Player Matchup

Kukulkan
Kukulkan
Silver II
Javalex343
Kukulkan
Silver II
Level 124
God Stats
2W - 2L
1,793 SR
Queue Stats
109W - 120L
1,327 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze V
MagicOso1412
Cu Chulainn
Bronze V
Level 123
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 5L
1,460 MMR
Party 1
Rama
Rama
Silver I
PostMelon
Rama
Silver I
Level 145
God Stats
1W - 2L
1,226 SR
Queue Stats
23W - 32L
1,383 MMR
Solo
Bakasura
Bakasura
Bronze IV
Roma07
Bakasura
Bronze IV
Level 80
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 3L
1,408 MMR
Party 1
Fenrir
Fenrir
Gold V
sligmaballz
Fenrir
Gold V
Level 136
God Stats
0W - 4L
1,261 SR
Queue Stats
318W - 325L
1,335 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,422 SR
1,382 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,458 SR
1,398 MMR
Nemesis
Nemesis
Gold II
Avefenixrdk
Nemesis
Gold II
Level 136
God Stats
15W - 11L
1,291 SR
Queue Stats
126W - 124L
1,629 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
AyumuUehara95
Danzaburou
Silver IV
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,256 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
PLZ DONT BE BAD
Kumbhakarna
Gold V
Level 237
God Stats
3W - 3L
1,577 SR
Queue Stats
112W - 119L
1,303 MMR
Solo
Nike
Nike
Silver III
ThatBoii Ace
Nike
Silver III
Level 129
God Stats
1W - 1L
1,344 SR
Queue Stats
9W - 12L
1,385 MMR
Solo
Hera
Hera
Gold IV
ToonaLunaa
Hera
Gold IV
Level 152
God Stats
4W - 4L
1,579 SR
Queue Stats
100W - 101L
1,415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Javalex343
Kukulkan
16
0 / 8 / 2
10,132
441
16,290
12,882
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
MagicOso1412
Cu Chulainn
18
2 / 3 / 4
11,669
507
15,113
19,630
21,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
17
6 / 4 / 1
11,831
514
11,390
16,529
6,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Roma07
Bakasura
16
1 / 5 / 3
9,998
435
6,036
20,397
8,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
1 / 2 / 6
10,160
442
8,646
23,898
27,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaGuan YuSun Wukong

VS

Bans
SurtrMaman BrigitteThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Avefenixrdk
Nemesis
19
7 / 3 / 4
12,323
536
13,404
23,161
10,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
AyumuUehara95
Danzaburou
17
4 / 3 / 3
11,126
484
16,336
19,665
9,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
PLZ DONT BE BAD
Kumbhakarna
15
2 / 2 / 7
10,689
465
4,942
19,632
23,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

17
1 / 1 / 5
10,673
464
8,530
16,551
16,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 1 / 7
14,070
612
17,756
7,563
3,888
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
10
Kills
22
22
Deaths
10
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Avefenixrdk
Nemesis
7
3
4
3
W
Danzaburou
AyumuUehara95
Danzaburou
4
3
3
1.83
L
Kukulkan
Javalex343
Kukulkan
0
8
2
0.13
L
Cu Chulainn
MagicOso1412
Cu Chulainn
2
3
4
1.33
W
Kumbhakarna
PLZ DONT BE BAD
Kumbhakarna
2
2
7
2.75
L
Rama
6
4
1
1.63
L
Bakasura
Roma07
Bakasura
1
5
3
0.5
W
1
1
5
3.5
W
8
1
7
11.5
L
Fenrir
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,475
Damage
60,968
93,336
Taken
86,572
68,729
Mitigated
63,627
20,364
Healing
26,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Avefenixrdk
Nemesis
13,404
5,845
0
10,846
23,161
10,126
959
6,425
16,134
0
94,052
W
Danzaburou
AyumuUehara95
Danzaburou
16,336
8,222
0
9,362
19,665
9,672
1,481
1,037
18,488
0
95,942
L
Kukulkan
Javalex343
Kukulkan
16,290
422
0
1,050
12,882
4,872
144
5,210
7,528
100,414
0
L
Cu Chulainn
MagicOso1412
Cu Chulainn
15,113
2,114
0
2,849
19,630
21,208
206
3,347
16,224
7,825
81,958
W
Kumbhakarna
PLZ DONT BE BAD
Kumbhakarna
4,942
282
0
1,960
19,632
23,124
0
6,142
13,288
27,562
0
L
Rama
11,390
9,352
0
4,548
16,529
6,201
738
5,470
11,015
0
92,428
L
Bakasura
Roma07
Bakasura
6,036
4,187
0
6,099
20,397
8,773
314
4,150
16,065
0
89,466
W
8,530
553
0
2,182
16,551
16,817
320
3,030
13,207
1,803
70,115
W
17,756
4,888
0
1,905
7,563
3,888
2,722
1,976
5,587
123,501
0
L
Fenrir
8,646
751
0
5,818
23,898
27,675
78
4,858
18,888
0
40,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
58,881
624
Minions Killed
563
0
Camps Cleared
0
2,218,692
Distance Traveled
2,241,139
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,323
536
111
5
0
531,075
2
W
Danzaburou
11,126
484
117
5
0
371,040
0
L
Kukulkan
10,132
441
154
7
0
407,222
1
L
Cu Chulainn
11,669
507
131
6
0
427,115
1
W
Kumbhakarna
10,689
465
13
1
0
463,763
2
L
Rama
11,831
514
161
7
0
410,291
4
L
Bakasura
9,998
435
134
6
0
477,079
0
W
Nike
10,673
464
117
5
0
379,963
2
W
Hera
14,070
612
205
9
0
495,298
1
L
Fenrir
10,160
442
44
2
0
496,985
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role