Player Matchup

Nox
Nox
Diamond II
DonutSix31
Nox
Diamond II
Level 74
God Stats
13W - 11L
1,637 SR
Queue Stats
112W - 81L
2,317 MMR
Party 2
Achilles
Achilles
Diamond II
OwOAchilles
Achilles
Diamond II
Level 80
God Stats
36W - 18L
1,744 SR
Queue Stats
103W - 68L
2,478 MMR
Solo
Thor
Thor
Diamond I
Tactiqul
Thor
Diamond I
Level 161
God Stats
48W - 34L
1,721 SR
Queue Stats
603W - 588L
2,510 MMR
Solo
Neith
Neith
Masters
elitekittynipz
Neith
Masters
Level 151
God Stats
9W - 10L
1,484 SR
Queue Stats
375W - 331L
2,581 MMR
Solo
Merlin
Merlin
Masters
siir
Merlin
Masters
Level 65
God Stats
8W - 3L
1,812 SR
Queue Stats
96W - 56L
2,559 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 106
1,680 SR
2,489 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 166
1,635 SR
2,492 MMR
Anhur
Anhur
Diamond I
Farcefactor
Anhur
Diamond I
Level 128
God Stats
9W - 7L
1,740 SR
Queue Stats
385W - 364L
2,428 MMR
Solo
Arachne
Arachne
Masters
Guilloseph
Arachne
Masters
Level 183
God Stats
18W - 14L
1,704 SR
Queue Stats
300W - 276L
2,577 MMR
Solo
Kukulkan
Kukulkan
Diamond I
xDoomed
Kukulkan
Diamond I
Level 159
God Stats
11W - 12L
1,704 SR
Queue Stats
152W - 124L
2,545 MMR
Solo
Bacchus
Bacchus
Masters
ŜÞyro
Bacchus
Masters
Level 208
God Stats
12W - 12L
1,628 SR
Queue Stats
275W - 265L
2,470 MMR
Party 1
Tyr
Tyr
Masters
мянiρиσs
Tyr
Masters
Level 154
God Stats
4W - 13L
1,397 SR
Queue Stats
216W - 208L
2,438 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
10,383
519
4,086
11,202
9,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
OwOAchilles
Achilles
18
4 / 0 / 5
11,790
590
24,123
20,484
28,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thor
19
10 / 2 / 9
12,343
617
17,564
15,541
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 0 / 8
13,426
671
12,160
9,203
4,255
Corrupted Bluestone

Corrupted Bluestone

+35
Physical Power
+100
Health
+20
Hp 5
+20
Mp 5

PASSIVE - Enemies hit by your damaging Abilities are corrupted, taking 300 Physical Damage over 6s and reducing their Attack Speed by 10%. Subsequent hits on the same target do half the bonus damage for the next 3s. Each time you apply corruption you gain 10% Attack Speed and 5% increased Protections for 6s, up to a maximum of 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
siir
Merlin
20
4 / 0 / 6
13,238
662
10,545
6,942
3,513
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LokiChernobogAo KuangAthena

VS

Bans
Maman BrigitteThothSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
9,690
485
7,049
16,432
5,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Guilloseph
Arachne
14
2 / 8 / 1
9,575
479
7,895
23,233
8,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
xDoomed
Kukulkan
18
0 / 2 / 0
10,531
527
1,129
6,817
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
ŜÞyro
Bacchus
14
0 / 4 / 2
9,672
484
5,371
17,238
19,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
1 / 4 / 0
10,116
506
9,817
29,706
25,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
6
24
Kills
3
3
Deaths
24
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
6
0
0
L
Arachne
Guilloseph
Arachne
2
8
1
0.31
W
Achilles
OwOAchilles
Achilles
4
0
5
6.5
W
Thor
10
2
9
7.25
W
4
0
8
8
W
Merlin
siir
Merlin
4
0
6
7
L
Kukulkan
xDoomed
Kukulkan
0
2
0
0
L
Bacchus
ŜÞyro
Bacchus
0
4
2
0.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,478
Damage
31,261
63,372
Taken
93,426
51,828
Mitigated
61,445
21,883
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,086
580
388
2,765
11,202
9,078
627
2,449
8,753
33,518
0
L
7,049
4,518
0
3,665
16,432
5,330
1,010
590
15,842
0
77,529
L
Arachne
Guilloseph
Arachne
7,895
5,039
0
5,952
23,233
8,846
0
6,591
16,502
0
67,113
W
Achilles
OwOAchilles
Achilles
24,123
4,966
0
10,245
20,484
28,122
431
1,970
18,514
0
94,444
W
Thor
17,564
4,830
0
1,674
15,541
6,860
821
755
14,786
0
111,017
W
12,160
3,529
0
5,062
9,203
4,255
6,569
1,115
8,088
0
138,481
W
Merlin
siir
Merlin
10,545
633
0
1,749
6,942
3,513
2,797
1,069
5,873
138,084
0
L
Kukulkan
xDoomed
Kukulkan
1,129
298
0
833
6,817
2,928
0
2,086
4,731
115,483
0
L
Bacchus
ŜÞyro
Bacchus
5,371
393
0
2,052
17,238
19,319
242
2,799
14,120
47,507
0
L
9,817
788
0
12,547
29,706
25,022
0
2,632
25,519
0
71,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,180
Gold Earned
49,584
788
Minions Killed
667
0
Camps Cleared
0
2,054,555
Distance Traveled
1,948,135
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,383
519
45
2
0
406,082
1
L
Anhur
9,690
485
157
8
0
353,749
6
L
Arachne
9,575
479
84
4
0
413,304
2
W
Achilles
11,790
590
128
6
0
454,225
0
W
Thor
12,343
617
142
7
0
429,866
0
W
Neith
13,426
671
218
11
0
363,833
4
W
Merlin
13,238
662
255
13
0
400,549
4
L
Kukulkan
10,531
527
226
11
0
326,032
0
L
Bacchus
9,672
484
58
3
0
414,547
1
L
Tyr
10,116
506
142
7
0
440,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role