Player Matchup

Charon
Charon
Fíel
Charon
Level 138
God Stats
4W - 0L
1,783 SR
Queue Stats
4W - 0L
1,760 Elo+
Party 1
Danzaburou
Danzaburou
MikeHarryHunt
Danzaburou
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,760 Elo+
Party 1
Ratatoskr
Ratatoskr
Toakah
Ratatoskr
Level 159
God Stats
2W - 1L
1,663 SR
Queue Stats
9W - 2L
1,842 Elo+
Party 1
Apollo
Apollo
ofadekuu
Apollo
Level 49
God Stats
1W - 0L
2,073 SR
Queue Stats
3W - 0L
1,760 Elo+
Party 1
Olorun
Olorun
xWOOSH
Olorun
Level 157
God Stats
1W - 0L
1,318 SR
Queue Stats
6W - 6L
1,635 Elo+
Party 1
Team Averages
Level 129
1,667 SR
1,752 Elo+

VS

Team Averages
Level 106
1,617 SR
1,555 Elo+
Tsukuyomi
Tsukuyomi
APOLO07
Tsukuyomi
Level 127
God Stats
71W - 33L
1,743 SR
Queue Stats
283W - 210L
1,653 Elo+
Party 2
Cernunnos
Cernunnos
Kilaklwn420
Cernunnos
Level 122
God Stats
33W - 28L
1,492 SR
Queue Stats
223W - 302L
1,433 Elo+
Solo
Izanami
Izanami
Potatoivan1
Izanami
Level 41
God Stats
139W - 67L
1,805 SR
Queue Stats
272W - 131L
1,726 Elo+
Party 2
Kuzenbo
Kuzenbo
SuperSaiyan1137
Kuzenbo
Level 120
God Stats
0W - 3L
1,544 SR
Queue Stats
4W - 6L
1,339 Elo+
Solo
Achilles
Achilles
TheLastSAL
Achilles
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Fíel
Charon
19
6 / 1 / 10
11,892
915
12,660
9,750
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MikeHarryHunt
Danzaburou
20
10 / 1 / 8
13,372
1,029
11,830
11,560
5,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ratatoskr
Toakah
Ratatoskr
17
2 / 3 / 14
10,982
845
13,949
17,899
7,063
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
ofadekuu
Apollo
19
5 / 1 / 8
11,766
905
15,362
14,807
7,170
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
xWOOSH
Olorun
18
4 / 0 / 9
11,625
894
13,680
11,245
5,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
APOLO07
Tsukuyomi
18
2 / 4 / 1
10,614
816
16,425
14,166
7,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Kilaklwn420
Cernunnos
14
0 / 2 / 0
8,591
661
1,552
6,104
2,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Potatoivan1
Izanami
17
2 / 8 / 1
10,590
815
13,690
20,010
8,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 7 / 1
9,747
750
4,561
16,628
22,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
TheLastSAL
Achilles
17
1 / 6 / 2
10,678
821
12,800
20,342
20,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
11
27
Kills
6
6
Deaths
27
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
APOLO07
Tsukuyomi
2
4
1
0.63
W
Charon
Fíel
Charon
6
1
10
11
L
Cernunnos
Kilaklwn420
Cernunnos
0
2
0
0
W
Danzaburou
MikeHarryHunt
Danzaburou
10
1
8
14
L
Izanami
Potatoivan1
Izanami
2
8
1
0.31
L
1
7
1
0.21
L
Achilles
TheLastSAL
Achilles
1
6
2
0.33
W
Ratatoskr
Toakah
Ratatoskr
2
3
14
3
W
Apollo
ofadekuu
Apollo
5
1
8
9
W
Olorun
xWOOSH
Olorun
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,481
Damage
49,028
65,261
Taken
77,250
30,445
Mitigated
59,989
14,260
Healing
9,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
APOLO07
Tsukuyomi
16,425
2,477
0
1,843
14,166
7,426
0
4,486
9,429
0
48,333
W
Charon
Fíel
Charon
12,660
1,504
0
0
9,750
5,357
414
846
8,802
27,596
0
L
Cernunnos
Kilaklwn420
Cernunnos
1,552
534
0
501
6,104
2,168
140
1,031
5,021
0
6,450
W
Danzaburou
MikeHarryHunt
Danzaburou
11,830
5,738
0
4,194
11,560
5,369
2,060
794
10,617
0
50,876
L
Izanami
Potatoivan1
Izanami
13,690
8,244
0
615
20,010
8,076
1,517
5,605
14,145
0
51,827
L
4,561
757
0
747
16,628
22,207
0
4,650
11,635
13,601
0
L
Achilles
TheLastSAL
Achilles
12,800
1,897
0
5,606
20,342
20,112
282
9,097
10,715
0
38,811
W
Ratatoskr
Toakah
Ratatoskr
13,949
4,725
0
1,511
17,899
7,063
889
855
16,797
0
29,381
W
Apollo
ofadekuu
Apollo
15,362
11,919
0
4,328
14,807
7,170
3,264
1,806
12,698
0
58,124
W
Olorun
xWOOSH
Olorun
13,680
6,146
756
3,471
11,245
5,486
4,499
260
10,490
36,681
2,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,637
Gold Earned
50,220
333
Minions Killed
269
0
Camps Cleared
0
1,391,004
Distance Traveled
1,186,159
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,614
816
80
6
0
283,818
0
W
Charon
11,892
915
36
3
0
251,579
0
L
Cernunnos
8,591
661
8
1
0
124,085
0
W
Danzaburou
13,372
1,029
102
8
0
277,310
0
L
Izanami
10,590
815
88
7
0
242,738
2
L
Kuzenbo
9,747
750
31
2
0
234,372
2
L
Achilles
10,678
821
62
5
0
301,146
0
W
Ratatoskr
10,982
845
26
2
0
326,439
0
W
Apollo
11,766
905
102
8
0
278,692
0
W
Olorun
11,625
894
67
5
0
256,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role