Player Matchup

Xbalanque
Xbalanque
Fourteen PM
Xbalanque
Level 28
God Stats
3W - 6L
1,223 SR
Queue Stats
6W - 21L
1,197 Elo+
Party 1
Kukulkan
Kukulkan
GuiltyHail49713
Kukulkan
Level 103
God Stats
2W - 7L
1,354 SR
Queue Stats
194W - 199L
1,434 Elo+
Party 1
Mercury
Mercury
Im Squaji
Mercury
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 56L
1,393 Elo+
Party 1
Nike
Nike
LmaoNeji
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,095 Elo+
Party 1
Ares
Ares
SpawnTc
Ares
Level 66
God Stats
0W - 2L
1,312 SR
Queue Stats
57W - 114L
1,268 Elo+
Party 1
Team Averages
Level 53
1,378 SR
1,277 Elo+

VS

Team Averages
Level 106
1,471 SR
1,513 Elo+
Baron Samedi
Baron Samedi
MAJINMAGNI
Baron Samedi
Level 124
God Stats
9W - 4L
1,623 SR
Queue Stats
93W - 89L
1,567 Elo+
Solo
Cerberus
Cerberus
THE Rayne Man
Cerberus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,711 Elo+
Party 2
Nemesis
Nemesis
UnsnaggedWall48
Nemesis
Level 114
God Stats
13W - 8L
1,411 SR
Queue Stats
122W - 103L
1,473 Elo+
Solo
Danzaburou
Danzaburou
WooooorK
Danzaburou
Level 157
God Stats
1W - 0L
1,322 SR
Queue Stats
3W - 5L
1,353 Elo+
Party 2
Janus
Janus
zShell
Janus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fourteen PM
Xbalanque
12
1 / 2 / 1
7,079
506
2,809
8,080
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
13
1 / 4 / 2
7,450
532
6,569
6,959
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mercury
Im Squaji
Mercury
10
0 / 7 / 0
6,487
463
3,563
13,827
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
12
1 / 4 / 1
7,460
533
10,859
15,918
12,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
SpawnTc
Ares
11
2 / 1 / 2
7,196
514
1,713
8,212
6,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MAJINMAGNI
Baron Samedi
14
2 / 1 / 3
8,185
585
9,530
17,245
7,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
THE Rayne Man
Cerberus
10
0 / 1 / 3
6,197
443
1,193
6,613
5,314
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
10 / 2 / 2
9,832
702
9,422
10,551
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
WooooorK
Danzaburou
14
5 / 1 / 1
9,506
679
7,310
7,548
3,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
zShell
Janus
14
1 / 0 / 6
8,685
620
4,578
4,863
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
18
18
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Fourteen PM
Xbalanque
1
2
1
0.75
L
Kukulkan
1
4
2
0.5
L
Mercury
Im Squaji
Mercury
0
7
0
0
L
Nike
1
4
1
0.38
W
Baron Samedi
MAJINMAGNI
Baron Samedi
2
1
3
3.5
L
Ares
SpawnTc
Ares
2
1
2
3
W
Cerberus
THE Rayne Man
Cerberus
0
1
3
1.5
W
10
2
2
5.5
W
Danzaburou
WooooorK
Danzaburou
5
1
1
5.5
W
Janus
zShell
Janus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,513
Damage
32,033
52,996
Taken
46,820
29,403
Mitigated
22,974
6,356
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Fourteen PM
Xbalanque
2,809
1,084
0
2,189
8,080
2,830
0
357
7,723
0
46,737
L
Kukulkan
6,569
798
0
316
6,959
2,654
0
2,346
4,495
65,491
0
L
Mercury
Im Squaji
Mercury
3,563
1,233
0
548
13,827
4,616
0
2,951
10,808
0
45,670
L
Nike
10,859
480
0
2,490
15,918
12,960
0
7,818
8,084
0
52,831
W
Baron Samedi
MAJINMAGNI
Baron Samedi
9,530
1,080
161
10,833
17,245
7,909
280
1,334
15,911
51,771
0
L
Ares
SpawnTc
Ares
1,713
134
0
813
8,212
6,343
0
1,517
6,585
21,076
0
W
Cerberus
THE Rayne Man
Cerberus
1,193
131
0
326
6,613
5,314
0
1,306
5,307
19,727
0
W
9,422
4,578
0
1,071
10,551
4,554
613
2,495
8,052
0
81,155
W
Danzaburou
WooooorK
Danzaburou
7,310
3,702
0
2,900
7,548
3,272
1,937
1,525
6,023
0
72,797
W
Janus
zShell
Janus
4,578
269
0
440
4,863
1,925
0
2,022
2,839
65,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,672
Gold Earned
42,405
402
Minions Killed
466
0
Camps Cleared
0
1,388,623
Distance Traveled
1,413,338
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,079
506
101
7
0
264,062
2
L
Kukulkan
7,450
532
126
9
0
280,405
2
L
Mercury
6,487
463
79
6
0
308,108
0
L
Nike
7,460
533
72
5
0
257,361
2
W
Baron Samedi
8,185
585
78
6
0
266,338
0
L
Ares
7,196
514
24
2
0
278,687
0
W
Cerberus
6,197
443
52
4
0
260,178
0
W
Nemesis
9,832
702
100
7
0
319,218
0
W
Danzaburou
9,506
679
120
9
0
271,354
0
W
Janus
8,685
620
116
8
0
296,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role