Player Matchup

Artemis
Artemis
Magnum71g
Artemis
Level 67
God Stats
13W - 26L
1,306 SR
Queue Stats
111W - 203L
1,309 Elo+
Party 3
Ymir
Ymir
PapaDonsHoez
Ymir
Level 29
God Stats
4W - 9L
1,373 SR
Queue Stats
38W - 104L
1,234 Elo+
Party 3
Achilles
Achilles
bolivon2002
Achilles
Level 29
God Stats
1W - 3L
1,541 SR
Queue Stats
15W - 26L
1,365 Elo+
Party 4
Zhong Kui
Zhong Kui
lucaosm
Zhong Kui
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,385 Elo+
Party 4
Susano
Susano
ySilverZz
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,376 Elo+
Party 4
Team Averages
Level 51
1,444 SR
1,334 Elo+

VS

Team Averages
Level 37
1,409 SR
1,317 Elo+
Ymir
Ymir
Dr Sweats46
Ymir
Level 49
God Stats
1W - 3L
1,260 SR
Queue Stats
1W - 8L
1,082 Elo+
Party 2
Anubis
Anubis
DukeFranz
Anubis
Level 40
God Stats
5W - 5L
1,391 SR
Queue Stats
15W - 17L
1,400 Elo+
Solo
Heimdallr
Heimdallr
RktLgePro89
Heimdallr
Level 5
God Stats
1W - 3L
1,078 SR
Queue Stats
1W - 6L
1,168 Elo+
Party 2
Achilles
Achilles
TVtrickster
Achilles
Level 28
God Stats
2W - 3L
1,483 SR
Queue Stats
64W - 58L
1,447 Elo+
Party 1
Mercury
Mercury
USBCritic
Mercury
Level 63
God Stats
2W - 1L
1,833 SR
Queue Stats
89W - 73L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Magnum71g
Artemis
12
3 / 3 / 2
7,778
432
11,651
11,782
4,511
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 4 / 3
8,018
445
6,290
17,783
16,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
bolivon2002
Achilles
13
2 / 3 / 0
8,207
456
4,897
12,457
9,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
lucaosm
Zhong Kui
14
0 / 2 / 2
8,489
472
9,177
13,521
10,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
ySilverZz
Susano
11
1 / 4 / 0
7,514
417
4,502
11,930
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
8,207
456
5,094
9,684
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
DukeFranz
Anubis
15
1 / 0 / 5
9,033
502
10,934
8,918
4,584
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
RktLgePro89
Heimdallr
13
1 / 1 / 1
7,698
428
4,419
9,989
4,088
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
TVtrickster
Achilles
14
7 / 3 / 2
9,306
517
11,974
15,168
13,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
USBCritic
Mercury
17
7 / 2 / 2
10,168
565
10,375
15,107
6,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
16
16
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
W
Anubis
DukeFranz
Anubis
1
0
5
3.5
L
Artemis
Magnum71g
Artemis
3
3
2
1.33
L
2
4
3
0.88
W
Heimdallr
RktLgePro89
Heimdallr
1
1
1
1.5
W
Achilles
TVtrickster
Achilles
7
3
2
2.67
W
Mercury
USBCritic
Mercury
7
2
2
4
L
Achilles
bolivon2002
Achilles
2
3
0
0.67
L
Zhong Kui
lucaosm
Zhong Kui
0
2
2
0.5
L
Susano
ySilverZz
Susano
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,517
Damage
42,796
67,473
Taken
58,866
45,612
Mitigated
37,387
21,242
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,094
1,001
0
1,017
9,684
8,509
200
2,981
6,703
29,401
0
W
Anubis
DukeFranz
Anubis
10,934
815
0
3,392
8,918
4,584
0
4,027
4,891
75,096
0
L
Artemis
Magnum71g
Artemis
11,651
5,096
0
5,723
11,782
4,511
456
1,344
10,438
0
55,263
L
6,290
2,202
0
2,507
17,783
16,530
0
4,666
13,117
28,849
0
W
Heimdallr
RktLgePro89
Heimdallr
4,419
1,588
0
2,915
9,989
4,088
2,808
1,682
8,307
0
42,887
W
Achilles
TVtrickster
Achilles
11,974
2,777
0
3,356
15,168
13,453
650
3,181
11,272
0
45,830
W
Mercury
USBCritic
Mercury
10,375
4,141
0
570
15,107
6,753
0
3,596
11,469
0
95,933
L
Achilles
bolivon2002
Achilles
4,897
879
0
2,395
12,457
9,405
763
1,352
11,105
0
50,226
L
Zhong Kui
lucaosm
Zhong Kui
9,177
130
0
6,226
13,521
10,466
0
7,460
6,061
76,900
0
L
Susano
ySilverZz
Susano
4,502
686
0
4,391
11,930
4,700
0
1,206
10,724
0
53,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
44,412
354
Minions Killed
400
0
Camps Cleared
0
1,601,207
Distance Traveled
1,697,045
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,207
456
27
2
0
328,449
0
W
Anubis
9,033
502
113
6
0
307,366
4
L
Artemis
7,778
432
69
4
0
299,331
0
L
Ymir
8,018
445
28
2
0
371,107
2
W
Heimdallr
7,698
428
77
4
0
317,073
0
W
Achilles
9,306
517
55
3
0
321,108
0
W
Mercury
10,168
565
128
7
0
423,049
2
L
Achilles
8,207
456
66
4
0
293,043
2
L
Zhong Kui
8,489
472
121
7
0
331,562
0
L
Susano
7,514
417
70
4
0
306,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role