Player Matchup

Loki
Loki
Artorias Abysss
Loki
Level 191
God Stats
24W - 14L
1,596 SR
Queue Stats
156W - 153L
1,512 Elo+
Party 1
Vulcan
Vulcan
ExiledChai
Vulcan
Level 190
God Stats
4W - 3L
1,671 SR
Queue Stats
453W - 427L
1,575 Elo+
Solo
Artemis
Artemis
GHOSTDOGG12
Artemis
Level 149
God Stats
21W - 15L
1,565 SR
Queue Stats
230W - 196L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
RoundFeline
Sun Wukong
Level 143
God Stats
1W - 0L
1,655 SR
Queue Stats
8W - 7L
1,517 Elo+
Solo
Sobek
Sobek
batmanbeyond29
Sobek
Level 171
God Stats
3W - 0L
1,678 SR
Queue Stats
130W - 124L
1,531 Elo+
Party 1
Team Averages
Level 169
1,633 SR
1,537 Elo+

VS

Team Averages
Level 81
1,534 SR
1,618 Elo+
Skadi
Skadi
Country8136802
Skadi
Level 62
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
FadedSins
Achilles
Level 139
God Stats
0W - 2L
1,566 SR
Queue Stats
4W - 6L
1,817 Elo+
Party 3
Ra
Ra
Tac0c4t27
Ra
Level 18
God Stats
5W - 3L
1,616 SR
Queue Stats
5W - 3L
1,660 Elo+
Party 3
Bakasura
Bakasura
joaqion
Bakasura
Level 102
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 2L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
stangray
Sylvanus
Level 83
God Stats
2W - 1L
1,654 SR
Queue Stats
66W - 60L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
9,515
952
10,142
7,186
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
ExiledChai
Vulcan
17
7 / 1 / 6
9,697
970
16,123
5,554
2,674
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GHOSTDOGG12
Artemis
15
0 / 0 / 13
8,460
846
6,560
4,888
1,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
RoundFeline
Sun Wukong
16
5 / 0 / 10
8,915
892
8,128
8,923
7,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 1 / 4
7,710
771
4,856
8,769
7,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,447
745
3,158
8,590
2,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
FadedSins
Achilles
14
2 / 5 / 1
8,152
815
7,963
12,781
10,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 4 / 1
7,705
771
6,359
9,341
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
joaqion
Bakasura
13
0 / 4 / 2
7,355
736
3,025
10,392
5,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
stangray
Sylvanus
13
1 / 4 / 1
8,045
805
3,608
12,786
10,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
20
Kills
3
3
Deaths
20
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
0
3
1
0.17
W
Vulcan
ExiledChai
Vulcan
7
1
6
10
L
Achilles
FadedSins
Achilles
2
5
1
0.5
W
Artemis
GHOSTDOGG12
Artemis
0
0
13
6.5
W
Sun Wukong
RoundFeline
Sun Wukong
5
0
10
10
L
0
4
1
0.13
W
1
1
4
3
L
Bakasura
joaqion
Bakasura
0
4
2
0.25
L
Sylvanus
stangray
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,809
Damage
24,113
35,320
Taken
53,890
23,053
Mitigated
33,934
6,177
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,142
2,152
0
1,500
7,186
3,045
210
1,414
5,433
0
30,451
L
3,158
1,178
0
589
8,590
2,920
0
2,754
5,836
0
21,900
W
Vulcan
ExiledChai
Vulcan
16,123
4,958
0
800
5,554
2,674
418
782
4,541
48,178
0
L
Achilles
FadedSins
Achilles
7,963
773
0
1,411
12,781
10,589
0
5,589
7,192
0
20,754
W
Artemis
GHOSTDOGG12
Artemis
6,560
1,547
0
849
4,888
1,985
1,131
2,031
2,654
0
28,680
W
Sun Wukong
RoundFeline
Sun Wukong
8,128
889
0
2,034
8,923
7,658
86
2,291
6,417
253
26,030
L
6,359
224
1,217
1,635
9,341
4,065
0
3,674
5,667
29,618
0
W
4,856
182
0
994
8,769
7,691
0
2,933
4,568
11,494
109
L
Bakasura
joaqion
Bakasura
3,025
1,923
461
896
10,392
5,474
0
3,336
7,056
0
8,687
L
Sylvanus
stangray
Sylvanus
3,608
574
1,261
2,091
12,786
10,886
0
5,770
7,016
15,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
38,704
248
Minions Killed
189
0
Camps Cleared
0
1,134,301
Distance Traveled
1,020,947
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,515
952
36
4
0
229,896
0
L
Skadi
7,447
745
37
4
0
194,119
0
W
Vulcan
9,697
970
99
10
0
236,417
2
L
Achilles
8,152
815
29
3
0
234,394
0
W
Artemis
8,460
846
59
6
0
203,821
0
W
Sun Wukong
8,915
892
45
5
0
228,830
2
L
Ra
7,705
771
65
7
0
202,493
0
W
Sobek
7,710
771
9
1
0
235,337
0
L
Bakasura
7,355
736
26
3
0
197,553
0
L
Sylvanus
8,045
805
32
3
0
192,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role