Player Matchup

Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DrMooose
Amaterasu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,225 Elo+
Party 1
Janus
Janus
ThiccWilly
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZoinksMoore
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,320 Elo+
Party 1
Bastet
Bastet
raggingjimmy
Bastet
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,321 Elo+

VS

Team Averages
Level 75
1,457 SR
1,453 Elo+
Chaac
Chaac
IDontDoDamage
Chaac
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,707 Elo+
Party 2
Skadi
Skadi
SlightIyAwake
Skadi
Level 25
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 19L
1,310 Elo+
Party 2
Cthulhu
Cthulhu
TheKingJosh
Cthulhu
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 32L
1,395 Elo+
Party 3
Athena
Athena
YourStupidity60
Athena
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,453 Elo+
Party 3
Ares
Ares
yessie1108
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 2 / 8
8,918
892
13,129
5,276
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
DrMooose
Amaterasu
13
5 / 5 / 7
7,965
797
9,736
11,393
9,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
12
1 / 6 / 5
7,381
738
6,071
7,590
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
ZoinksMoore
Morgan Le Fay
14
3 / 5 / 6
7,884
788
6,343
9,807
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
12
3 / 4 / 6
7,244
724
7,842
8,451
3,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 6 / 12
9,833
983
17,209
15,345
10,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 12
8,213
821
3,425
9,395
3,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
TheKingJosh
Cthulhu
16
5 / 2 / 11
9,896
990
9,702
9,321
5,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 2 / 15
9,152
915
5,532
12,601
12,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 2 / 15
8,438
844
4,018
9,082
9,992
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
16
Kills
22
22
Deaths
17
32
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
2
8
4
L
Amaterasu
DrMooose
Amaterasu
5
5
7
1.7
W
10
6
12
2.67
W
1
5
12
1.4
W
Cthulhu
TheKingJosh
Cthulhu
5
2
11
5.25
L
Janus
1
6
5
0.58
W
5
2
15
6.25
L
Morgan Le Fay
ZoinksMoore
Morgan Le Fay
3
5
6
1.2
L
Bastet
3
4
6
1.5
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,121
Damage
39,886
42,517
Taken
55,744
21,509
Mitigated
41,877
7,565
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,129
353
730
770
5,276
2,271
0
1,940
3,336
32,981
0
L
Amaterasu
DrMooose
Amaterasu
9,736
3,224
735
1,032
11,393
9,770
0
6,925
4,468
0
11,433
W
17,209
2,106
334
3,304
15,345
10,284
1,575
6,858
8,274
0
25,047
W
3,425
1,211
1,069
811
9,395
3,361
739
2,998
6,358
0
8,142
W
Cthulhu
TheKingJosh
Cthulhu
9,702
205
3,425
2,045
9,321
5,374
840
4,942
4,122
32,056
0
L
Janus
6,071
622
88
0
7,590
2,548
0
2,010
5,580
8,862
0
W
5,532
2,105
2,822
2,983
12,601
12,866
218
5,227
6,912
10,117
0
L
Morgan Le Fay
ZoinksMoore
Morgan Le Fay
6,343
940
405
1,906
9,807
3,821
0
4,075
5,732
14,500
0
L
Bastet
7,842
2,124
378
1,521
8,451
3,099
0
4,302
4,149
0
10,830
W
4,018
753
229
1,059
9,082
9,992
1,085
4,952
3,988
6,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,392
Gold Earned
45,532
89
Minions Killed
101
0
Camps Cleared
0
872,061
Distance Traveled
1,010,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,918
892
49
5
0
177,170
0
L
Amaterasu
7,965
797
3
0
0
172,009
0
W
Chaac
9,833
983
27
3
0
186,218
0
W
Skadi
8,213
821
7
1
0
185,205
0
W
Cthulhu
9,896
990
50
5
0
224,534
0
L
Janus
7,381
738
11
1
0
170,900
0
W
Athena
9,152
915
10
1
0
210,357
0
L
Morgan Le Fay
7,884
788
21
2
0
163,802
0
L
Bastet
7,244
724
5
1
0
188,180
0
W
Ares
8,438
844
7
1
0
204,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role