Player Matchup

Bellona
Bellona
Cxde-Dreamy
Bellona
Level 67
God Stats
7W - 7L
1,475 SR
Queue Stats
199W - 204L
1,465 Elo+
Solo
Ix Chel
Ix Chel
Kimyei
Ix Chel
Level 61
God Stats
3W - 4L
1,703 SR
Queue Stats
128W - 128L
1,418 Elo+
Solo
Sobek
Sobek
VrhovenGinjoh
Sobek
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 20L
1,630 Elo+
Party 2
Pele
Pele
g1n1b
Pele
Level 83
God Stats
9W - 4L
1,721 SR
Queue Stats
36W - 33L
1,564 Elo+
Party 2
Heimdallr
Heimdallr
ltzPunch
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,699 Elo+
Party 2
Team Averages
Level 74
1,580 SR
1,555 Elo+

VS

Team Averages
Level 80
1,471 SR
1,462 Elo+
Surtr
Surtr
AceChapman7955
Surtr
Level 69
God Stats
14W - 8L
1,338 SR
Queue Stats
234W - 234L
1,501 Elo+
Solo
Thanatos
Thanatos
Anton6Manderine6
Thanatos
Level 69
God Stats
9W - 14L
1,345 SR
Queue Stats
41W - 32L
1,472 Elo+
Party 1
Medusa
Medusa
Aweawama
Medusa
Level 98
God Stats
9W - 4L
1,596 SR
Queue Stats
60W - 51L
1,429 Elo+
Party 1
Atlas
Atlas
OGS Griff
Atlas
Level 82
God Stats
15W - 12L
1,576 SR
Queue Stats
199W - 207L
1,399 Elo+
Solo
Horus
Horus
ZeroMmrChallenge
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 36L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cxde-Dreamy
Bellona
11
0 / 1 / 0
6,684
514
7,296
13,362
13,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
Kimyei
Ix Chel
11
1 / 6 / 0
6,397
492
6,897
9,446
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 0
6,063
466
3,895
9,588
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
g1n1b
Pele
11
0 / 4 / 1
6,397
492
5,847
14,681
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
ltzPunch
Heimdallr
10
0 / 4 / 2
5,859
451
3,022
7,731
3,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,698
592
8,573
11,778
12,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
5 / 1 / 4
7,397
569
6,248
11,230
5,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Aweawama
Medusa
13
3 / 0 / 3
7,737
595
7,868
6,717
2,697
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
OGS Griff
Atlas
11
1 / 2 / 4
6,954
535
3,281
8,416
6,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 0 / 4
8,028
618
11,389
11,028
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
5
1
4
7
W
Medusa
Aweawama
Medusa
3
0
3
4.5
L
Bellona
Cxde-Dreamy
Bellona
0
1
0
0
L
Ix Chel
Kimyei
Ix Chel
1
6
0
0.17
W
Atlas
OGS Griff
Atlas
1
2
4
1.5
L
2
1
0
2
W
6
0
4
8
L
Pele
g1n1b
Pele
0
4
1
0.13
L
Heimdallr
ltzPunch
Heimdallr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,957
Damage
37,359
54,808
Taken
49,169
32,991
Mitigated
32,289
15,398
Healing
23,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,573
3,532
0
5,375
11,778
12,752
322
0
11,778
3,805
52,916
W
6,248
1,139
0
9,033
11,230
5,101
508
1,791
9,439
0
44,683
W
Medusa
Aweawama
Medusa
7,868
2,924
0
4,143
6,717
2,697
683
1,453
5,264
0
58,725
L
Bellona
Cxde-Dreamy
Bellona
7,296
2,659
0
4,203
13,362
13,550
0
1,313
12,049
0
53,131
L
Ix Chel
Kimyei
Ix Chel
6,897
1,214
604
1,849
9,446
3,006
132
437
9,009
43,828
0
W
Atlas
OGS Griff
Atlas
3,281
859
233
2,535
8,416
6,186
31
2,990
5,426
21,573
0
L
3,895
339
0
2,712
9,588
8,192
0
1,558
8,030
15,223
0
W
11,389
6,000
400
1,904
11,028
5,553
0
4,558
6,470
0
47,869
L
Pele
g1n1b
Pele
5,847
1,697
0
4,698
14,681
4,828
0
333
14,348
0
53,218
L
Heimdallr
ltzPunch
Heimdallr
3,022
861
0
1,332
7,731
3,415
0
832
6,899
0
28,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
37,814
311
Minions Killed
333
0
Camps Cleared
0
1,258,865
Distance Traveled
1,418,684
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,698
592
90
7
0
255,886
7
W
Thanatos
7,397
569
60
5
0
312,587
4
W
Medusa
7,737
595
82
6
0
296,398
0
L
Bellona
6,684
514
84
6
0
249,070
0
L
Ix Chel
6,397
492
72
6
0
228,809
0
W
Atlas
6,954
535
31
2
0
274,383
3
L
Sobek
6,063
466
18
1
0
254,007
4
W
Horus
8,028
618
70
5
0
279,430
0
L
Pele
6,397
492
81
6
0
290,639
3
L
Heimdallr
5,859
451
56
4
0
236,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role