Player Matchup

Mercury
Mercury
ChunkGoated
Mercury
Level 85
God Stats
6W - 4L
1,829 SR
Queue Stats
21W - 28L
1,428 Elo+
Party 3
Charybdis
Charybdis
Doctor_Z-E-T-A
Charybdis
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,281 Elo+
Party 3
Athena
Athena
Manu7n7
Athena
Level 69
God Stats
0W - 4L
1,520 SR
Queue Stats
101W - 96L
1,478 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
X-TREMECUDA
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
badlimon53
Sun Wukong
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,441 Elo+
Party 4
Team Averages
Level 96
1,570 SR
1,425 Elo+

VS

Team Averages
Level 94
1,558 SR
1,464 Elo+
Loki
Loki
 
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AimsHeart
Chiron
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 92L
1,382 Elo+
Party 1
Sol
Sol
JustBlameEli
Sol
Level 145
God Stats
6W - 6L
1,576 SR
Queue Stats
57W - 52L
1,510 Elo+
Party 2
Bacchus
Bacchus
K1N_BraNk
Bacchus
Level 85
God Stats
11W - 8L
1,468 SR
Queue Stats
49W - 57L
1,417 Elo+
Solo
Bake Kujira
Bake Kujira
LoneWolfChamp
Bake Kujira
Level 65
God Stats
6W - 7L
1,748 SR
Queue Stats
56W - 51L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChunkGoated
Mercury
11
1 / 7 / 0
6,955
435
3,278
16,948
6,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Doctor_Z-E-T-A
Charybdis
11
0 / 2 / 1
6,638
415
4,225
5,711
1,934
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Manu7n7
Athena
13
2 / 3 / 1
8,519
532
5,169
14,647
13,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
X-TREMECUDA
Morgan Le Fay
12
0 / 5 / 0
6,974
436
2,373
10,601
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
badlimon53
Sun Wukong
14
1 / 4 / 2
8,567
535
11,602
19,951
18,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 1 / 3
9,844
615
8,519
13,458
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
AimsHeart
Chiron
13
1 / 0 / 4
7,906
494
4,721
7,035
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 0 / 4
9,257
579
12,276
8,825
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
K1N_BraNk
Bacchus
12
1 / 1 / 5
8,047
503
4,221
9,111
8,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
LoneWolfChamp
Bake Kujira
16
7 / 2 / 1
9,935
621
14,092
15,869
19,132
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
21
21
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
3
7.5
W
Chiron
AimsHeart
Chiron
1
0
4
3
L
Mercury
ChunkGoated
Mercury
1
7
0
0.14
L
Charybdis
Doctor_Z-E-T-A
Charybdis
0
2
1
0.25
W
6
0
4
8
W
Bacchus
K1N_BraNk
Bacchus
1
1
5
3.5
W
Bake Kujira
LoneWolfChamp
Bake Kujira
7
2
1
3.75
L
Athena
Manu7n7
Athena
2
3
1
0.83
L
Morgan Le Fay
X-TREMECUDA
Morgan Le Fay
0
5
0
0
L
Sun Wukong
badlimon53
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,647
Damage
43,829
67,858
Taken
54,298
44,512
Mitigated
39,359
11,285
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,519
3,601
0
7,587
13,458
5,824
228
332
13,126
0
92,599
W
Chiron
AimsHeart
Chiron
4,721
1,247
543
5,101
7,035
2,642
785
822
6,213
0
43,197
L
Mercury
ChunkGoated
Mercury
3,278
2,587
0
2,512
16,948
6,022
0
3,545
13,403
0
46,082
L
Charybdis
Doctor_Z-E-T-A
Charybdis
4,225
2,179
0
1,356
5,711
1,934
0
2,277
3,434
0
32,925
W
12,276
4,694
0
5,217
8,825
3,164
4,176
2,340
6,485
65,856
0
W
Bacchus
K1N_BraNk
Bacchus
4,221
465
138
3,518
9,111
8,597
499
2,397
6,714
27,946
0
W
Bake Kujira
LoneWolfChamp
Bake Kujira
14,092
6,705
0
1,314
15,869
19,132
688
1,651
14,218
73,513
1,127
L
Athena
Manu7n7
Athena
5,169
1,458
0
1,603
14,647
13,190
0
5,903
8,744
30,032
0
L
Morgan Le Fay
X-TREMECUDA
Morgan Le Fay
2,373
583
0
628
10,601
4,602
234
8,162
2,439
41,772
0
L
Sun Wukong
badlimon53
Sun Wukong
11,602
2,821
0
5,186
19,951
18,764
0
9,575
10,376
0
72,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,653
Gold Earned
44,989
360
Minions Killed
459
0
Camps Cleared
0
1,559,077
Distance Traveled
1,607,829
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,844
615
135
8
0
370,176
0
W
Chiron
7,906
494
66
4
0
303,342
0
L
Mercury
6,955
435
69
4
0
344,512
1
L
Charybdis
6,638
415
65
4
0
260,196
4
W
Sol
9,257
579
106
7
0
293,079
0
W
Bacchus
8,047
503
37
2
0
347,631
4
W
Bake Kujira
9,935
621
115
7
0
293,601
0
L
Athena
8,519
532
38
2
0
325,446
0
L
Morgan Le Fay
6,974
436
74
5
0
304,188
4
L
Sun Wukong
8,567
535
114
7
0
324,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role