Player Matchup

Bacchus
Bacchus
Brad1278
Bacchus
Level 139
God Stats
0W - 2L
1,589 SR
Queue Stats
115W - 104L
1,536 Elo+
Party 1
Pele
Pele
Ganon1313
Pele
Level 67
God Stats
0W - 1L
1,339 SR
Queue Stats
89W - 77L
1,519 Elo+
Party 1
King Arthur
King Arthur
SaltyTactician
King Arthur
Level 144
God Stats
13W - 16L
1,468 SR
Queue Stats
126W - 123L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
budsstupa
Nu Wa
Level 139
God Stats
10W - 15L
1,512 SR
Queue Stats
122W - 127L
1,473 Elo+
Solo
Ishtar
Ishtar
xThe Gamer 313x
Ishtar
Level 128
God Stats
7W - 6L
1,521 SR
Queue Stats
91W - 63L
1,572 Elo+
Solo
Team Averages
Level 123
1,486 SR
1,525 Elo+

VS

Team Averages
Level 140
1,606 SR
1,628 Elo+
Shiva
Shiva
SlowMoShun
Shiva
Level 125
God Stats
23W - 14L
1,646 SR
Queue Stats
127W - 91L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
SmurfDawg
Danzaburou
Level 153
God Stats
4W - 1L
1,812 SR
Queue Stats
42W - 18L
1,702 Elo+
Party 2
Merlin
Merlin
TryptoDiMiTri
Merlin
Level 158
God Stats
1W - 0L
1,887 SR
Queue Stats
35W - 14L
1,713 Elo+
Party 2
Ymir
Ymir
Zawsome
Ymir
Level 136
God Stats
1W - 0L
1,493 SR
Queue Stats
17W - 8L
1,633 Elo+
Party 2
Arachne
Arachne
matiasmaster
Arachne
Level 129
God Stats
1W - 1L
1,194 SR
Queue Stats
75W - 75L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brad1278
Bacchus
13
0 / 4 / 3
7,189
719
5,618
10,578
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
12
0 / 2 / 3
7,054
705
3,888
8,802
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
SaltyTactician
King Arthur
14
1 / 2 / 1
7,976
798
7,999
11,894
11,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
budsstupa
Nu Wa
13
1 / 4 / 2
7,724
772
8,030
7,914
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 2
8,320
832
5,916
10,738
4,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
4 / 0 / 7
8,758
876
12,389
13,468
11,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SmurfDawg
Danzaburou
15
3 / 1 / 4
8,986
899
7,791
8,494
3,883
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 0 / 5
9,511
951
13,460
6,703
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Zawsome
Ymir
14
1 / 2 / 10
8,683
868
5,125
11,612
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
matiasmaster
Arachne
15
3 / 0 / 5
8,771
877
6,149
9,273
4,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
3
Kills
15
15
Deaths
3
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brad1278
Bacchus
0
4
3
0.38
L
Pele
0
2
3
0.75
L
King Arthur
SaltyTactician
King Arthur
1
2
1
0.75
W
Shiva
4
0
7
7.5
W
Danzaburou
SmurfDawg
Danzaburou
3
1
4
5
W
4
0
5
6.5
W
Ymir
Zawsome
Ymir
1
2
10
3
L
Nu Wa
budsstupa
Nu Wa
1
4
2
0.5
W
Arachne
matiasmaster
Arachne
3
0
5
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,451
Damage
44,914
49,926
Taken
49,550
35,240
Mitigated
34,349
4,643
Healing
14,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brad1278
Bacchus
5,618
219
298
1,690
10,578
12,679
0
3,424
7,154
9,497
0
L
Pele
3,888
310
0
319
8,802
3,662
0
3,479
5,323
0
11,268
L
King Arthur
SaltyTactician
King Arthur
7,999
972
0
750
11,894
11,032
0
4,034
7,860
0
24,510
W
Shiva
12,389
805
1,386
4,095
13,468
11,223
32
3,010
9,923
519
25,374
W
Danzaburou
SmurfDawg
Danzaburou
7,791
3,290
0
2,566
8,494
3,883
1,245
1,930
6,424
0
45,555
W
13,460
997
0
750
6,703
3,225
376
2,080
4,355
45,703
0
W
Ymir
Zawsome
Ymir
5,125
890
0
2,156
11,612
11,273
58
3,122
8,036
9,512
0
L
Nu Wa
budsstupa
Nu Wa
8,030
1,255
193
271
7,914
3,145
0
3,224
4,690
20,164
0
W
Arachne
matiasmaster
Arachne
6,149
3,939
0
3,270
9,273
4,745
110
1,802
7,164
0
23,459
L
5,916
3,070
0
1,122
10,738
4,722
804
4,687
6,051
0
37,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,263
Gold Earned
44,709
199
Minions Killed
234
0
Camps Cleared
0
1,065,779
Distance Traveled
1,087,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,189
719
11
1
0
211,966
0
L
Pele
7,054
705
19
2
0
237,938
0
L
King Arthur
7,976
798
41
4
0
231,462
0
W
Shiva
8,758
876
28
3
0
238,418
0
W
Danzaburou
8,986
899
65
7
0
195,957
0
W
Merlin
9,511
951
96
10
0
219,147
0
W
Ymir
8,683
868
7
1
0
205,062
0
L
Nu Wa
7,724
772
43
4
0
190,581
0
W
Arachne
8,771
877
38
4
0
228,751
0
L
Ishtar
8,320
832
85
9
0
193,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role