thor
1
2
2
1
W
Osiris
Jaklo
Osiris
2
1
0
2
L
Bacchus
Runesphere
Bacchus
0
1
2
1
W
Anhur
Sayito
Anhur
2
1
0
2
W
Hun Batz
Scytrope
Hun Batz
2
0
1
2.5
L
Yu Huang
Senize
Yu Huang
2
1
0
2
L
Hou Yi
iRule0verU
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,252
Damage
22,386
39,841
Taken
32,449
27,304
Mitigated
19,886
12,577
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Bimmpy
Yemoja
1,437
395
929
1,883
6,395
5,069
0
1,214
5,181
15,141
0
W
4,322
485
0
1,375
4,503
1,723
0
1,477
3,026
62,807
0
L
Fafnir
EatZDirtyZ
Fafnir
3,550
1,763
0
4,146
11,147
13,760
0
0
10,123
27,691
0
L
Thor
3,616
1,202
0
3,423
9,804
3,369
0
1,288
8,364
0
34,764
W
Osiris
Jaklo
Osiris
8,235
2,668
0
3,134
8,407
8,272
0
2,961
4,857
0
48,282
L
Bacchus
Runesphere
Bacchus
2,590
492
0
2,279
6,475
6,272
0
1,230
5,166
15,741
0
W
Anhur
Sayito
Anhur
4,297
2,499
0
3,350
7,263
2,669
0
1,245
6,018
0
54,479
W
Hun Batz
Scytrope
Hun Batz
4,095
583
0
3,198
5,881
2,153
0
1,466
4,415
0
39,833
L
Yu Huang
Senize
Yu Huang
2,812
296
0
625
5,163
1,866
12
1,961
3,028
63,590
0
L
Hou Yi
iRule0verU
Hou Yi
3,684
1,173
0
2,104
7,252
2,037
0
957
6,295
0
38,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,522
Gold Earned
31,892
320
Minions Killed
400
0
Camps Cleared
0
1,066,559
Distance Traveled
1,080,810
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,957
596
15
2
0
223,760
2
W
Raijin
6,973
697
135
14
0
204,798
0
L
Fafnir
5,764
576
48
5
0
179,811
0
L
Thor
5,674
567
65
7
0
243,417
1
W
Osiris
6,790
679
78
8
0
189,847
0
L
Bacchus
5,508
551
24
2
0
227,244
5
W
Anhur
6,079
608
105
11
0
189,108
2
W
Hun Batz
6,093
609
67
7
0
273,297
0
L
Yu Huang
6,495
650
115
12
0
216,097
3
L
Hou Yi
5,081
508
68
7
0
199,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role