Player Matchup

Pele
Pele
I_Setsna_I
Pele
Level 158
God Stats
2W - 5L
1,344 SR
Queue Stats
202W - 208L
1,412 Elo+
Party 1
Odin
Odin
Stabbinu
Odin
Level 125
God Stats
0W - 3L
1,243 SR
Queue Stats
139W - 138L
1,572 Elo+
Solo
Sol
Sol
SummerEclipse
Sol
Level 159
God Stats
24W - 23L
1,548 SR
Queue Stats
161W - 250L
1,390 Elo+
Party 1
Scylla
Scylla
xXBasaraToujouX
Scylla
Level 126
God Stats
2W - 9L
1,280 SR
Queue Stats
221W - 246L
1,456 Elo+
Party 1
Artio
Artio
x_CH_xGuardian
Artio
Level 156
God Stats
2W - 3L
1,632 SR
Queue Stats
469W - 635L
1,429 Elo+
Party 1
Team Averages
Level 145
1,409 SR
1,452 Elo+

VS

Team Averages
Level 177
1,684 SR
1,691 Elo+
Maman Brigitte
Maman Brigitte
Dẹmon
Maman Brigitte
Level 155
God Stats
2W - 2L
1,729 SR
Queue Stats
326W - 69L
1,932 Elo+
Party 2
Gilgamesh
Gilgamesh
Faeles
Gilgamesh
Level 197
God Stats
3W - 0L
1,919 SR
Queue Stats
250W - 92L
1,717 Elo+
Party 2
Cernunnos
Cernunnos
Ptolomey
Cernunnos
Level 196
God Stats
3W - 0L
1,750 SR
Queue Stats
324W - 135L
1,676 Elo+
Party 2
Osiris
Osiris
bowers616
Osiris
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,557 Elo+
Party 3
Khepri
Khepri
ebhaistoris
Khepri
Level 181
God Stats
2W - 1L
1,520 SR
Queue Stats
292W - 270L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,517
592
3,550
8,687
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
12
1 / 2 / 1
6,746
613
6,849
10,478
9,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 3
5,315
483
4,835
9,791
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 1
5,467
497
1,062
5,113
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 2
5,899
536
2,228
13,861
10,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Dẹmon
Maman Brigitte
12
3 / 2 / 2
6,936
631
8,845
7,191
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Faeles
Gilgamesh
12
2 / 0 / 4
6,487
590
6,563
9,306
5,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Ptolomey
Cernunnos
13
5 / 1 / 2
7,639
694
11,010
7,871
3,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
bowers616
Osiris
10
0 / 2 / 1
6,037
549
5,755
10,538
11,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
10
2 / 1 / 5
6,507
592
3,631
8,556
6,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Dẹmon
Maman Brigitte
3
2
2
2
W
Gilgamesh
Faeles
Gilgamesh
2
0
4
4
L
3
1
0
3
W
Cernunnos
Ptolomey
Cernunnos
5
1
2
6
L
Odin
1
2
1
0.75
L
0
5
3
0.3
W
Osiris
bowers616
Osiris
0
2
1
0.25
W
Khepri
2
1
5
4.5
L
0
2
1
0.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
35,804
47,930
Taken
43,462
28,427
Mitigated
30,042
10,229
Healing
14,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Dẹmon
Maman Brigitte
8,845
510
0
2,275
7,191
2,807
22
958
6,189
55,291
867
W
Gilgamesh
Faeles
Gilgamesh
6,563
2,460
0
4,176
9,306
5,753
0
470
8,756
0
56,132
L
3,550
845
0
1,105
8,687
3,111
0
2,609
6,078
0
49,381
W
Cernunnos
Ptolomey
Cernunnos
11,010
6,780
0
4,359
7,871
3,447
48
3,738
4,133
0
69,965
L
Odin
6,849
1,577
0
3,486
10,478
9,819
0
588
9,145
0
41,160
L
4,835
2,367
0
1,910
9,791
3,239
354
2,004
7,787
30,571
3,785
W
Osiris
bowers616
Osiris
5,755
2,363
0
1,590
10,538
11,365
0
0
9,644
0
35,158
W
Khepri
3,631
907
0
1,804
8,556
6,670
0
2,590
5,966
17,365
0
L
1,062
217
0
250
5,113
1,804
0
2,880
2,233
33,078
0
L
2,228
226
250
3,228
13,861
10,454
0
3,933
9,928
17,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,944
Gold Earned
33,606
309
Minions Killed
362
0
Camps Cleared
0
1,162,832
Distance Traveled
1,224,600
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
6,936
631
93
8
0
267,485
0
W
Gilgamesh
6,487
590
86
8
0
259,218
0
L
Pele
6,517
592
81
7
0
262,053
0
W
Cernunnos
7,639
694
103
9
0
217,141
0
L
Odin
6,746
613
81
7
0
226,137
0
L
Sol
5,315
483
51
5
0
216,971
4
W
Osiris
6,037
549
56
5
0
236,486
1
W
Khepri
6,507
592
24
2
0
244,270
1
L
Scylla
5,467
497
64
6
0
207,745
1
L
Artio
5,899
536
32
3
0
249,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role