Player Matchup

Nemesis
Nemesis
COOLL TAZMAN
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,507 Elo+
Party 1
Chronos
Chronos
Corball
Chronos
Level 106
God Stats
0W - 2L
1,258 SR
Queue Stats
61W - 73L
1,454 Elo+
Solo
Guan Yu
Guan Yu
Darknesskrad27
Guan Yu
Level 87
God Stats
1W - 4L
1,258 SR
Queue Stats
310W - 318L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
IceCold Toshiro
Cabrakan
Level 141
God Stats
7W - 11L
1,472 SR
Queue Stats
600W - 583L
1,582 Elo+
Party 1
Hercules
Hercules
TopshelfTurtz
Hercules
Level 144
God Stats
7W - 5L
1,674 SR
Queue Stats
629W - 594L
1,573 Elo+
Party 1
Team Averages
Level 101
1,432 SR
1,535 Elo+

VS

Team Averages
Level 108
1,499 SR
1,477 Elo+
Shiva
Shiva
 
Shiva
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Dr Vader X2
Ix Chel
Level 171
God Stats
4W - 0L
1,547 SR
Queue Stats
243W - 250L
1,477 Elo+
Party 2
Sun Wukong
Sun Wukong
Scythe421
Sun Wukong
Level 67
God Stats
2W - 1L
1,572 SR
Queue Stats
7W - 13L
1,363 Elo+
Party 2
Nike
Nike
XxWingman69xX
Nike
Level 125
God Stats
4W - 6L
1,377 SR
Queue Stats
191W - 170L
1,492 Elo+
Party 2
Scylla
Scylla
şäġëöfşäväġë
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
COOLL TAZMAN
Nemesis
10
0 / 7 / 2
6,400
711
4,498
12,862
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Corball
Chronos
13
2 / 5 / 1
7,172
797
10,436
10,235
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 6 / 2
8,234
915
6,048
12,712
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
11
0 / 6 / 0
6,734
748
5,061
13,129
13,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
TopshelfTurtz
Hercules
11
0 / 6 / 1
6,591
732
10,868
16,838
13,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
4 / 1 / 22
8,897
989
11,527
16,542
9,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
Dr Vader X2
Ix Chel
15
12 / 1 / 14
9,804
1,089
14,775
8,909
5,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Scythe421
Sun Wukong
14
7 / 2 / 18
9,131
1,015
8,488
15,558
8,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 24
8,843
983
11,850
13,135
12,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 19
8,337
926
13,517
4,861
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
127
5
Kills
30
30
Deaths
7
6
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
22
15
L
Nemesis
COOLL TAZMAN
Nemesis
0
7
2
0.14
L
Chronos
Corball
Chronos
2
5
1
0.5
L
3
6
2
0.67
W
Ix Chel
Dr Vader X2
Ix Chel
12
1
14
19
L
Cabrakan
0
6
0
0
W
Sun Wukong
Scythe421
Sun Wukong
7
2
18
8
L
Hercules
TopshelfTurtz
Hercules
0
6
1
0.08
W
4
2
24
8
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
60,157
65,776
Taken
59,005
54,898
Mitigated
38,180
10,748
Healing
27,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,527
1,067
835
7,088
16,542
9,498
1,878
4,494
11,603
0
20,545
L
Nemesis
COOLL TAZMAN
Nemesis
4,498
1,241
538
1,044
12,862
10,421
0
6,788
5,946
0
7,606
L
Chronos
Corball
Chronos
10,436
4,191
386
1,023
10,235
4,587
0
4,822
5,240
23,938
0
L
6,048
569
743
1,622
12,712
13,249
0
4,531
8,002
0
10,394
W
Ix Chel
Dr Vader X2
Ix Chel
14,775
2,463
5,447
3,571
8,909
5,524
2,224
2,275
6,334
30,841
0
L
Cabrakan
5,061
473
130
723
13,129
13,383
0
5,984
6,878
9,424
0
W
Sun Wukong
Scythe421
Sun Wukong
8,488
2,028
269
4,942
15,558
8,850
1,481
4,742
10,363
0
16,057
L
Hercules
TopshelfTurtz
Hercules
10,868
2,673
423
4,116
16,838
13,258
0
7,783
8,819
0
18,423
W
11,850
773
872
2,064
13,135
12,344
519
2,435
10,187
2,335
18,144
W
13,517
253
882
1,326
4,861
1,964
2,074
1,551
3,177
22,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
45,012
70
Minions Killed
106
0
Camps Cleared
0
623,712
Distance Traveled
935,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,897
989
16
2
0
192,693
0
L
Nemesis
6,400
711
10
1
0
131,232
0
L
Chronos
7,172
797
25
3
0
127,313
0
L
Guan Yu
8,234
915
8
1
0
96,173
0
W
Ix Chel
9,804
1,089
35
4
0
185,979
0
L
Cabrakan
6,734
748
9
1
0
131,492
0
W
Sun Wukong
9,131
1,015
13
1
0
179,731
0
L
Hercules
6,591
732
18
2
0
137,502
0
W
Nike
8,843
983
15
2
0
182,183
0
W
Scylla
8,337
926
27
3
0
195,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role