Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
B4RBACANE
Zhong Kui
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
16W - 27L
1,487 Elo+
Party 2
Sobek
Sobek
LAGABI77
Sobek
Level 9
God Stats
4W - 5L
1,506 SR
Queue Stats
7W - 15L
1,340 Elo+
Party 2
Izanami
Izanami
Manucadeff
Izanami
Level 124
God Stats
5W - 2L
1,673 SR
Queue Stats
82W - 81L
1,535 Elo+
Party 2
King Arthur
King Arthur
SashaCampbell
King Arthur
Level 67
God Stats
1W - 2L
1,426 SR
Queue Stats
101W - 124L
1,457 Elo+
Solo
Team Averages
Level 85
1,521 SR
1,464 Elo+

VS

Team Averages
Level 59
1,383 SR
1,445 Elo+
Ganesha
Ganesha
I am Noob5256
Ganesha
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 68L
1,584 Elo+
Solo
King Arthur
King Arthur
Malzahaar
King Arthur
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 14L
1,451 Elo+
Party 1
Thanatos
Thanatos
biladero31
Thanatos
Level 92
God Stats
2W - 1L
1,298 SR
Queue Stats
56W - 67L
1,343 Elo+
Party 1
Neith
Neith
zekenoSpykeS
Neith
Level 5
God Stats
1W - 1L
1,307 SR
Queue Stats
7W - 11L
1,396 Elo+
Party 1
Zeus
Zeus
zonterror
Zeus
Level 132
God Stats
2W - 4L
1,307 SR
Queue Stats
1,162W - 1,141L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
2 / 3 / 1
7,966
531
8,909
15,935
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Zhong Kui
B4RBACANE
Zhong Kui
12
0 / 5 / 1
7,100
473
5,578
13,923
9,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
LAGABI77
Sobek
10
0 / 1 / 2
6,890
459
1,007
11,411
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Manucadeff
Izanami
13
2 / 3 / 1
8,298
553
9,801
14,516
5,859
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SashaCampbell
King Arthur
14
2 / 4 / 0
8,964
598
9,653
16,288
13,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 0 / 9
7,688
513
4,520
13,257
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Malzahaar
King Arthur
14
2 / 0 / 1
7,269
485
7,106
12,280
13,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
biladero31
Thanatos
16
10 / 2 / 3
9,350
623
11,347
14,897
6,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 2
7,256
484
8,194
10,437
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
14
2 / 2 / 8
8,379
559
10,729
6,762
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
15
16
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
3
1
0.83
L
Zhong Kui
B4RBACANE
Zhong Kui
0
5
1
0.1
W
Ganesha
0
0
9
4.5
L
Sobek
LAGABI77
Sobek
0
1
2
1
W
King Arthur
Malzahaar
King Arthur
2
0
1
2.5
L
Izanami
Manucadeff
Izanami
2
3
1
0.83
L
King Arthur
SashaCampbell
King Arthur
2
4
0
0.5
W
Thanatos
biladero31
Thanatos
10
2
3
5.75
W
1
2
2
1
W
Zeus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,948
Damage
41,896
72,073
Taken
57,633
45,066
Mitigated
35,767
17,192
Healing
17,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
8,909
1,678
0
5,714
15,935
5,529
0
3,062
12,873
0
70,120
L
Zhong Kui
B4RBACANE
Zhong Kui
5,578
623
0
3,320
13,923
9,286
0
5,560
8,363
53,347
0
W
Ganesha
4,520
760
0
4,129
13,257
10,649
0
1,547
11,710
27,059
0
L
Sobek
LAGABI77
Sobek
1,007
189
0
1,970
11,411
10,616
0
4,131
7,280
10,139
0
W
King Arthur
Malzahaar
King Arthur
7,106
709
0
500
12,280
13,074
0
0
12,280
0
39,764
L
Izanami
Manucadeff
Izanami
9,801
7,506
0
4,378
14,516
5,859
749
1,737
12,779
0
86,455
L
King Arthur
SashaCampbell
King Arthur
9,653
1,439
0
1,810
16,288
13,776
318
1,886
14,402
0
74,134
W
Thanatos
biladero31
Thanatos
11,347
3,566
0
11,004
14,897
6,276
0
2,217
12,680
0
69,482
W
8,194
3,375
0
1,883
10,437
3,302
0
486
9,951
0
54,340
W
Zeus
10,729
1,225
0
387
6,762
2,466
0
2,335
4,427
61,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,218
Gold Earned
39,942
442
Minions Killed
391
0
Camps Cleared
0
1,432,621
Distance Traveled
1,510,168
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,966
531
86
6
0
345,072
2
L
Zhong Kui
7,100
473
102
7
0
286,698
6
W
Ganesha
7,688
513
4
0
0
288,013
4
L
Sobek
6,890
459
13
1
0
259,321
0
W
King Arthur
7,269
485
73
5
0
293,130
0
L
Izanami
8,298
553
130
9
0
258,362
3
L
King Arthur
8,964
598
111
7
0
283,168
4
W
Thanatos
9,350
623
92
6
0
360,328
0
W
Neith
7,256
484
111
7
0
286,795
0
W
Zeus
8,379
559
111
7
0
281,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role