Player Matchup

Persephone
Persephone
Pikachutoy
Persephone
Level 61
God Stats
1W - 0L
1,259 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 1
Serqet
Serqet
SinOfFlex
Serqet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,745 Elo+
Party 1
Gilgamesh
Gilgamesh
Zenrie
Gilgamesh
Level 68
God Stats
1W - 1L
1,515 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
ZombykilrX
Nemesis
Level 87
God Stats
5W - 1L
1,605 SR
Queue Stats
13W - 8L
1,551 Elo+
Party 1
Bacchus
Bacchus
天荒地老蛤不老
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,460 Elo+
Solo
Team Averages
Level 77
1,476 SR
1,586 Elo+

VS

Team Averages
Level 66
1,417 SR
1,439 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AwemeHell
Hera
Level 79
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 24L
1,317 Elo+
Solo
Achilles
Achilles
Joey Diamond880
Achilles
Level 47
God Stats
11W - 23L
1,335 SR
Queue Stats
47W - 70L
1,364 Elo+
Solo
Surtr
Surtr
fordable_boss4
Surtr
Level 60
God Stats
4W - 5L
1,468 SR
Queue Stats
101W - 93L
1,511 Elo+
Solo
King Arthur
King Arthur
tslxecho
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Pikachutoy
Persephone
11
2 / 1 / 5
6,903
1,381
5,175
3,671
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
SinOfFlex
Serqet
11
2 / 3 / 3
6,536
1,307
4,939
6,851
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Zenrie
Gilgamesh
12
3 / 0 / 5
6,374
1,275
4,413
3,838
2,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nemesis
ZombykilrX
Nemesis
13
6 / 1 / 7
8,009
1,602
8,682
8,348
4,054
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 9
7,336
1,467
6,199
7,183
8,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

385

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 5 / 2
6,102
1,220
5,920
8,025
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
11
2 / 3 / 3
6,773
1,355
7,586
4,930
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
10
0 / 3 / 2
5,777
1,155
5,924
9,709
8,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 4 / 2
6,899
1,380
7,113
9,029
6,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
tslxecho
King Arthur
9
0 / 0 / 0
3,751
750
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
15
Kills
5
5
Deaths
15
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
5
2
0.2
L
Hera
2
3
3
1.17
L
Achilles
0
3
2
0.33
W
Persephone
Pikachutoy
Persephone
2
1
5
4.5
W
Serqet
SinOfFlex
Serqet
2
3
3
1.17
W
Gilgamesh
Zenrie
Gilgamesh
3
0
5
5.5
W
Nemesis
ZombykilrX
Nemesis
6
1
7
9.5
L
3
4
2
1
L
King Arthur
tslxecho
King Arthur
0
0
0
0
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,408
Damage
26,543
29,891
Taken
31,693
21,100
Mitigated
20,260
4,276
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,920
460
0
361
8,025
3,184
0
1,369
6,614
19,710
0
L
Hera
7,586
2,447
0
0
4,930
2,115
0
2,463
2,467
17,616
0
L
Achilles
5,924
2,197
70
1,040
9,709
8,664
0
3,837
5,448
0
8,649
W
Persephone
Pikachutoy
Persephone
5,175
375
0
162
3,671
1,567
0
2,534
1,045
14,726
0
W
Serqet
SinOfFlex
Serqet
4,939
2,102
0
134
6,851
3,852
0
3,713
2,894
0
12,547
W
Gilgamesh
Zenrie
Gilgamesh
4,413
905
0
190
3,838
2,884
0
1,911
1,837
141
8,699
W
Nemesis
ZombykilrX
Nemesis
8,682
4,786
0
2,624
8,348
4,054
0
4,038
4,069
0
17,327
L
7,113
2,320
0
583
9,029
6,297
0
3,846
4,965
3,007
8,940
L
King Arthur
tslxecho
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
6,199
560
0
1,166
7,183
8,743
0
3,193
3,990
12,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,158
Gold Earned
29,302
96
Minions Killed
73
4
Camps Cleared
3
528,829
Distance Traveled
378,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,102
1,220
34
7
0
86,823
0
L
Hera
6,773
1,355
19
4
1
86,532
0
L
Achilles
5,777
1,155
4
1
1
98,669
0
W
Persephone
6,903
1,381
31
6
1
103,719
0
W
Serqet
6,536
1,307
21
4
3
107,186
0
W
Gilgamesh
6,374
1,275
3
1
0
69,966
0
W
Nemesis
8,009
1,602
33
7
0
123,994
0
L
Surtr
6,899
1,380
16
3
1
106,417
0
L
King Arthur
3,751
750
0
0
0
0
0
W
Bacchus
7,336
1,467
8
2
0
123,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role