Player Matchup

Ymir
Ymir
FROGonCROAKaine
Ymir
Level 29
God Stats
2W - 1L
1,812 SR
Queue Stats
4W - 5L
1,631 Elo+
Party 1
Nu Wa
Nu Wa
Malintent
Nu Wa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,336 Elo+
Party 1
Nemesis
Nemesis
Ryzekiel
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,444 Elo+
Party 1
Team Averages
Level 70
1,604 SR
1,470 Elo+

VS

Team Averages
Level 112
1,425 SR
1,623 Elo+
Vamana
Vamana
Allancona909
Vamana
Level 109
God Stats
1W - 0L
1,398 SR
Queue Stats
3W - 0L
1,778 Elo+
Party 2
Scylla
Scylla
BigBigSquid
Scylla
Level 142
God Stats
1W - 0L
1,692 SR
Queue Stats
3W - 1L
1,719 Elo+
Party 2
Thanatos
Thanatos
Rolosh
Thanatos
Level 86
God Stats
1W - 5L
1,185 SR
Queue Stats
14W - 19L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
10,111
632
5,592
15,066
15,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
Malintent
Nu Wa
13
1 / 4 / 1
10,767
673
10,668
11,885
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ryzekiel
Nemesis
13
2 / 6 / 0
10,586
662
10,762
16,475
12,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
0 / 0 / 9
11,677
730
9,578
16,439
15,213
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
16
5 / 0 / 6
12,985
812
16,492
4,572
1,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Rolosh
Thanatos
15
8 / 3 / 4
13,134
821
11,907
12,902
5,464
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
13
13
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vamana
0
0
9
4.5
W
Scylla
5
0
6
8
L
0
3
1
0.17
L
Nu Wa
Malintent
Nu Wa
1
4
1
0.38
W
Thanatos
Rolosh
Thanatos
8
3
4
3.33
L
Nemesis
Ryzekiel
Nemesis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,022
Damage
37,977
43,426
Taken
33,913
30,838
Mitigated
22,376
5,703
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
9,578
4,150
0
2,623
16,439
15,213
1,154
10,247
5,651
0
51,128
W
Scylla
16,492
1,339
0
719
4,572
1,699
1,068
1,832
2,634
85,133
0
L
5,592
1,420
0
1,500
15,066
15,045
0
7,514
7,552
21,959
0
L
Nu Wa
Malintent
Nu Wa
10,668
2,901
0
2,376
11,885
3,723
0
3,402
8,483
50,966
0
W
Thanatos
Rolosh
Thanatos
11,907
4,477
0
8,221
12,902
5,464
394
3,962
8,686
0
35,140
L
Nemesis
Ryzekiel
Nemesis
10,762
4,239
0
1,827
16,475
12,070
0
5,928
10,547
0
38,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,464
Gold Earned
37,796
156
Minions Killed
200
0
Camps Cleared
0
813,420
Distance Traveled
902,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,677
730
43
3
0
321,522
0
W
Scylla
12,985
812
127
8
0
297,064
0
L
Ymir
10,111
632
26
2
0
272,419
0
L
Nu Wa
10,767
673
91
6
0
280,552
0
W
Thanatos
13,134
821
30
2
0
283,974
0
L
Nemesis
10,586
662
39
2
0
260,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role