Player Matchup

King Arthur
King Arthur
JotaVe6271
King Arthur
Level 85
God Stats
18W - 37L
1,295 SR
Queue Stats
109W - 168L
1,425 Elo+
Party 1
Ne Zha
Ne Zha
ReHaochi
Ne Zha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 471L
1,455 Elo+
Party 1
Horus
Horus
chaor27
Horus
Level 44
God Stats
1W - 2L
1,301 SR
Queue Stats
20W - 44L
1,265 Elo+
Party 1
Janus
Janus
werpelking
Janus
Level 197
God Stats
7W - 6L
1,603 SR
Queue Stats
477W - 472L
1,509 Elo+
Solo
Neith
Neith
xxnicoly
Neith
Level 81
God Stats
19W - 32L
1,389 SR
Queue Stats
91W - 130L
1,361 Elo+
Party 1
Team Averages
Level 102
1,418 SR
1,403 Elo+

VS

Team Averages
Level 85
1,517 SR
1,475 Elo+
Hachiman
Hachiman
DonBenjon1
Hachiman
Level 58
God Stats
5W - 3L
1,633 SR
Queue Stats
102W - 107L
1,473 Elo+
Solo
Janus
Janus
NeeWave
Janus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,507 Elo+
Solo
Thanatos
Thanatos
SpeackPDA
Thanatos
Level 147
God Stats
14W - 7L
1,670 SR
Queue Stats
130W - 133L
1,507 Elo+
Solo
Nu Wa
Nu Wa
reverendoplays
Nu Wa
Level 108
God Stats
66W - 46L
1,511 SR
Queue Stats
585W - 579L
1,442 Elo+
Solo
Khepri
Khepri
vSmooKee_z
Khepri
Level 48
God Stats
1W - 1L
1,270 SR
Queue Stats
81W - 96L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JotaVe6271
King Arthur
15
2 / 2 / 1
9,091
478
7,326
15,509
11,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
ReHaochi
Ne Zha
14
2 / 6 / 5
8,401
442
14,091
22,057
7,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
chaor27
Horus
9
0 / 4 / 5
7,437
391
3,212
16,215
14,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
16
4 / 3 / 0
10,176
536
8,335
12,368
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
xxnicoly
Neith
12
1 / 1 / 2
8,243
434
7,333
11,475
3,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DonBenjon1
Hachiman
15
0 / 3 / 6
9,676
509
11,232
11,592
4,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
NeeWave
Janus
15
2 / 2 / 5
9,661
508
11,123
9,634
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SpeackPDA
Thanatos
16
8 / 1 / 3
11,368
598
16,457
19,571
13,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 2 / 3
10,963
577
13,897
10,973
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
vSmooKee_z
Khepri
12
1 / 1 / 5
8,507
448
4,799
11,151
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
9
Kills
16
16
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DonBenjon1
Hachiman
0
3
6
1
L
King Arthur
JotaVe6271
King Arthur
2
2
1
1.25
W
Janus
NeeWave
Janus
2
2
5
2.25
L
Ne Zha
ReHaochi
Ne Zha
2
6
5
0.75
W
Thanatos
SpeackPDA
Thanatos
8
1
3
9.5
L
Horus
chaor27
Horus
0
4
5
0.63
W
5
2
3
3.25
W
Khepri
vSmooKee_z
Khepri
1
1
5
3.5
L
Janus
4
3
0
1.33
L
Neith
xxnicoly
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,297
Damage
57,508
77,624
Taken
62,921
42,185
Mitigated
35,571
20,241
Healing
27,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DonBenjon1
Hachiman
11,232
6,269
0
4,042
11,592
4,669
0
973
10,577
0
80,493
L
King Arthur
JotaVe6271
King Arthur
7,326
439
0
4,846
15,509
11,887
277
5,604
9,834
1,140
55,443
W
Janus
NeeWave
Janus
11,123
562
0
2,329
9,634
3,138
610
2,291
7,150
76,906
0
L
Ne Zha
ReHaochi
Ne Zha
14,091
5,003
0
3,835
22,057
7,875
0
7,311
14,602
0
76,918
W
Thanatos
SpeackPDA
Thanatos
16,457
3,348
0
13,829
19,571
13,031
606
2,733
16,173
0
75,563
L
Horus
chaor27
Horus
3,212
2,074
2,470
3,501
16,215
14,978
0
6,376
9,619
0
12,412
W
13,897
2,384
0
4,799
10,973
4,081
2,446
1,538
9,156
94,584
2,173
W
Khepri
vSmooKee_z
Khepri
4,799
461
0
2,864
11,151
10,652
0
1,631
9,468
24,443
0
L
Janus
8,335
486
0
2,891
12,368
3,905
0
5,218
6,980
77,137
0
L
Neith
xxnicoly
Neith
7,333
2,131
0
2,698
11,475
3,540
839
4,068
7,369
0
51,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,348
Gold Earned
50,175
411
Minions Killed
503
0
Camps Cleared
0
1,777,082
Distance Traveled
1,845,124
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,676
509
122
6
0
355,137
3
L
King Arthur
9,091
478
71
4
0
358,721
0
W
Janus
9,661
508
134
7
0
377,537
3
L
Ne Zha
8,401
442
88
5
0
410,571
0
W
Thanatos
11,368
598
97
5
0
362,911
0
L
Horus
7,437
391
11
1
0
325,904
0
W
Nu Wa
10,963
577
129
7
0
370,488
4
W
Khepri
8,507
448
21
1
0
379,051
5
L
Janus
10,176
536
151
8
0
368,251
3
L
Neith
8,243
434
90
5
0
313,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role