Player Matchup

Amaterasu
Amaterasu
Chillsenjoyer
Amaterasu
Level 18
God Stats
1W - 0L
1,245 SR
Queue Stats
4W - 1L
1,625 Elo+
Party 2
Izanami
Izanami
Reothe
Izanami
Level 4
God Stats
2W - 0L
1,650 SR
Queue Stats
3W - 0L
1,835 Elo+
Party 2
Zeus
Zeus
Zerocool3398
Zeus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,388 Elo+
Solo
Maman Brigitte
Maman Brigitte
colossalpingu
Maman Brigitte
Level 154
God Stats
1W - 1L
1,633 SR
Queue Stats
64W - 42L
1,610 Elo+
Party 2
Achilles
Achilles
erc0603
Achilles
Level 27
God Stats
1W - 0L
1,330 SR
Queue Stats
3W - 0L
1,835 Elo+
Party 2
Team Averages
Level 45
1,472 SR
1,658 Elo+

VS

Team Averages
Level 28
1,363 SR
1,337 Elo+
Jormungandr
Jormungandr
AgonyBruh
Jormungandr
Level 5
God Stats
0W - 3L
1,291 SR
Queue Stats
0W - 3L
1,169 Elo+
Party 1
Aphrodite
Aphrodite
NikiThae08
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,132 Elo+
Party 3
Lancelot
Lancelot
PeirceTheFeirce
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,741 Elo+
Solo
Jing Wei
Jing Wei
Sk8rGirlAlex_
Jing Wei
Level 83
God Stats
0W - 1L
1,041 SR
Queue Stats
2W - 6L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
jhorsierret
Kukulkan
Level 17
God Stats
2W - 3L
1,481 SR
Queue Stats
2W - 5L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chillsenjoyer
Amaterasu
15
4 / 1 / 13
8,581
858
7,544
11,775
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Reothe
Izanami
15
1 / 1 / 7
8,451
845
5,573
5,242
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 9
9,172
917
7,306
4,999
2,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maman Brigitte
colossalpingu
Maman Brigitte
17
14 / 1 / 11
10,193
1,019
19,343
8,627
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
erc0603
Achilles
15
4 / 1 / 13
8,487
849
7,898
9,776
9,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AgonyBruh
Jormungandr
14
2 / 5 / 0
8,089
809
4,520
12,468
13,864
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
NikiThae08
Aphrodite
12
0 / 5 / 2
6,887
689
2,963
7,636
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
14
2 / 4 / 1
7,944
794
8,259
10,249
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Sk8rGirlAlex_
Jing Wei
12
0 / 6 / 3
7,108
711
5,072
11,872
4,299
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
jhorsierret
Kukulkan
14
1 / 8 / 1
7,900
790
10,623
13,341
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
28
Kills
5
5
Deaths
28
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AgonyBruh
Jormungandr
2
5
0
0.4
W
Amaterasu
Chillsenjoyer
Amaterasu
4
1
13
10.5
L
Aphrodite
NikiThae08
Aphrodite
0
5
2
0.2
L
Lancelot
2
4
1
0.63
W
Izanami
Reothe
Izanami
1
1
7
4.5
L
Jing Wei
Sk8rGirlAlex_
Jing Wei
0
6
3
0.25
W
5
1
9
9.5
W
Maman Brigitte
colossalpingu
Maman Brigitte
14
1
11
19.5
W
Achilles
erc0603
Achilles
4
1
13
10.5
L
Kukulkan
jhorsierret
Kukulkan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,664
Damage
31,437
40,419
Taken
55,566
28,317
Mitigated
31,007
5,471
Healing
3,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AgonyBruh
Jormungandr
4,520
1,418
0
0
12,468
13,864
74
4,149
7,920
15,288
0
W
Amaterasu
Chillsenjoyer
Amaterasu
7,544
2,729
0
2,378
11,775
11,331
0
6,612
4,787
0
12,459
L
Aphrodite
NikiThae08
Aphrodite
2,963
256
1,211
740
7,636
3,270
0
4,916
2,602
7,544
0
L
Lancelot
8,259
873
0
490
10,249
4,111
0
5,976
4,092
0
23,134
W
Izanami
Reothe
Izanami
5,573
4,076
0
415
5,242
2,080
2,207
1,807
3,285
0
29,928
L
Jing Wei
Sk8rGirlAlex_
Jing Wei
5,072
3,556
0
325
11,872
4,299
0
6,708
4,857
0
13,328
W
7,306
1,451
208
119
4,999
2,014
415
1,687
3,192
24,279
0
W
Maman Brigitte
colossalpingu
Maman Brigitte
19,343
1,632
0
1,011
8,627
3,619
0
2,401
6,121
38,825
0
W
Achilles
erc0603
Achilles
7,898
1,466
0
1,340
9,776
9,273
40
4,376
4,928
0
20,142
L
Kukulkan
jhorsierret
Kukulkan
10,623
424
0
1,063
13,341
5,463
0
4,900
7,706
28,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
37,928
188
Minions Killed
138
0
Camps Cleared
0
1,053,136
Distance Traveled
912,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,089
809
20
2
0
162,691
0
W
Amaterasu
8,581
858
16
2
0
223,693
0
L
Aphrodite
6,887
689
18
2
0
157,663
0
L
Lancelot
7,944
794
35
4
0
219,316
0
W
Izanami
8,451
845
62
6
0
187,391
0
L
Jing Wei
7,108
711
16
2
0
188,148
0
W
Zeus
9,172
917
44
4
0
186,191
0
W
Maman Brigitte
10,193
1,019
40
4
0
234,327
0
W
Achilles
8,487
849
26
3
0
221,534
0
L
Kukulkan
7,900
790
49
5
0
184,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role