Player Matchup

Scylla
Scylla
ChosmicGuardian
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,383 Elo+
Party 1
Ne Zha
Ne Zha
Jester2450
Ne Zha
Level 32
God Stats
4W - 7L
1,406 SR
Queue Stats
14W - 18L
1,395 Elo+
Party 1
Surtr
Surtr
random26ninjaZ
Surtr
Level 84
God Stats
2W - 1L
1,312 SR
Queue Stats
17W - 24L
1,379 Elo+
Party 1
Team Averages
Level 61
1,406 SR
1,386 Elo+

VS

Team Averages
Level 61
1,479 SR
1,430 Elo+
Freya
Freya
Numbersgoob
Freya
Level 66
God Stats
8W - 6L
1,512 SR
Queue Stats
290W - 289L
1,449 Elo+
Party 2
Chaac
Chaac
nit1935
Chaac
Level 59
God Stats
2W - 4L
1,464 SR
Queue Stats
159W - 172L
1,411 Elo+
Party 2
Olorun
Olorun
youthful_error4
Olorun
Level 58
God Stats
2W - 4L
1,460 SR
Queue Stats
155W - 160L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
11,701
780
15,485
9,691
4,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Jester2450
Ne Zha
16
8 / 1 / 9
12,790
853
15,394
11,451
6,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 1 / 11
12,849
857
17,278
26,753
24,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
10,602
707
13,687
18,660
6,006
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
nit1935
Chaac
13
2 / 7 / 2
11,305
754
12,042
23,533
29,983
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 6 / 2
10,649
710
10,077
13,926
4,647
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
5
5
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
W
Ne Zha
Jester2450
Ne Zha
8
1
9
12.5
L
2
7
1
0.36
L
Chaac
nit1935
Chaac
2
7
2
0.43
W
8
1
11
13.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,157
Damage
35,806
47,895
Taken
56,119
36,029
Mitigated
40,636
17,397
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,485
1,026
0
1,002
9,691
4,670
928
4,472
5,219
46,563
0
W
Ne Zha
Jester2450
Ne Zha
15,394
4,240
0
2,119
11,451
6,714
1,398
6,037
5,414
0
46,501
L
13,687
3,923
0
4,810
18,660
6,006
29
5,223
12,955
51,361
0
L
Chaac
nit1935
Chaac
12,042
1,291
0
2,372
23,533
29,983
0
7,615
15,048
0
48,075
W
17,278
5,504
323
13,953
26,753
24,645
607
13,737
13,016
911
36,867
L
10,077
4,767
90
933
13,926
4,647
0
4,099
9,630
44,579
1,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,340
Gold Earned
32,556
129
Minions Killed
198
0
Camps Cleared
0
857,459
Distance Traveled
731,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,701
780
39
3
0
289,341
0
W
Ne Zha
12,790
853
54
4
0
287,676
0
L
Freya
10,602
707
81
5
0
215,704
0
L
Chaac
11,305
754
55
4
0
260,450
0
W
Surtr
12,849
857
36
2
0
280,442
0
L
Olorun
10,649
710
62
4
0
255,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role