Player Matchup

Aphrodite
Aphrodite
Omens
Aphrodite
Level 129
God Stats
1W - 5L
1,382 SR
Queue Stats
18W - 22L
1,426 Elo+
Party 1
Fenrir
Fenrir
Styled Upon
Fenrir
Level 127
God Stats
0W - 1L
1,824 SR
Queue Stats
86W - 75L
1,461 Elo+
Party 1
Maui
Maui
WoastProdigy
Maui
Level 129
God Stats
0W - 2L
1,241 SR
Queue Stats
27W - 28L
1,308 Elo+
Party 1
Hachiman
Hachiman
WooWoo314
Hachiman
Level 22
God Stats
0W - 5L
1,109 SR
Queue Stats
10W - 14L
1,425 Elo+
Party 1
Sol
Sol
o-SpaceElf-o
Sol
Level 116
God Stats
0W - 1L
1,133 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Team Averages
Level 105
1,338 SR
1,463 Elo+

VS

Team Averages
Level 106
1,570 SR
1,463 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Demonikbishop
Mulan
Level 89
God Stats
6W - 6L
1,504 SR
Queue Stats
97W - 101L
1,466 Elo+
Party 2
Neith
Neith
OmegaHippi
Neith
Level 106
God Stats
7W - 3L
1,597 SR
Queue Stats
179W - 180L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
Some1UDonKno
Kukulkan
Level 84
God Stats
14W - 12L
1,559 SR
Queue Stats
143W - 149L
1,470 Elo+
Party 2
Bakasura
Bakasura
xindykrownx
Bakasura
Level 148
God Stats
2W - 3L
1,688 SR
Queue Stats
64W - 77L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Omens
Aphrodite
12
1 / 1 / 4
7,092
507
3,215
8,918
5,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
13
2 / 3 / 3
7,695
550
5,494
12,297
4,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 2 / 2
6,257
447
2,193
13,557
10,495
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
WooWoo314
Hachiman
11
4 / 2 / 1
7,028
502
9,306
11,802
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
6,462
462
3,286
7,958
2,494
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 3
6,415
458
5,769
10,784
8,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
0 / 1 / 0
7,883
563
5,867
7,164
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
11
1 / 3 / 3
7,088
506
9,072
9,872
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Some1UDonKno
Kukulkan
14
3 / 1 / 2
8,790
628
9,088
3,852
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
xindykrownx
Bakasura
17
6 / 1 / 2
9,660
690
7,286
12,683
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
10
10
Deaths
8
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
2
3
0.75
W
0
1
0
0
W
Neith
1
3
3
0.83
L
Aphrodite
Omens
Aphrodite
1
1
4
3
W
Kukulkan
Some1UDonKno
Kukulkan
3
1
2
4
L
Fenrir
2
3
3
1.17
L
0
2
2
0.5
L
Hachiman
WooWoo314
Hachiman
4
2
1
2.25
L
1
2
1
0.75
W
Bakasura
xindykrownx
Bakasura
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,494
Damage
37,082
54,532
Taken
44,355
28,832
Mitigated
23,684
18,287
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,769
320
217
1,985
10,784
8,689
308
1,526
9,258
22,135
0
W
5,867
753
0
2,427
7,164
3,819
910
1,617
5,547
0
54,656
W
Neith
9,072
4,456
288
4,704
9,872
3,658
1,095
1,814
8,058
0
49,030
L
Aphrodite
Omens
Aphrodite
3,215
749
2,938
4,381
8,918
5,973
0
1,834
6,767
29,551
0
W
Kukulkan
Some1UDonKno
Kukulkan
9,088
260
0
548
3,852
1,547
181
1,480
2,372
68,367
0
L
Fenrir
5,494
866
0
1,823
12,297
4,949
0
2,104
9,603
0
51,048
L
2,193
798
438
3,073
13,557
10,495
0
2,511
10,976
32,806
0
L
Hachiman
WooWoo314
Hachiman
9,306
4,485
0
3,031
11,802
4,921
0
2,945
8,451
0
49,922
L
3,286
695
0
2,603
7,958
2,494
0
4,731
2,952
40,432
0
W
Bakasura
xindykrownx
Bakasura
7,286
4,694
0
4,439
12,683
5,971
0
2,257
10,426
0
96,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,534
Gold Earned
39,836
322
Minions Killed
455
0
Camps Cleared
0
1,370,472
Distance Traveled
1,408,136
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,415
458
29
2
0
298,916
3
W
Mulan
7,883
563
76
5
0
262,579
0
W
Neith
7,088
506
80
6
0
250,164
0
L
Aphrodite
7,092
507
47
3
0
259,737
3
W
Kukulkan
8,790
628
114
8
0
283,242
0
L
Fenrir
7,695
550
76
5
0
307,991
0
L
Maui
6,257
447
47
3
0
234,349
0
L
Hachiman
7,028
502
76
5
0
278,121
0
L
Sol
6,462
462
76
5
0
290,274
0
W
Bakasura
9,660
690
156
11
0
313,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role