Player Matchup

Anhur
Anhur
Gold V
DreamyChibi
Anhur
Gold V
Level 87
God Stats
1W - 2L
1,536 SR
Queue Stats
4W - 5L
1,680 MMR
Party 2
Discordia
Discordia
Gold V
beamiestsundew
Discordia
Gold V
Level 157
God Stats
2W - 0L
1,725 SR
Queue Stats
4W - 5L
1,680 MMR
Party 2
Sobek
Sobek
Gold V
dinkynutts
Sobek
Gold V
Level 156
God Stats
1W - 2L
1,618 SR
Queue Stats
4W - 5L
1,680 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 133
1,627 SR
1,680 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,507 SR
1,551 MMR
Ymir
Ymir
Bronze III
EternalPrecusor
Ymir
Bronze III
Level 90
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
LadyClaymore143x
Kuzenbo
Gold V
Level 62
God Stats
2W - 3L
1,574 SR
Queue Stats
8W - 11L
1,653 MMR
Solo
Freya
Freya
Bronze III
TenderAntonio
Freya
Bronze III
Level 132
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
8,322
832
9,933
6,290
2,772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
beamiestsundew
Discordia
12
3 / 0 / 4
8,180
818
9,602
3,764
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
11
1 / 0 / 7
7,755
776
5,794
8,069
7,886
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ThothAh Muzen CabAchillesAtlasSurtr

VS

Bans
Ne ZhaCupidDanzaburouMulanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,339
634
2,828
9,430
6,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 1 / 0
7,083
708
4,697
12,656
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 5 / 0
6,369
637
2,671
8,710
3,146
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
8
Kills
1
1
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
0
2
0
0
L
1
1
0
1
L
0
5
0
0
W
Discordia
beamiestsundew
Discordia
3
0
4
5
W
Sobek
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,329
Damage
10,196
18,123
Taken
30,796
12,331
Mitigated
23,654
5,878
Healing
3,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,933
6,250
0
2,262
6,290
2,772
300
3,709
2,386
0
36,217
L
2,828
86
0
565
9,430
6,772
0
4,505
4,443
13,461
0
L
4,697
1,013
0
557
12,656
13,736
0
5,312
6,769
20,234
0
L
2,671
875
444
1,662
8,710
3,146
0
4,628
3,635
18,563
0
W
Discordia
beamiestsundew
Discordia
9,602
342
0
933
3,764
1,673
212
2,442
1,206
49,531
0
W
Sobek
5,794
453
0
2,683
8,069
7,886
0
3,873
3,837
13,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,257
Gold Earned
19,791
143
Minions Killed
64
0
Camps Cleared
0
562,185
Distance Traveled
528,634
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,322
832
38
4
0
180,673
1
L
Ymir
6,339
634
14
1
0
183,181
5
L
Kuzenbo
7,083
708
13
1
0
185,465
0
L
Freya
6,369
637
37
4
0
159,988
0
W
Discordia
8,180
818
83
8
0
195,326
1
W
Sobek
7,755
776
22
2
0
186,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role