Player Matchup

Awilix
Awilix
DriftKing677
Awilix
Level 119
God Stats
8W - 9L
1,532 SR
Queue Stats
92W - 93L
1,478 Elo+
Party 1
Sobek
Sobek
JellyJigglers
Sobek
Level 114
God Stats
10W - 4L
1,587 SR
Queue Stats
137W - 142L
1,471 Elo+
Party 1
Ra
Ra
matdap
Ra
Level 123
God Stats
5W - 5L
1,487 SR
Queue Stats
96W - 108L
1,467 Elo+
Party 1
Team Averages
Level 119
1,535 SR
1,472 Elo+

VS

Team Averages
Level 114
1,454 SR
1,497 Elo+
Lancelot
Lancelot
SN4K3Y3S
Lancelot
Level 145
God Stats
1W - 1L
1,283 SR
Queue Stats
23W - 20L
1,480 Elo+
Solo
Osiris
Osiris
SimAcelabQc
Osiris
Level 129
God Stats
2W - 2L
1,600 SR
Queue Stats
268W - 277L
1,500 Elo+
Party 2
Scylla
Scylla
TheSuperBanker
Scylla
Level 69
God Stats
2W - 2L
1,480 SR
Queue Stats
60W - 61L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
3 / 1 / 7
6,700
957
5,181
4,396
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 1 / 9
6,203
886
3,313
6,553
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
10
6 / 1 / 4
7,418
1,060
4,968
3,782
1,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SN4K3Y3S
Lancelot
6
1 / 4 / 1
5,559
794
2,329
5,422
1,851
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
8
2 / 3 / 1
5,836
834
3,791
6,390
4,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 3
6,021
860
4,752
4,434
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
10
Kills
3
3
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
1
7
6.5
W
1
1
9
5.5
L
Lancelot
SN4K3Y3S
Lancelot
1
4
1
0.38
L
Osiris
2
3
1
0.83
L
0
3
3
0.5
W
Ra
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,462
Damage
10,872
14,731
Taken
16,246
9,027
Mitigated
7,536
2,195
Healing
860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,181
2,241
0
29
4,396
1,497
908
1,003
3,393
0
17,012
W
3,313
421
0
848
6,553
6,226
306
2,571
3,982
8,782
0
L
Lancelot
SN4K3Y3S
Lancelot
2,329
768
0
301
5,422
1,851
0
2,087
3,191
0
10,785
L
Osiris
3,791
852
0
468
6,390
4,294
0
3,762
2,366
0
14,491
L
4,752
574
0
91
4,434
1,391
0
2,174
2,088
21,840
0
W
Ra
4,968
585
730
588
3,782
1,304
378
1,373
2,409
27,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,321
Gold Earned
17,416
68
Minions Killed
69
0
Camps Cleared
0
405,731
Distance Traveled
350,966
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,700
957
24
3
0
150,761
2
W
Sobek
6,203
886
8
1
0
132,084
4
L
Lancelot
5,559
794
18
3
0
108,209
0
L
Osiris
5,836
834
17
2
0
116,733
0
L
Scylla
6,021
860
34
5
0
126,024
0
W
Ra
7,418
1,060
36
5
0
122,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role