Player Matchup

Charybdis
Charybdis
GFDShadow
Charybdis
Level 59
God Stats
2W - 5L
1,397 SR
Queue Stats
5W - 9L
1,330 Elo+
Party 1
Tiamat
Tiamat
K13_SPARTAN
Tiamat
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
350W - 360L
1,516 Elo+
Party 2
Mulan
Mulan
LeSamuk
Mulan
Level 108
God Stats
3W - 3L
1,756 SR
Queue Stats
261W - 263L
1,546 Elo+
Party 2
Artio
Artio
RevengerQueen
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,321 Elo+
Party 1
Cliodhna
Cliodhna
caicxribeiro
Cliodhna
Level 64
God Stats
0W - 2L
1,175 SR
Queue Stats
6W - 11L
1,321 Elo+
Party 1
Team Averages
Level 83
1,465 SR
1,407 Elo+

VS

Team Averages
Level 118
1,516 SR
1,510 Elo+
Osiris
Osiris
BlazingCrashh
Osiris
Level 115
God Stats
21W - 22L
1,426 SR
Queue Stats
265W - 238L
1,468 Elo+
Solo
Lancelot
Lancelot
DementedShadow
Lancelot
Level 121
God Stats
1W - 1L
1,285 SR
Queue Stats
39W - 31L
1,537 Elo+
Solo
Athena
Athena
Jake Delt4
Athena
Level 118
God Stats
12W - 12L
1,572 SR
Queue Stats
226W - 234L
1,490 Elo+
Solo
Ah Puch
Ah Puch
Sepol Agiota
Ah Puch
Level 129
God Stats
10W - 6L
1,510 SR
Queue Stats
209W - 195L
1,557 Elo+
Solo
Hachiman
Hachiman
ZePPeLIn2200
Hachiman
Level 106
God Stats
6W - 0L
1,788 SR
Queue Stats
517W - 507L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GFDShadow
Charybdis
8
0 / 3 / 0
4,686
469
4,162
7,029
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
8
0 / 3 / 0
4,612
461
2,071
6,153
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
LeSamuk
Mulan
9
0 / 2 / 0
5,328
533
5,140
10,759
8,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
4,545
455
2,440
10,196
6,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
caicxribeiro
Cliodhna
6
0 / 5 / 0
4,174
417
2,306
7,566
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,921
692
5,830
9,036
8,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
10
6 / 0 / 5
6,443
644
5,768
7,604
2,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Jake Delt4
Athena
9
2 / 0 / 7
6,034
603
3,342
5,546
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
Sepol Agiota
Ah Puch
10
2 / 0 / 6
6,523
652
5,372
4,950
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hachiman
ZePPeLIn2200
Hachiman
10
4 / 1 / 1
6,283
628
6,535
6,333
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
15
15
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Lancelot
6
0
5
8.5
L
Charybdis
GFDShadow
Charybdis
0
3
0
0
W
Athena
Jake Delt4
Athena
2
0
7
5.5
L
Tiamat
0
3
0
0
L
Mulan
LeSamuk
Mulan
0
2
0
0
L
0
2
0
0
W
Ah Puch
Sepol Agiota
Ah Puch
2
0
6
5
W
Hachiman
ZePPeLIn2200
Hachiman
4
1
1
4.5
L
Cliodhna
caicxribeiro
Cliodhna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,119
Damage
26,847
41,703
Taken
33,469
21,896
Mitigated
17,820
9,209
Healing
13,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,830
2,253
0
4,684
9,036
8,127
0
0
9,036
0
49,944
W
Lancelot
5,768
2,484
0
829
7,604
2,826
157
1,181
6,423
0
33,522
L
Charybdis
GFDShadow
Charybdis
4,162
3,104
0
1,334
7,029
2,147
0
796
6,233
0
29,469
W
Athena
Jake Delt4
Athena
3,342
997
269
3,249
5,546
3,226
269
1,971
3,575
8,390
0
L
Tiamat
2,071
315
0
864
6,153
3,009
0
2,874
3,279
23,509
0
L
Mulan
LeSamuk
Mulan
5,140
876
0
1,868
10,759
8,018
0
968
9,791
0
37,004
L
2,440
739
1,125
2,364
10,196
6,351
0
2,377
7,819
8,900
0
W
Ah Puch
Sepol Agiota
Ah Puch
5,372
637
0
2,259
4,950
1,744
60
973
3,977
42,585
0
W
Hachiman
ZePPeLIn2200
Hachiman
6,535
3,652
0
2,251
6,333
1,897
404
386
5,947
0
46,234
L
Cliodhna
caicxribeiro
Cliodhna
2,306
724
0
1,654
7,566
2,371
0
1,699
5,867
0
15,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,345
Gold Earned
32,204
193
Minions Killed
293
0
Camps Cleared
0
930,494
Distance Traveled
1,044,013
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,921
692
84
8
0
182,162
0
W
Lancelot
6,443
644
51
5
0
255,463
0
L
Charybdis
4,686
469
61
6
0
175,050
0
W
Athena
6,034
603
19
2
0
203,542
0
L
Tiamat
4,612
461
39
4
0
184,976
0
L
Mulan
5,328
533
60
6
0
188,404
1
L
Artio
4,545
455
6
1
0
208,538
3
W
Ah Puch
6,523
652
69
7
0
208,877
0
W
Hachiman
6,283
628
70
7
0
193,969
0
L
Cliodhna
4,174
417
27
3
0
173,526
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role