Player Matchup

Erlang Shen
Erlang Shen
DomG15
Erlang Shen
Level 148
God Stats
0W - 2L
1,298 SR
Queue Stats
101W - 100L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
Gumbolaya82
Baron Samedi
Level 102
God Stats
0W - 2L
1,945 SR
Queue Stats
1W - 3L
1,552 Elo+
Party 4
Anhur
Anhur
JoelOrtiz15
Anhur
Level 131
God Stats
0W - 2L
1,520 SR
Queue Stats
150W - 151L
1,535 Elo+
Party 1
Horus
Horus
Kjurak
Horus
Level 119
God Stats
6W - 4L
1,585 SR
Queue Stats
15W - 25L
1,400 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Ticklebuddy
Morgan Le Fay
Level 129
God Stats
0W - 3L
1,164 SR
Queue Stats
164W - 158L
1,555 Elo+
Party 1
Team Averages
Level 126
1,502 SR
1,517 Elo+

VS

Team Averages
Level 107
1,527 SR
1,516 Elo+
Rama
Rama
Captain_Keyzus
Rama
Level 64
God Stats
2W - 1L
1,274 SR
Queue Stats
21W - 26L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
MrXrocker
Aphrodite
Level 119
God Stats
19W - 29L
1,444 SR
Queue Stats
438W - 427L
1,470 Elo+
Solo
Nu Wa
Nu Wa
killerdustbunny3
Nu Wa
Level 106
God Stats
29W - 24L
1,593 SR
Queue Stats
33W - 32L
1,519 Elo+
Party 2
Sobek
Sobek
mtbninja
Sobek
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 116L
1,601 Elo+
Party 3
Thanatos
Thanatos
thedrivingking4
Thanatos
Level 128
God Stats
124W - 43L
1,826 SR
Queue Stats
438W - 363L
1,586 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DomG15
Erlang Shen
18
5 / 4 / 4
10,776
567
14,701
25,210
10,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Gumbolaya82
Baron Samedi
14
1 / 3 / 3
8,929
470
7,560
12,219
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 5 / 0
9,918
522
5,062
13,184
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Kjurak
Horus
15
5 / 5 / 2
10,637
560
16,518
21,989
15,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Ticklebuddy
Morgan Le Fay
16
3 / 5 / 3
9,730
512
10,149
12,692
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
11,587
610
7,094
9,621
4,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
MrXrocker
Aphrodite
17
3 / 5 / 7
11,451
603
12,061
18,685
6,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 3 / 6
11,281
594
10,771
10,684
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
mtbninja
Sobek
14
0 / 3 / 13
9,749
513
6,258
19,482
20,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
19
9 / 4 / 8
12,098
637
23,659
24,234
10,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
62
15
Kills
21
22
Deaths
15
12
Assists
41
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Erlang Shen
DomG15
Erlang Shen
5
4
4
1.75
L
Baron Samedi
Gumbolaya82
Baron Samedi
1
3
3
0.83
L
1
5
0
0.2
L
Horus
Kjurak
Horus
5
5
2
1.2
W
Aphrodite
MrXrocker
Aphrodite
3
5
7
1.3
L
Morgan Le Fay
Ticklebuddy
Morgan Le Fay
3
5
3
0.9
W
4
3
6
2.33
W
Sobek
mtbninja
Sobek
0
3
13
2.17
W
Thanatos
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,990
Damage
59,843
85,294
Taken
82,706
45,783
Mitigated
44,790
21,443
Healing
48,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,094
5,789
0
5,000
9,621
4,055
2,282
1,965
7,553
0
104,642
L
Erlang Shen
DomG15
Erlang Shen
14,701
8,997
0
6,364
25,210
10,351
373
7,393
17,637
0
117,495
L
Baron Samedi
Gumbolaya82
Baron Samedi
7,560
657
1,398
3,288
12,219
10,988
54
4,059
8,094
36,568
0
L
5,062
2,271
0
2,986
13,184
3,533
1,623
2,814
10,352
0
85,648
L
Horus
Kjurak
Horus
16,518
4,920
392
5,218
21,989
15,626
27
9,036
12,293
0
73,062
W
Aphrodite
MrXrocker
Aphrodite
12,061
483
3,713
10,296
18,685
6,627
544
1,827
16,030
61,018
0
L
Morgan Le Fay
Ticklebuddy
Morgan Le Fay
10,149
588
0
1,797
12,692
5,285
184
4,864
7,828
87,706
0
W
10,771
2,501
0
2,018
10,684
3,858
989
4,951
5,635
91,018
0
W
Sobek
mtbninja
Sobek
6,258
361
0
5,455
19,482
20,010
156
5,923
13,457
16,929
0
W
Thanatos
23,659
9,306
0
22,418
24,234
10,240
1,128
4,344
19,745
0
108,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,990
Gold Earned
56,166
588
Minions Killed
545
0
Camps Cleared
0
1,915,187
Distance Traveled
1,907,395
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,587
610
160
8
0
378,580
3
L
Erlang Shen
10,776
567
150
8
0
419,743
1
L
Baron Samedi
8,929
470
46
2
0
391,971
8
L
Anhur
9,918
522
156
8
0
367,514
1
L
Horus
10,637
560
108
6
0
351,985
0
W
Aphrodite
11,451
603
114
6
0
357,598
7
L
Morgan Le Fay
9,730
512
128
7
0
383,974
2
W
Nu Wa
11,281
594
143
8
0
327,721
0
W
Sobek
9,749
513
10
1
0
408,310
5
W
Thanatos
12,098
637
118
6
0
435,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role