Player Matchup

Chang'e
Chang'e
Aetharen
Chang'e
Level 67
God Stats
4W - 2L
1,540 SR
Queue Stats
84W - 77L
1,523 Elo+
Solo
Horus
Horus
Hazey27
Horus
Level 60
God Stats
2W - 3L
1,685 SR
Queue Stats
58W - 50L
1,531 Elo+
Party 1
Pele
Pele
HungVeloci
Pele
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 44L
1,525 Elo+
Party 1
Baron Samedi
Baron Samedi
Shortdog21
Baron Samedi
Level 49
God Stats
18W - 11L
1,632 SR
Queue Stats
34W - 26L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
WalkerBoii
Gilgamesh
Level 14
God Stats
9W - 1L
1,692 SR
Queue Stats
13W - 10L
1,504 Elo+
Party 1
Team Averages
Level 44
1,610 SR
1,520 Elo+

VS

Team Averages
Level 48
1,522 SR
1,571 Elo+
Yemoja
Yemoja
DeusSama
Yemoja
Level 58
God Stats
1W - 3L
1,424 SR
Queue Stats
40W - 25L
1,578 Elo+
Party 2
Ra
Ra
Treverb
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,518 Elo+
Party 2
Ullr
Ullr
ajb30
Ullr
Level 106
God Stats
27W - 44L
1,456 SR
Queue Stats
279W - 258L
1,582 Elo+
Solo
Sun Wukong
Sun Wukong
bmilly6000
Sun Wukong
Level 28
God Stats
3W - 3L
1,731 SR
Queue Stats
13W - 8L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
nbbnmghgj
Guan Yu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aetharen
Chang'e
10
0 / 0 / 0
5,974
498
0
0
0
Horus
Hazey27
Horus
16
2 / 1 / 11
9,012
751
9,508
16,130
18,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 5
9,921
827
13,007
13,892
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Shortdog21
Baron Samedi
18
9 / 1 / 6
10,428
869
24,685
11,311
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
WalkerBoii
Gilgamesh
15
0 / 1 / 8
8,702
725
13,468
16,534
16,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DeusSama
Yemoja
14
0 / 3 / 1
8,889
741
4,175
15,769
12,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 4 / 2
8,355
696
10,633
10,880
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
ajb30
Ullr
15
1 / 3 / 2
8,887
741
10,158
12,853
5,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
bmilly6000
Sun Wukong
15
2 / 1 / 2
9,099
758
13,977
16,502
15,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
nbbnmghgj
Guan Yu
14
1 / 4 / 4
8,475
706
6,390
17,839
16,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
15
Kills
5
5
Deaths
15
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Aetharen
Chang'e
0
0
0
0
L
Yemoja
DeusSama
Yemoja
0
3
1
0.17
W
Horus
Hazey27
Horus
2
1
11
7.5
W
4
2
5
3.25
W
Baron Samedi
Shortdog21
Baron Samedi
9
1
6
12
L
1
4
2
0.5
W
Gilgamesh
WalkerBoii
Gilgamesh
0
1
8
4
L
Ullr
ajb30
Ullr
1
3
2
0.67
L
Sun Wukong
bmilly6000
Sun Wukong
2
1
2
3
L
Guan Yu
nbbnmghgj
Guan Yu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,668
Damage
45,333
57,867
Taken
73,843
48,066
Mitigated
54,934
26,583
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Aetharen
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
DeusSama
Yemoja
4,175
1,381
3,948
2,480
15,769
12,922
254
6,220
8,933
12,093
0
W
Horus
Hazey27
Horus
9,508
3,657
5,644
7,068
16,130
18,128
249
4,685
10,883
0
13,560
W
13,007
2,433
0
4,578
13,892
6,637
684
1,973
11,799
0
51,189
W
Baron Samedi
Shortdog21
Baron Samedi
24,685
1,056
4,806
3,563
11,311
7,097
832
2,516
8,709
44,635
0
L
10,633
1,349
2,240
2,238
10,880
4,425
0
4,689
5,923
24,688
0
W
Gilgamesh
WalkerBoii
Gilgamesh
13,468
3,392
0
924
16,534
16,204
0
5,346
10,808
0
28,315
L
Ullr
ajb30
Ullr
10,158
3,726
0
2,014
12,853
5,595
0
3,803
8,800
0
30,752
L
Sun Wukong
bmilly6000
Sun Wukong
13,977
1,106
0
1,304
16,502
15,140
251
4,179
11,651
0
28,329
L
Guan Yu
nbbnmghgj
Guan Yu
6,390
933
2,612
3,446
17,839
16,852
299
5,794
11,624
0
17,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,037
Gold Earned
43,705
178
Minions Killed
162
0
Camps Cleared
0
1,064,359
Distance Traveled
1,084,380
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,974
498
0
0
0
0
0
L
Yemoja
8,889
741
12
1
0
218,723
0
W
Horus
9,012
751
20
2
0
254,488
0
W
Pele
9,921
827
72
6
0
279,549
0
W
Baron Samedi
10,428
869
50
4
0
251,401
0
L
Ra
8,355
696
51
4
0
186,692
0
W
Gilgamesh
8,702
725
36
3
0
278,921
0
L
Ullr
8,887
741
45
4
0
199,689
0
L
Sun Wukong
9,099
758
37
3
0
242,255
2
L
Guan Yu
8,475
706
17
1
0
237,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role