Player Matchup

Sylvanus
Sylvanus
BracingArcher49
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,679 Elo+
Solo
Ao Kuang
Ao Kuang
DealingRaptor
Ao Kuang
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
WillDaAsianz
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Da Ji
Da Ji
bonez288
Da Ji
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,534 Elo+
Party 1
Vamana
Vamana
soulofbelthazor
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,235 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,490 Elo+

VS

Team Averages
Level 68
1,506 SR
1,492 Elo+
Shiva
Shiva
Cyborganfreeman
Shiva
Level 102
God Stats
2W - 0L
1,705 SR
Queue Stats
22W - 26L
1,410 Elo+
Party 3
Agni
Agni
Tsar Flaps
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Chernobog
Chernobog
conniewonniee
Chernobog
Level 74
God Stats
6W - 5L
1,465 SR
Queue Stats
312W - 290L
1,493 Elo+
Solo
Ravana
Ravana
xSMITEBOTx
Ravana
Level 59
God Stats
2W - 4L
1,358 SR
Queue Stats
381W - 382L
1,551 Elo+
Solo
Chang'e
Chang'e
zR4G3Rv
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
0 / 0 / 1
5,574
619
600
1,844
1,201
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
DealingRaptor
Ao Kuang
13
4 / 4 / 3
6,841
760
7,061
9,917
5,958
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 6
6,530
726
7,614
11,040
10,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
bonez288
Da Ji
12
0 / 4 / 4
6,155
684
6,450
8,798
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 3 / 1
7,042
782
4,589
10,091
12,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
8,551
950
5,841
12,050
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 7
8,231
915
7,730
7,389
3,419
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
conniewonniee
Chernobog
15
1 / 1 / 10
8,515
946
10,569
10,737
5,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
xSMITEBOTx
Ravana
14
4 / 2 / 8
8,397
933
6,146
7,768
7,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
zR4G3Rv
Chang'e
15
6 / 0 / 8
9,211
1,023
8,157
6,796
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
7
Kills
14
14
Deaths
7
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
1
0.5
W
1
1
11
6.5
L
Ao Kuang
DealingRaptor
Ao Kuang
4
4
3
1.38
W
2
3
7
1.83
L
0
3
6
1
L
Da Ji
bonez288
Da Ji
0
4
4
0.5
W
Chernobog
conniewonniee
Chernobog
1
1
10
6
L
3
3
1
1.17
W
Ravana
xSMITEBOTx
Ravana
4
2
8
4
W
Chang'e
zR4G3Rv
Chang'e
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,314
Damage
38,443
41,690
Taken
44,740
35,024
Mitigated
32,922
10,114
Healing
16,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
600
126
312
250
1,844
1,201
0
621
1,223
837
0
W
5,841
538
1,765
2,599
12,050
12,461
321
3,484
8,566
81
13,530
L
Ao Kuang
DealingRaptor
Ao Kuang
7,061
1,380
1,901
2,667
9,917
5,958
0
5,481
4,436
10,535
0
W
7,730
1,031
0
150
7,389
3,419
816
1,510
5,879
17,722
0
L
7,614
650
244
2,376
11,040
10,970
0
4,503
6,537
0
19,730
L
Da Ji
bonez288
Da Ji
6,450
867
0
771
8,798
4,709
0
3,064
5,734
0
9,844
W
Chernobog
conniewonniee
Chernobog
10,569
5,084
711
2,624
10,737
5,710
3,802
836
9,901
0
32,681
L
4,589
2,360
593
1,000
10,091
12,186
0
2,729
7,362
0
13,251
W
Ravana
xSMITEBOTx
Ravana
6,146
867
647
820
7,768
7,788
876
697
7,071
592
11,742
W
Chang'e
zR4G3Rv
Chang'e
8,157
180
4,499
2,737
6,796
3,544
2,127
1,134
5,662
15,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
42,905
55
Minions Killed
105
0
Camps Cleared
0
722,573
Distance Traveled
923,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,574
619
0
0
0
47,760
0
W
Shiva
8,551
950
14
2
0
195,629
0
L
Ao Kuang
6,841
760
7
1
0
174,924
0
W
Agni
8,231
915
23
3
0
160,836
0
L
Chaac
6,530
726
21
2
0
176,627
0
L
Da Ji
6,155
684
11
1
0
161,528
0
W
Chernobog
8,515
946
43
5
0
185,156
0
L
Vamana
7,042
782
16
2
0
161,734
0
W
Ravana
8,397
933
7
1
0
203,025
0
W
Chang'e
9,211
1,023
18
2
0
179,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role