Player Matchup

Bake Kujira
Bake Kujira
Rafa Flipper
Bake Kujira
Level 127
God Stats
10W - 5L
1,572 SR
Queue Stats
466W - 436L
1,506 Elo+
Solo
Freya
Freya
XAkomaX
Freya
Level 143
God Stats
4W - 4L
1,566 SR
Queue Stats
27W - 27L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
XTheRebornkingx
Guan Yu
Level 45
God Stats
1W - 0L
1,247 SR
Queue Stats
25W - 33L
1,378 Elo+
Party 1
Hachiman
Hachiman
iPxrzbaI
Hachiman
Level 105
God Stats
1W - 2L
1,439 SR
Queue Stats
252W - 248L
1,421 Elo+
Solo
Da Ji
Da Ji
nunu11k
Da Ji
Level 188
God Stats
2W - 0L
1,657 SR
Queue Stats
27W - 27L
1,430 Elo+
Party 1
Team Averages
Level 122
1,496 SR
1,437 Elo+

VS

Team Averages
Level 93
1,525 SR
1,495 Elo+
Sylvanus
Sylvanus
AverageWave5940
Sylvanus
Level 125
God Stats
2W - 9L
1,185 SR
Queue Stats
203W - 188L
1,493 Elo+
Solo
Ishtar
Ishtar
I_Invicta_l
Ishtar
Level 66
God Stats
0W - 1L
1,699 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Javysok
Baron Samedi
Level 85
God Stats
8W - 7L
1,624 SR
Queue Stats
87W - 74L
1,455 Elo+
Solo
Charon
Charon
ltsLED
Charon
Level 102
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
sarahco
Arachne
Level 85
God Stats
4W - 3L
1,612 SR
Queue Stats
99W - 82L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Rafa Flipper
Bake Kujira
15
2 / 1 / 1
9,246
616
7,803
15,702
13,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Freya
XAkomaX
Freya
14
0 / 3 / 3
8,024
535
2,004
10,713
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 2
7,337
489
2,146
13,951
9,781
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
iPxrzbaI
Hachiman
14
5 / 2 / 7
8,996
600
11,592
12,835
5,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
nunu11k
Da Ji
16
14 / 0 / 0
9,996
666
14,138
15,817
7,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 4 / 0
7,652
510
9,771
13,181
9,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
10
1 / 7 / 0
6,189
413
6,115
9,771
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Javysok
Baron Samedi
13
4 / 3 / 0
8,129
542
12,411
8,795
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
ltsLED
Charon
9
0 / 5 / 0
6,464
431
4,772
11,380
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
sarahco
Arachne
10
0 / 5 / 0
6,383
426
2,575
14,385
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
23
Kills
7
7
Deaths
24
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
4
0
0.5
L
Ishtar
1
7
0
0.14
L
Baron Samedi
Javysok
Baron Samedi
4
3
0
1.33
W
Bake Kujira
Rafa Flipper
Bake Kujira
2
1
1
2.5
W
Freya
XAkomaX
Freya
0
3
3
0.5
W
2
1
2
3
W
Hachiman
iPxrzbaI
Hachiman
5
2
7
4.25
L
Charon
ltsLED
Charon
0
5
0
0
W
Da Ji
nunu11k
Da Ji
14
0
0
14
L
Arachne
sarahco
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
35,644
69,018
Taken
57,512
41,065
Mitigated
28,036
22,344
Healing
13,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
9,771
4,195
0
4,117
13,181
9,692
0
7,803
5,378
45,731
15,836
L
Ishtar
6,115
3,736
0
492
9,771
2,415
0
0
9,771
0
23,274
L
Baron Samedi
Javysok
Baron Samedi
12,411
508
165
1,400
8,795
3,905
0
1,496
7,299
54,276
0
W
Bake Kujira
Rafa Flipper
Bake Kujira
7,803
5,017
0
4,970
15,702
13,521
114
7,064
8,638
80,973
0
W
Freya
XAkomaX
Freya
2,004
540
0
3,845
10,713
4,497
727
7,264
2,791
49,553
5,340
W
2,146
501
918
5,096
13,951
9,781
341
3,020
10,885
0
18,048
W
Hachiman
iPxrzbaI
Hachiman
11,592
8,010
0
5,850
12,835
5,803
1,282
3,444
9,340
0
78,044
L
Charon
ltsLED
Charon
4,772
1,051
286
2,202
11,380
7,202
0
0
11,380
24,360
0
W
Da Ji
nunu11k
Da Ji
14,138
4,417
0
1,665
15,817
7,463
400
4,200
11,435
0
81,512
L
Arachne
sarahco
Arachne
2,575
2,168
0
4,723
14,385
4,822
0
386
13,999
0
51,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
34,817
459
Minions Killed
325
0
Camps Cleared
0
1,438,321
Distance Traveled
1,256,765
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,652
510
92
6
0
194,904
0
L
Ishtar
6,189
413
30
2
0
237,213
0
L
Baron Samedi
8,129
542
90
6
0
280,069
0
W
Bake Kujira
9,246
616
133
9
0
260,733
3
W
Freya
8,024
535
98
7
0
260,640
1
W
Guan Yu
7,337
489
20
1
0
312,152
2
W
Hachiman
8,996
600
117
8
0
270,676
2
L
Charon
6,464
431
30
2
0
278,807
2
W
Da Ji
9,996
666
91
6
0
334,120
2
L
Arachne
6,383
426
83
6
0
265,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role