Player Matchup

Yu Huang
Yu Huang
BeansKing
Yu Huang
Level 68
God Stats
2W - 1L
1,799 SR
Queue Stats
251W - 207L
1,519 Elo+
Solo
Bacchus
Bacchus
GuySoShy
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,264 Elo+
Party 2
Charybdis
Charybdis
MAGGEMAA
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,405 Elo+
Party 2
Atlas
Atlas
leafy_mystic2
Atlas
Level 66
God Stats
0W - 3L
1,305 SR
Queue Stats
199W - 185L
1,467 Elo+
Solo
Mercury
Mercury
welpthatwaseasy
Mercury
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 22L
1,590 Elo+
Solo
Team Averages
Level 50
1,521 SR
1,449 Elo+

VS

Team Averages
Level 92
1,634 SR
1,480 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
GDELLI
Thanatos
Level 89
God Stats
8W - 5L
1,790 SR
Queue Stats
139W - 125L
1,516 Elo+
Party 1
Agni
Agni
GasGabe
Agni
Level 93
God Stats
7W - 4L
1,669 SR
Queue Stats
90W - 109L
1,492 Elo+
Solo
Kumbhakarna
Kumbhakarna
NovahsOG
Kumbhakarna
Level 100
God Stats
4W - 1L
1,711 SR
Queue Stats
179W - 130L
1,587 Elo+
Solo
Neith
Neith
SerenaWolf
Neith
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BeansKing
Yu Huang
12
1 / 6 / 0
7,938
529
4,663
9,837
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
GuySoShy
Bacchus
10
1 / 1 / 0
6,280
419
3,628
8,327
7,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
MAGGEMAA
Charybdis
12
1 / 2 / 1
6,853
457
7,414
10,574
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 0
7,451
497
6,414
9,879
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 0
6,962
464
2,551
15,763
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 0 / 1
9,502
633
6,553
11,030
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
GDELLI
Thanatos
17
11 / 0 / 4
10,075
672
10,476
13,992
6,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Agni
GasGabe
Agni
15
3 / 2 / 6
9,497
633
8,974
9,735
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kumbhakarna
NovahsOG
Kumbhakarna
12
0 / 0 / 6
8,298
553
1,771
10,627
9,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
11
0 / 2 / 1
7,009
467
7,124
9,229
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
16
16
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
L
Yu Huang
BeansKing
Yu Huang
1
6
0
0.17
W
Thanatos
GDELLI
Thanatos
11
0
4
13
W
Agni
GasGabe
Agni
3
2
6
3
L
Bacchus
GuySoShy
Bacchus
1
1
0
1
L
Charybdis
MAGGEMAA
Charybdis
1
2
1
0.75
W
Kumbhakarna
NovahsOG
Kumbhakarna
0
0
6
3
W
Neith
0
2
1
0.25
L
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,670
Damage
34,898
54,380
Taken
54,613
23,246
Mitigated
31,153
17,733
Healing
29,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,553
1,301
0
4,291
11,030
8,806
0
5,409
5,132
0
79,568
L
Yu Huang
BeansKing
Yu Huang
4,663
574
0
1,047
9,837
3,258
0
4,622
5,215
54,967
0
W
Thanatos
GDELLI
Thanatos
10,476
2,688
0
15,350
13,992
6,580
0
2,480
11,416
0
86,879
W
Agni
GasGabe
Agni
8,974
1,175
0
3,746
9,735
3,353
0
4,365
5,118
87,281
0
L
Bacchus
GuySoShy
Bacchus
3,628
339
92
2,157
8,327
7,442
0
1,715
6,612
15,662
0
L
Charybdis
MAGGEMAA
Charybdis
7,414
4,435
0
5,155
10,574
3,242
0
1,075
9,499
0
57,058
W
Kumbhakarna
NovahsOG
Kumbhakarna
1,771
182
0
3,959
10,627
9,179
171
3,645
6,970
34,300
0
W
Neith
7,124
2,831
0
2,162
9,229
3,235
364
2,465
6,734
0
50,708
L
6,414
1,287
0
2,727
9,879
4,557
0
1,075
8,112
48,420
59
L
2,551
956
0
6,555
15,763
4,747
0
2,258
13,415
0
53,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
44,381
432
Minions Killed
510
0
Camps Cleared
0
1,340,800
Distance Traveled
1,586,793
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,502
633
146
10
0
307,305
1
L
Yu Huang
7,938
529
116
8
0
263,756
0
W
Thanatos
10,075
672
96
6
0
365,454
4
W
Agni
9,497
633
134
9
0
318,758
3
L
Bacchus
6,280
419
35
2
0
297,966
2
L
Charybdis
6,853
457
70
5
0
270,088
2
W
Kumbhakarna
8,298
553
60
4
0
318,335
3
W
Neith
7,009
467
74
5
0
276,941
0
L
Atlas
7,451
497
112
7
0
198,125
2
L
Mercury
6,962
464
99
7
0
310,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role