Player Matchup

Serqet
Serqet
CryOppz
Serqet
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 51L
1,386 Elo+
Party 2
Jing Wei
Jing Wei
ScapeGoat7933
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,111 Elo+
Party 2
Yemoja
Yemoja
Unforgiven19455
Yemoja
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,111 Elo+
Party 2
Surtr
Surtr
YaBoiJonny9039
Surtr
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 16L
1,200 Elo+
Party 2
Sol
Sol
nobueno42069
Sol
Level 48
God Stats
16W - 17L
1,461 SR
Queue Stats
70W - 53L
1,512 Elo+
Solo
Team Averages
Level 28
1,492 SR
1,264 Elo+

VS

Team Averages
Level 37
1,506 SR
1,353 Elo+
Surtr
Surtr
 
Surtr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DocHoligay
Kukulkan
Level 38
God Stats
6W - 9L
1,581 SR
Queue Stats
23W - 51L
1,259 Elo+
Party 1
Neith
Neith
LunaXEclips
Neith
Level 25
God Stats
7W - 5L
1,648 SR
Queue Stats
12W - 25L
1,262 Elo+
Party 1
Fenrir
Fenrir
NWORagnarok
Fenrir
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
21W - 51L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CryOppz
Serqet
14
6 / 0 / 6
8,425
602
10,071
11,109
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ScapeGoat7933
Jing Wei
9
0 / 2 / 0
6,547
468
1,659
6,914
2,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
1 / 0 / 5
6,337
453
1,254
5,920
3,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 2 / 1
7,632
545
5,899
15,238
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
9 / 0 / 3
9,866
705
17,025
12,157
4,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 1 / 1
8,030
574
8,603
11,355
11,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bake Kujira
 
Bake Kujira
9
0 / 3 / 1
6,488
463
3,329
13,983
9,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
DocHoligay
Kukulkan
11
0 / 4 / 0
6,894
492
7,902
9,372
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 2
6,315
451
5,289
5,257
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
11
3 / 7 / 0
7,013
501
6,128
16,515
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
4
4
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
1
1
1.5
L
Bake Kujira
 
Bake Kujira
0
3
1
0.17
W
Serqet
CryOppz
Serqet
6
0
6
9
L
Kukulkan
DocHoligay
Kukulkan
0
4
0
0
L
0
1
2
1
L
Fenrir
3
7
0
0.43
W
Jing Wei
ScapeGoat7933
Jing Wei
0
2
0
0
W
1
0
5
3.5
W
0
2
1
0.25
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,908
Damage
31,251
51,338
Taken
56,482
23,853
Mitigated
33,082
16,685
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,603
3,235
0
2,664
11,355
11,236
0
146
11,209
3,414
53,755
L
Bake Kujira
 
Bake Kujira
3,329
1,781
1,073
1,893
13,983
9,146
640
4,307
8,830
25,497
0
W
Serqet
CryOppz
Serqet
10,071
2,658
0
875
11,109
4,018
0
1,556
9,553
0
54,244
L
Kukulkan
DocHoligay
Kukulkan
7,902
1,009
0
250
9,372
3,996
100
7,494
1,878
54,625
0
L
5,289
2,752
0
2,298
5,257
1,730
798
809
4,256
0
31,353
L
Fenrir
6,128
1,726
0
1,337
16,515
6,974
0
5,570
10,945
0
55,689
W
Jing Wei
ScapeGoat7933
Jing Wei
1,659
1,278
0
1,190
6,914
2,012
379
401
6,513
0
32,360
W
1,254
455
1,042
476
5,920
3,231
50
2,717
3,203
4,048
0
W
5,899
2,451
0
5,244
15,238
10,096
0
1,137
14,101
578
58,189
W
17,025
6,681
0
7,858
12,157
4,496
2,998
6,557
5,600
74,864
9,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,807
Gold Earned
34,740
359
Minions Killed
348
0
Camps Cleared
0
1,285,455
Distance Traveled
1,287,206
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,030
574
102
7
0
242,079
0
L
Bake Kujira
6,488
463
21
2
0
239,350
5
W
Serqet
8,425
602
74
5
0
347,643
2
L
Kukulkan
6,894
492
91
7
0
276,311
0
L
Neith
6,315
451
56
4
0
257,472
0
L
Fenrir
7,013
501
78
6
0
271,994
0
W
Jing Wei
6,547
468
65
5
0
189,503
0
W
Yemoja
6,337
453
3
0
0
177,747
0
W
Surtr
7,632
545
89
6
0
301,410
0
W
Sol
9,866
705
128
9
0
269,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role